yes the shape is more round on the backside.
how did you model the groundshape? That was my biggest problem.
this week I'm going to buy subdivide and smooth!
yes the shape is more round on the backside.
how did you model the groundshape? That was my biggest problem.
this week I'm going to buy subdivide and smooth!
what do you mean by "sorting"? At the moment the beams doesn't work anymore. I added some other lights to the scene, I don't know what happend but the "fogbeams" doesn't render anymore.

This is a good idea. I will do that in addition.
here's a small render took 3 hours with preset low

here are the first two twilight- renders (with some trange results)


I'm back and I'm going to continue that project.
Here's what I'm going to remodel: The Palladium club was located in New York, it was an old theatre, which was reconstructed in the mid 80ties to a big nightclub, with one of the best lightshows i have seen so far. The backside of the stage was painted by keith haring. It was pulled down in 1998 make place for a new building. here are some pictures and videos of the original:
http://www.youtube.com/watch?v=t5_NI2MSmp8
http://www.youtube.com/watch?v=TL6gP90DMi0&feature=related



At the moment I'm learning about projection in twilight. So I'm going to reconstruct my favorite night club: NY's famous palladium and try to enlight it.
This is just the start. I'm going on vacation and will continue next week.

I took that picture in Wuhan, China. They don't have any problems drying the cloths outside.

yeah thats it. Thanks a lot. How did you draw the first shape? This was my biggest problem.
a nightscene with that tram and a su-foggy-scene (is there any chance to render fog?)


looks much better then mine
thanks. I still have problems with meshes.
Here is some more information:
I tried to do that but there are to many curves. But I don't want to give up. I tried to use sculptris to get the organic forms of that shape but it wasn't exact enough. Can anybody help me?

looks nice but i would turn some apples, that the texture won't repeat
wow wow wow. I'm totally impressed. Isn't this real? I have so much to learn. 
Hi Gaieus and Karina, thank you so much for your comments.
I've used rectangular-type wih densitiy 8000 and max number 8000 length 40.000 mm, root/width 2.000 mm sitffness 4. But the nice textile look came with the DOF of twilight
wow very detailed model but the render is very dark. what render engine did you use?
I like playing with that nice plug in. especially making shaggyrugs. Here's a shot of my wives favorite shoes rendered with twilight, DOF preset low.

I planed a system of "cabinet". there are also profiles to put into the floor.
In this case I don't like folding doors because they are segmenting the surfaces to much.
thank you for your nice comments.
And here's a nice detail. rendered 23 hours with DOF and preset 10 at twilight

and the renovation is finished



