I modelled this for planned reconstruction of an area of a sportsclub. the space is going to be used for a german supermarket.
video:
I modelled this for planned reconstruction of an area of a sportsclub. the space is going to be used for a german supermarket.
video:
and another one.
I made some new houses for the background.
Background created with midjourney, then I made an overlay in sketchup with my tram model, for perspective, then I rendered the tramway in Twilightrender.
I merged background and tram in photoshop, little color correction.
Cabinet under the stairs.
modelled in Sketchup, rendered in sketchup diffusion, merged in Photoshop
a funny weekend project.
some years ago, I was 3D scanned and they made a small 3D Modell of my body.
I scaned the small figure in3D and made a Sketchup modell of it.
The I renderd it in Sketchup diffusion and put it in stable diffusion img2img.
upscaling with my Lora and a reActor Faceswap.
nice result....
su view:
su diffusion:
stable diffusion:
and a night shot in good quality.
This one rendered 308 passes in preset #9
originalsize 3000 x 1500
quick test in rayscaper.
I modelled the typical fassade of a former german departmentstore.
Looks nice. But I am still struggeling with materialsettings in rayscaper
renderresult looks great. I hope for the beta update
second one ist twilightrender
third one is twinmotion
and a sketchup diffusion
the panos have 8000x4000 resolution. they took about 10 Minutes in Twinmotion with path tracer
further development in stable diffusion
sketchupdiffusion
This weekend I've started to model a tramway of my hometwon.
I've used a 3D Scan for the complicated frontpart.
original:
@HornOxx this is a special workflow, there is an app, called RenderDoc, which is able to download geometrie of Googlemaps to your Sketchupfile. The quailty is bad, but for objects in distance it is great. I just modelled the buildings in the foreground.
I think this picture explains the geometrie:
I am using sketchup diffusion to build textures of buildings.
At first I am looking for sketches of fassades.
then I import it to Sketchup, define the colors in the promt and render it.
then I project the texture on my object and model the rest.
This is very fast and effective.
mixing AI and render in photoshop is a really good workflow:
especially the textiles come out much better
and an easter leasure time project:
I took an idea of midjourney of a nice villa and remodelled it.
started yesterday night to model, and rendered today in twinmotion, some development in AI and photoshop...