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    Recent Best Controversial
    • RE: Some Medieval stuff

      and here's my seemless trambumpmap:


      unebenheit-bump.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Some Medieval stuff

      @xrok1 said:

      i just realized what the cloud.rb is for and since i don't use it, a guide probably won't help me much. i do love the look though.

      I think Gaieus used a bumpmap with a cloudstructure. I also used one for my tramway project. I've made a seemless texture with Photoshop and mapped it with twilight over the surface. If you want, I can upload the texture tonight.

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: 2-storey modern asian interior (wip)

      The image is getting better and better. I like it very much. The rug is a bit too small the chairs should be able to stand completely on it.

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: [WIP] 1: Renovation of an oldfashioned corridor

      concepts for reconstruction are made:


      cabinet-gang013-kl.jpg


      cabinet-gang014-kl.jpg


      cabinet-gang012-kl.jpg


      cabinet-gang017-kl.jpg


      cabinet-gang016-kl.jpg


      cabinet-gang015-kl.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: [WIP] 1: Renovation of an oldfashioned corridor

      OK, parents moved and made place for the next generation to move in.


      cabinet-gang011.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Some Medieval stuff

      @gaieus said:

      Yes, indeed, that would be better. But note that the population of the town at the time was mainly German and they are a pretty tidy nation!

      👍 😄

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: [WIP] 1: Renovation of an oldfashioned corridor

      This is the "after"- render! 😍

      No no, don't worry. Here's a nice detail rendered with twilight Preset #10 for 5 hours


      cabinet-gang002a.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • [WIP] 1: Renovation of an oldfashioned corridor

      I'm going to post a couple of renders of an project. I need some pictures for my company of interiors before and after renovating. The first of these projects is an oldfashioned corridor of an typical german appartement. It is going to be completely rebuilded. Most of the models are of the warehouse and modified


      cabinet-gang001.jpg


      cabinet-gang003.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Plugins auf Deutsch

      Schade, das noch keiner das Fur-Plugin auf Deutsch übersetzt hat

      posted in Deutsch
      jo-keJ
      jo-ke
    • RE: Useful curved tree line

      @joão de afonsos said:

      Sorry but I don´t find the download link

      You will find the downloadlinks at the end of the first posting of this thread

      posted in SketchUp Components
      jo-keJ
      jo-ke
    • RE: [WIP] German Tramway

      OK bumpmap worked very well and looks really nice. With dirt i've got no glue at the moment


      duewag-det018.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: [WIP] German Tramway

      @mike lucey said:

      Great work Jo 👍

      Could I suggest that you consider showing some wear and tear (dirt) on the tram. I think it would blend in better with the scene. I am not sure how this could be done. Maybe others might have ideas.

      Mike

      Yes that was my idea too, but I also didn't know how to do it. I thought about the bumpmap of Gaieus' "Fachwerkhaus" that I've seen here a few days ago. The tram looks to plane and to clean.

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Sketchup / Artlantis / Lumion / Octane - el azul estudio

      wow. I'm always totally impressed of your work.

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Twilight project

      Yes IES would be the next lesson for me.

      I'm loving it playing around with the lights. I've just added many flourescent lights and a new spotlight at the neightbour room.

      here's another render...


      umbau046-kl.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: [WIP] German Tramway

      "please keep distance, large curves rash"

      don't know if google translated right, I think rash is the wrong word.

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: [WIP] German Tramway

      update


      duewag-det014.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Twilight project

      I just played around with the spotlights, edited the emitter and turned the direction. Now it comes pretty close to reality.


      sketchup


      reality

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Table cloth made easy [Tutorial]

      Me too. At the moment I have a tableclothing problem 😉

      posted in SketchUp Tutorials
      jo-keJ
      jo-ke
    • RE: Twilight project

      here's the brand new render with perfect TWL- lights.


      umbau041.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Twilight project

      @frederik said:

      A question... Can I ask you if you play games on the computer you're also using to render models with...??
      Reason for asking is simple... Since most of your renders seem over exposed, I tend to believe that your monitor is calibrated very dark...

      No I'm not gaming 😉 but the lights in that room are really very strong. I will show a picture after the reconstruction is finshed.

      posted in Gallery
      jo-keJ
      jo-ke
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