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    Recent Best Controversial
    • RE: Sky Tower (Oblivion Movie) - WIP

      one more...

      I created a HDRI "over the clouds" 360°- Sphere in Midjourney, upscaled it in Stable diffusion and pasted in Twinmotion.


      oblivion14pp.jpg

      posted in WIP
      jo-keJ
      jo-ke
    • RE: Joker’s Stairs

      🤣 👍

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Modelling a tramway

      and a night shot in good quality.

      This one rendered 308 passes in preset #9

      originalsize 3000 x 1500


      Unbenannt-25ppkl.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Many projects

      another small project:


      mqt004pp.jpg


      mqt001pp.jpg


      mqt002pp.jpg


      mqt003pp.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Many projects

      quick test in rayscaper.

      I modelled the typical fassade of a former german departmentstore.

      Looks nice. But I am still struggeling with materialsettings in rayscaper

      renderresult looks great. I hope for the beta update

      second one ist twilightrender

      third one is twinmotion

      and a sketchup diffusion


      horten001.png


      horten002pp.jpg


      horten003.jpg


      horten-haus 20240204 20h54m14s.png

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Many projects

      the panos have 8000x4000 resolution. they took about 10 Minutes in Twinmotion with path tracer

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Playing arround with Sketchup diffusion

      further development in stable diffusion

      deutsche-reihenhaus-165 20240316 22h58m52s.png

      sketchupdiffusion
      00014-2310313719.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • Modelling a tramway

      This weekend I've started to model a tramway of my hometwon.

      I've used a 3D Scan for the complicated frontpart.

      original:

      oeg4133-dsc1558-4133-kl.jpg


      3D Scan


      Unbenannt-5.jpg


      Unbenannt-6.jpg


      Unbenannt-7.jpg


      Unbenannt-11.jpg


      Unbenannt-13.jpg


      Render

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: areal rebuild

      @HornOxx this is a special workflow, there is an app, called RenderDoc, which is able to download geometrie of Googlemaps to your Sketchupfile. The quailty is bad, but for objects in distance it is great. I just modelled the buildings in the foreground.

      I think this picture explains the geometrie:

      su-view.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Playing arround with Sketchup diffusion

      I am using sketchup diffusion to build textures of buildings.

      At first I am looking for sketches of fassades.

      then I import it to Sketchup, define the colors in the promt and render it.

      then I project the texture on my object and model the rest.

      This is very fast and effective.

      1100bcceb57b1830.jpg

      Untitled 20240401 00h08m25s.png

      house-street005.jpg

      house-street005-rnd.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Playing arround with Sketchup diffusion

      mixing AI and render in photoshop is a really good workflow:

      especially the textiles come out much better


      render


      ai


      mix

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Many projects

      and an easter leasure time project:

      I took an idea of midjourney of a nice villa and remodelled it.

      started yesterday night to model, and rendered today in twinmotion, some development in AI and photoshop...
      villa-paris001-sukl.jpg

      Image2pp-st.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Many projects

      and a video:

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Just moved in (Render)

      Wow, very good work!

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Modelling a tramway

      and a shot at the depot

      bhf1ppst.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Modelling a tramway

      Mannheim 1905

      building untextured warehousemodel, textured with sketchup diffusion, rendered with twilightrender2, photoshop, nik filter

      depot001ppst.jpg

      depot001-su.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Modelling a tramway

      Scene: WestGermany in the late sixties.

      I love the sketchup diffusion app.

      All textures of the buildings are created with sketchup diffusion. AI is brilliant in creating dirty surfaces.

      the scene is composed in sketchup

      the picture is rendered in Twinmotion with Lumen.

      Image1_002pp.jpg

      street-1970-su2024.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Many projects

      thank you.

      @HornOxx said in Many projects:

      @jo-ke 👍 😯 Prima Jo-Ke! And i'm always so impressed also by the quality of the surroundings in your "city works"

      the last 5 years I used a very complicated workflow to extract the buildings of google maps. There is now a plug, very easy to use:

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Playing arround with Sketchup diffusion

      but a solid render with twinmotion is still better!

      street1_001pp.jpg

      and retouched with KreaAI

      street1_001pp2.jpg

      posted in Gallery
      jo-keJ
      jo-ke
    • RE: Le Corbusier, heavy patina render

      Wow! beautifull

      posted in Gallery
      jo-keJ
      jo-ke
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