Many projects
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@jo-ke said:
another nice project
Do you follow carpentry books to designs these or are you an ex carpenter?
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@mill3rluke said:
@jo-ke said:
another nice project
Do you follow carpentry books to designs these or are you an ex carpenter?
I do the design and take the meassures and my carpenter does the cabinet
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quick test in sketchup diffusion.
clay modus is great...
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@l i am said:
VERY nice work mate. Are you taking advantage of Lumen yet?
Yes, this one is made with Lumen.
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VERY nice work mate. Are you taking advantage of Lumen yet?
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another small project:
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Right up there as you do consistently mate.
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quick test in rayscaper.
I modelled the typical fassade of a former german departmentstore.
Looks nice. But I am still struggeling with materialsettings in rayscaper
renderresult looks great. I hope for the beta update
second one ist twilightrender
third one is twinmotion
and a sketchup diffusion
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Nice render! Can you elaborate on your struggles with Rayscaper or how we can improve the material settings? Is it a documentation thing or something that's not working out for you?
Thanks,
Thomas -
when I try to use the materialsettings it is continously rendering and slowing down my machine.
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@jo-ke said:
when I try to use the materialsettings it is continously rendering and slowing down my machine.
Gotcha, so it's a matter of interactivity. I'm not sure what your computer's specs are, but here are a couple of things you can try:
You can decrease the number of render threads in the global settings. This will ensure Rayscaper is putting less load on your CPU. The downside is that this results in slower render times. You can configure the number of render threads in the application settings.
You can disable material previews. Rendering the material previews also takes up CPU resources. Material previews are also configured via the application settings.
If you have a capable GPU, switch to GPU rendering. Then Rayscaper won't use your CPU at all. Switching to GPU rendering is done via the render settings.
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I will try that.
In this case I merged the rayscaper and the sketchup diffusion in Photoshop and got that nice weathered result:
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rayscaper and sketchupdiffusion merging in Photoshop is a nice combination.
weathering and organic forms are really the best in AI rendering.
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@jo-ke said:
rayscaper and sketchupdiffusion merging in Photoshop is a nice combination.
weathering and organic forms are really the best in AI rendering.
Very nice render, I like the gloomy look.
Just thinking out loud, but it might be a good feature for Rayscaper to be able to do this out-of-the-box. Send the render to a diffusion model to create another image, then composite it with the original.
As a side note, the HDRI looks pixelated. If you are using the ones that are available in Rayscaper you might want to increase the default resolution. Disclaimer, this will result in longer download times and a longer time to prep your scene for Rayscaper.
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a new panoset:
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