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    • RE: LumenRT Training Needed - Willing to pay.....

      @unknownuser said:

      Nice work guys! I love this software. So fast with amazing results. I do all my rendering with it now.

      One quick suggestion- add some lights under water in the sidewall of the pool. LumenRT works some magic with water.

      Thanks!

      I have been trying every thing I can think of to get my pool to light up. I have lights in the pool in my render that I posted in this thread earlier but the water looks black. If you look, you will see that the lounge chair sitting in the water is illuminated from under the water. I have placed point lights in multiple locations inside the pool, I have also place directional lights with not much luck. I have sent this backyard model to the guys at LumenRT and with no real response. I have tried creating the water with a flat surface and as a solid block. I have used the LumenRT "pool water" and the standard SU "pool water." I'm sure I am missing something simple along the way.

      Do you have any ideas? โ“

      posted in Extensions & Applications Discussions
      JAWSnAZJ
      JAWSnAZ
    • RE: Most impressive SketchUp modelling

      @marian said:

      KARANAK
      http://karanak.deviantart.com/
      https://forums.robertsspaceindustries.com/discussion/40655/shipyard-eg-main-tech-bomber/p1

      Beautiful work!

      So many people told me the SketchUp wasn't a "REAL" 3d program. Obviously they have no idea what they are talking about. Glad I didn't listen.

      posted in Gallery
      JAWSnAZJ
      JAWSnAZ
    • RE: Logo gallery - LAYOUT work [Updated 01 Feb]

      Excellent work Richard.

      You are exposing us to different ways to use LO. It is interesting how each of us sees LO as something different depending on our work background.

      I see LO as a simple way to create working construction documents and you use it to do graphic design. I love it.

      I never thought about using it in that way. I even created my simple 2D logo in SU and now I see that I could have just created it in LO.

      https://lh6.googleusercontent.com/-auBDkZs83vs/UsQjHZWEDhI/AAAAAAAABCE/cvb04E7AvhA/s336-no/Jay+Lewis+Logo+-+Cropped+White+02.jpg

      posted in Gallery
      JAWSnAZJ
      JAWSnAZ
    • Hyperlink in LayOut

      I have a question. Is it possible to add a hyperlink type feature to Lay-Out or as a PDF. I use an estimating software called OnCenter. In the "On-Screen Takeoff" portion of the software there is a feature that I absolutely love. I can draw a box around a detail and name it. It becomes a destination. Then I go back through the plans and install buttons on each of the detail number arrows. I use dual monitors. When I click on the detail marker on an elevation page a pop-up window opens with a close up of that detail. It make reading plans so much faster.

      https://lh6.googleusercontent.com/-gOOGyMwerpo/UsIUlbN3FtI/AAAAAAAABBs/lAL5O8oUK2E/w1598-h577-no/Goodwill+Details.jpg

      posted in LayOut Discussions layout
      JAWSnAZJ
      JAWSnAZ
    • RE: LumenRT Training Needed - Willing to pay.....

      @d12dozr said:

      @jawsnaz said:

      ...
      I painted the light bulbs with Luminous material and created a point light just below the light bulb. I get the glow of the luminous material and I get the light pattern I am looking for.

      Nice solution. Fire looks great too!

      Thank you. ๐Ÿ˜„

      I am starting to understand the concept behind this software and that is helping me anticipate what it will do.

      posted in Extensions & Applications Discussions
      JAWSnAZJ
      JAWSnAZ
    • RE: LumenRT Training Needed - Willing to pay.....

      OK solo. So when you get back from enjoying the "silly season" as you call it lol, maybe you can walk us through using a HDR image.

      I am self-taught and have zero computer art schooling so HDR is a new term for me. I looked it up. Thanks for the point in the right direction again.

      This is very interesting.

      High-dynamic-range rendering (HDRR or HDR rendering), also known as high-dynamic-range lighting, is the rendering of computer graphics scenes by using lighting calculations done in a larger dynamic range. This allows preservation of details that may be lost due to limiting contrast ratios. Video games and computer-generated movies and special effects benefit from this as it creates more realistic scenes than with the more simplistic lighting models used.

      Link Preview Image
      High-dynamic-range rendering - Wikipedia

      favicon

      (en.wikipedia.org)

      posted in Extensions & Applications Discussions
      JAWSnAZJ
      JAWSnAZ
    • RE: LumenRT Training Needed - Willing to pay.....

      I am still playing around with the lighting but here is a couple of pictures.

      https://lh4.googleusercontent.com/-TPJjmPu8jmQ/UroHkkyoDRI/AAAAAAAAA-g/TPTV5O6S230/w1280-h720-no/Back+Yard+05+-+LumenRT+Test_004.jpg

      https://lh6.googleusercontent.com/-9hn639nPouY/UroFPwSVPXI/AAAAAAAAA-I/PnILGiMDt6A/w956-h538-no/Back+Yard+05+-+LumenRT+Test_003.jpg

      https://lh5.googleusercontent.com/-x8pS93uptAg/UroFPzFoZeI/AAAAAAAAA-M/1dLda2KwiXk/w956-h538-no/Back+Yard+05+-+LumenRT+Test_002.jpg

      posted in Extensions & Applications Discussions
      JAWSnAZJ
      JAWSnAZ
    • RE: LumenRT Training Needed - Willing to pay.....

      @solo said:

      :thumb:

      That works.

      The question I have is are you having fun?

      If yes, then you are doing it right.

      So what else can I help with, I am around but distracted due to the silly season, so ask away and I'll jump in as I can.

      Answer is yes. I am loving it! It is much easier to learn with your help. At least you can point me in the right direction so I am not floundering around aimlessly. Thank you!

      Next would be general ambient light. Is there a setting to bring up the general brightness so that it isn't pitch black in the areas that are not being illuminated by light sources?

      posted in Extensions & Applications Discussions
      JAWSnAZJ
      JAWSnAZ
    • RE: LumenRT Training Needed - Willing to pay.....

      OK. So here is my latest go at it.

      I painted the light bulbs with Luminous material and created a point light just below the light bulb. I get the glow of the luminous material and I get the light pattern I am looking for.

      What do you guys think?

      https://lh5.googleusercontent.com/-QyQtTiW14iU/UrnX_0W3LhI/AAAAAAAAA9k/8QOISVRMIV8/w1598-h825-no/Back+Yard+05+-+LumenRT+Test+02.jpg

      https://lh3.googleusercontent.com/-GZExOjqu5Q4/UrnYJuBxKJI/AAAAAAAAA9s/gErXCTtJB-E/w1598-h899-no/Back+Yard+05+-+LumenRT+Test.jpg

      posted in Extensions & Applications Discussions
      JAWSnAZJ
      JAWSnAZ
    • RE: LumenRT Training Needed - Willing to pay.....

      @d12dozr said:

      @jawsnaz said:

      ...
      I have also tried that. When I scale the point light down small enough and insert it into the luminous material the luminous material blocks the point light from escaping and does not create shadows.

      It seems like the point light treats the luminous material as a solid object.

      Ok, what if you paint the inside of the luminous material with a transparent material? I don't have LumenRT 4, or I'd try it myself...

      OK. I tried to paint the inside of the sphere with the luminous material with no change to getting the shadows but that idea worked somewhat. We are getting closer.

      Here is the sphere with a point light in it.

      The outside and the inside of the sphere are painted with LumenRT Materials - Translucent / Frosted Grainy Glass with the LumenRT - Point Light / Incandescent / 10,000 lumens scaled down and inserted into the sphere.

      https://lh5.googleusercontent.com/-ZI237Tvnbes/UrmJJH4GpmI/AAAAAAAAA9I/zpRtuBjNP9Q/w1598-h825-no/lighting+test+-+03.jpg

      https://lh4.googleusercontent.com/-Mi1a94QZI40/UrmFLRqecOI/AAAAAAAAA8w/jMdWf9fJ7qY/w1280-h720-no/lighting+test+-+03.jpg

      posted in Extensions & Applications Discussions
      JAWSnAZJ
      JAWSnAZ
    • RE: Base Camp 2014.

      I have my ticket. I am looking forward to going to my first Base Camp.

      posted in Corner Bar
      JAWSnAZJ
      JAWSnAZ
    • RE: LumenRT Training Needed - Willing to pay.....

      @olishea said:

      This is a great thread and very generous of Solo to help out. Amazing forum work.

      I agree olishea.

      I am very grateful to solo for the help. I also upgraded my membership from free to premium as a way to show thanks to SketcUcation and support these forums.

      posted in Extensions & Applications Discussions
      JAWSnAZJ
      JAWSnAZ
    • RE: LumenRT Training Needed - Willing to pay.....

      @d12dozr said:

      What if you put the point light inside the luminous material, so you get shadows and the frosted light bulb effect?

      Thanks d12dozr

      I have also tried that. When I scale the point light down small enough and insert it into the luminous material the luminous material blocks the point light from escaping and does not create shadows.

      It seems like the point light treats the luminous material as a solid object.

      posted in Extensions & Applications Discussions
      JAWSnAZJ
      JAWSnAZ
    • RE: LumenRT Training Needed - Willing to pay.....

      OK. So here is a test of Luminous Materials vs Point Light in LumenRT.

      Luminous Materials - Luminous 1000

      https://lh5.googleusercontent.com/-55_nui7KKKc/UrXxdMh3PuI/AAAAAAAAA6o/XqycM3ZPbMo/s1440/lighting%2520test%2520-%2520Luminous%2520Materials.jpg

      https://lh4.googleusercontent.com/-L0I9UvA89IA/UrXylFTe5lI/AAAAAAAAA7M/HRexmidAOIw/s1280/Luminous%2520Materials.jpg

      Point Light - Incandescent - 2500 lumens

      https://lh5.googleusercontent.com/-5Ypb6sM2fiY/UrXxdEKTssI/AAAAAAAAA6s/r0EWyr8hrmg/s1440/lighting%2520test%2520-%2520Point%2520Light.jpg

      https://lh3.googleusercontent.com/-w673BqMJ6ko/UrXylED58SI/AAAAAAAAA7I/6nOYzcuIQPo/s1280/Point%2520Light.jpg

      Point Light - Incandescent - 10,000 lumens

      https://lh4.googleusercontent.com/-2KACDICtlkU/UrX2Rj_I2iI/AAAAAAAAA7o/7UiWqKKobRA/s1280/Point%2520Light%2520-%2520Incandescent%2520-%252010%252C000%2520Lumens.jpg

      I have tried to place the point light inside of and also overlap the luminous material to get the luminous material to cast a shadow. No luck either way.

      posted in Extensions & Applications Discussions
      JAWSnAZJ
      JAWSnAZ
    • RE: LumenRT Training Needed - Willing to pay.....

      OK. Cool.
      Next question is about the glass bulb. Is there a way to make the glass bulb itself glow like it is frosted or translucent vs transparent?

      https://lh4.googleusercontent.com/-cWz1-HW8Ve8/UrS2P_sQ31I/AAAAAAAAA6E/XMprJ5_mGSI/s1280/Back%2520Yard%252005_001.jpg

      posted in Extensions & Applications Discussions
      JAWSnAZJ
      JAWSnAZ
    • RE: LumenRT Training Needed - Willing to pay.....

      @solo said:

      Using SU scale tool.

      lol... that is the missing link in my head... treat the LumenRT components as any other component. Scale, Copy, etc...

      posted in Extensions & Applications Discussions
      JAWSnAZJ
      JAWSnAZ
    • RE: LumenRT Training Needed - Willing to pay.....

      OK. So added a point light as you said but my point light is much much larger than the one you show. How do I change the size so I can see where I am placing it?

      https://lh3.googleusercontent.com/-dI3U70aCPVk/UrSoDKimI0I/AAAAAAAAA5o/KFGlQL2pk9g/s1280/Back%2520Yard%252005%2520-%2520Point%2520Light.jpg

      posted in Extensions & Applications Discussions
      JAWSnAZJ
      JAWSnAZ
    • RE: LumenRT Training Needed - Willing to pay.....

      @solo said:

      @jawsnaz said:

      OK. Sent you a link to my model in a PM.

      Thanks.

      Saw that, I clicked on link and it needs me to get permissions to download.

      Can you not direct link or Dropbox?

      I got your request for permissions. I added the email that you sent. Hope it works. If not I will try drop box.

      posted in Extensions & Applications Discussions
      JAWSnAZJ
      JAWSnAZ
    • RE: LumenRT Training Needed - Willing to pay.....

      OK. Sent you a link to my model in a PM.

      Thanks.

      posted in Extensions & Applications Discussions
      JAWSnAZJ
      JAWSnAZ
    • RE: LumenRT Training Needed - Willing to pay.....

      Thank You Solo.

      How can I get a copy of my model to you.

      Can I put it up on Google Drive and share it to you?

      posted in Extensions & Applications Discussions
      JAWSnAZJ
      JAWSnAZ
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