Hallo man, I would like round curve edge (pic. 1,2), but it always start to twist.
Do you know how to make rounded edge on 3D curved faces?
.


Hallo man, I would like round curve edge (pic. 1,2), but it always start to twist.
Do you know how to make rounded edge on 3D curved faces?
.


I like your model 
I like the architecture of house 
I dont like the floor plan 
Hallo Lyall, the house looks good
.
.
.Good luck 
thx You are right, material is too shiny (need to reduce ability to reflect). I'll try brushed one.


Hallo,

@21d said:
looking good till now,
one question, how did you make the wood texture?
specially the dark one?
It's real material - alpi veneer SBN 7E 65_00_P http://www.alpidyha.cz/index.php?typ=AHA&showid=94 made in italy http://www.alpi.it/
often used for kitchen doors, I like this one and makasar is good too -
http://www.hanak-nabytek.cz/prodejce/?acc=produkty&produkty=produkt-line-kremova-eben
1st attempt to make kitchen's pictures look better - one month ago




@nomeradona said:
@jarynzlesa said:
inspired by rcossoli, the farthest objects are little bit blurred
SU+Vrayis your dof on?
I don't use physical camera. I am going to try it.
inspired by rcossoli, the farthest objects are little bit blurred
SU+Vray

All renders are great .
In my language (Czech) I would say "Ty pΓΔo, to je maso". ---- really superb renders
(pretty good ideas in scenes)
thx all to let me know how good render(and scene) could look like.
Now I know I can get better. I like most render(and scene) by rcossoli
thx solo - thx all, really good job.
Front view - but still I really dont know how make picture more realistic

@solo said:
Care to share the scene?
This way we can have a 'Render this' thread where users can fiddle around and see how they can make this scene more realistic.
Thx for post, solo. I'm not pretty sure what you want, but here is:
model---http://www.mediafire.com/?bn2icdl4d4j
*.visopt I would like to use---http://www.mediafire.com/?ydyzmzgqkxl
the previous picture was rendered almost by default.visopt
the missing wall is my beginner's fault.
I am new in SU+Vray.....bla bla

Why does not this image look like yours realistic renders??? What is wrong with *.visopt (pretty default)
thx for anything. (PS: thx nomeradona for his *.visopt)