To see if what you have in the reply box will show up as expected use the Preview.
If the photo shows then well done, now click the Submit, if not then you have fluffed something, try again.
To see if what you have in the reply box will show up as expected use the Preview.
If the photo shows then well done, now click the Submit, if not then you have fluffed something, try again.
@honoluludesktop said:
I find it easier to work around stuff that will be around forever (at least until I kick the bucket).
So you only have 4-5 years left?
I am so sorry, what have you got? Can't they treat it? There are medical happening advances happening all the time so don't give up the fight!!!!
I find even the zooming is inconsistent sometimes I am turning turning turning and the object is getting bigger by 0.000001% at a time. Other times I turn the mouse wheel once and zooooooommmmmm I am 300 meters behind the object.
@paris said:
Draw an X to find the center of the square and use the circle tool to draw a circle in the square.
... or install the free CentrePoint plugin from Smustard.
@honoluludesktop said:
Hmm......! Rather not,
I am curious as to why not? Firefox even has a plugin here that allows you to switch to the IE engine for web pages.
If it wasn't for Firefox no-one would have IE7, Microsoft does care a fig about the user or "innovation", just market dominance. IE got 95% of the market share so MS disbanded the IE team, then Firefox started advancing and giving user what they wanted, like Tabs. Abbra cadabra ala cazam, MS reformed the IE team and they "innovated" tabbed browsing.
Unlike FF, IE7 is not designed for plugins or additions, so any skinning or modding will effect the stability of your entire machine.
</rant>
I started a woodworking collection on the 3D warehouse and in the Woodworking section of this forum posted an open invitation to everyone that met the criteria to add their models.
One limitation I felt was that the collection was "mine", now with this new sharing feature I open it up to others so that they can add their own models or even other peoples models to the collection.
Great news, Google has added a new feature to the 3D warehouse. You can add collaborators for a model or even a collection. I am opening up the "SketchUcation Woodworking" collection to anyone that wants in.
Send me a PM with your e-mail address and I will add you as a collaborator. Collaborators are be able to add models to the collection.
This additional feature is a step towards my vision of this woodworking collection being "owned" by the SU community.
Answers in least to most useful are:
People like Alan are rare, they understand the technical but can relate it to us plebs in a way that we can understand it.
He he, don't thank me, I found out from Dave R here
Another beginners tip:
The behaviour of most tools can be altered by using different keys. SU will tell you what those keys are in the status bar along the bottom of the window, read them.
For example, when you select the "Tape measure" tool you can toggle guide points on and off using the "Ctrl" key.
BTW. When you select the measure tool the "Ctrl" key is the guide point toggle, it says so down the bottom of the window.
If the guide point creation is on you will see a small + near the tape measure.
Select the guide point and it's line, select the move tool, click on the line end away from the guide point, hit the Ctrl key, move it to the guide point, type in 300x (or however many you want), hit enter.
@marlise said:
Bryce is now lying on the first floor.
Lying? Did you model some booze and he got stuck into it?
@jean lemire said:
To explode a curve, simply do a right click on it and choose "Explode Curve" in the contextual menu.
ahhh..... I already know how to explode a curve, I have that many plugins that I thought it was one of them.
@hazza said:
Then right click again -> Rotate - > 90 (or 270)
.... and if you have multiple faces that need rotating:
@remus said:
right clicking the affected face -> texture -> position.
Then right click again -> Rotate - > 90 (or 270)
@alan fraser said:
What!...someone's written a Ruby that says "No, you stupid B####rd, move along the OTHER axis."
I said ACTION, not mistake
In a related beginners hint:
If you are having diffuculty getting SU to draw in the axis you want, change the camera angle. (eg, it's impossible to get SU to draw in the blue axis if you are looking from above.)
Related to the above:
It is easier to click, release, move the mouse and click again, than to click, drag and release. This is because you can middle click with ease using the first method but you will struggle holding down both using the second when you want to change the camera angle.
@mpowell1234567890 said:
Oh, Well - I did my part in trying to share the Gospel of free salvation
My 11yo son has a hard time knowing when to shut his mouth to stop people hating him too. 3 brownie points for mpowell1234567890 on his score card to get into heaven. You did your part, you tried and people hated that you did.
Let me guess, you take your bible and stand on a street corner in the city on Friday night's babbling on like a loon "THE LORDS SALVATION, REPENT REPENT REEPENNNNNNT!!!!" while people just walk straight on by. Do you want to know what people think about those guys? One of three thoughts:
I am starting to have the same thoughts about you.
Any hoo... back to the SU7... I just hope that they have a native Linux version so I can dump "Bill's BS OS", though from what I have heard it doesn't seem likely. Using OpenGL instead of DirectX would make it easier, that's for sure.
Of all the whining and b*tching I have read about SU (poly count, multi core this, 64 bit that... pffft) this suggestion is the only one that has made me look at the current version of SU as limited. This would put SU head and shoulders above where it is now.
I can imagine all sorts of possibilitys if Google implemented this. To the begineer SU would behave exactly as it does now. As they learned and grew they could add Nurbs control points and learn how to manipulate them.