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Texture rotating problem

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  • G Offline
    Garry Byrne
    last edited by 29 Sept 2008, 14:56

    I'm having a problem applying textures in a model that does not occur in any other model I've done. When I apply textures to faces that are perpendicular to the green direction, they are fine. When I apply to faces perpendicular to red direction, they are rotated 90 degrees.

    Help?

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    • R Offline
      remus
      last edited by 29 Sept 2008, 15:25

      Could you post the model your having problems with? it can be pretty helpful.

      As a bit of a guess it sounds like SU is just wrongly guessing about how you want to orientate the texture. You should be able to fix it by right clicking the affected face->texture->position. From there you should be able to manipulate the texture to the way you want it.

      http://remusrendering.wordpress.com/

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      • H Offline
        Hazza
        last edited by 29 Sept 2008, 22:07

        @remus said:

        right clicking the affected face -> texture -> position.

        Then right click again -> Rotate - > 90 (or 270)

        See all of my SketchUp models here.

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        • H Offline
          Hazza
          last edited by 29 Sept 2008, 22:24

          @hazza said:

          Then right click again -> Rotate - > 90 (or 270)

          .... and if you have multiple faces that need rotating:

          1. click off the face so that the coloured pins disappear but the face is still selected,
          2. click the "eye dropper" in the materials dialog box,
          3. sample the rotated face,
          4. click any other face that needs it's texture rotated.

          See all of my SketchUp models here.

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          • R Offline
            remus
            last edited by 30 Sept 2008, 06:10

            Good tip aobut right clicking again, i didnt know you could do that.

            http://remusrendering.wordpress.com/

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            • P Offline
              plot-paris
              last edited by 30 Sept 2008, 07:28

              @hazza said:

              Then right click again -> Rotate - > 90 (or 270)

              I have been working with SketchUp for years now. but I never had the idea to right-click when in texture-editing mode. and I allways complained about rotating a texture 90 degrees being lonwinded and labourious.
              can you believe that 😳

              thanks Hazza for making my life yet a bit easier!

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              • C Offline
                chango70
                last edited by 30 Sept 2008, 10:01

                OMG! Me too! I didn't realise you can do that! Thanks!

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                • H Offline
                  Hazza
                  last edited by 30 Sept 2008, 10:33

                  He he, don't thank me, I found out from Dave R here

                  See all of my SketchUp models here.

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                  • G Offline
                    Garry Byrne
                    last edited by 1 Oct 2008, 19:36

                    @remus said:

                    Could you post the model your having problems with? it can be pretty helpful.

                    As a bit of a guess it sounds like SU is just wrongly guessing about how you want to orientate the texture. You should be able to fix it by right clicking the affected face->texture->position. From there you should be able to manipulate the texture to the way you want it.

                    Thanks for your reply. I do know how to fix it, but then again, this shouldn't be happening at all. Oh, Well, here's the file......


                    Westernhills.skp

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                    • G Offline
                      Garry Byrne
                      last edited by 1 Oct 2008, 19:43

                      @hazza said:

                      @hazza said:

                      Then right click again -> Rotate - > 90 (or 270)

                      .... and if you have multiple faces that need rotating:

                      1. click off the face so that the coloured pins disappear but the face is still selected,
                      2. click the "eye dropper" in the materials dialog box,
                      3. sample the rotated face,
                      4. click any other face that needs it's texture rotated.

                      ...and here I have been using Sketchup since 2002 and I never knew! I could have saved so much time in the past.

                      This program rocks (usually)!!

                      Thanks for this.

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