@mike amos said:
Nice one, I think the artifacts in the main blade you mention are just artifacts due to the sometimes skewed way sketchup handles geometry. I doubt your model is at fault in any way. The render comes out real nice too, Cheers mate.
Yea, I was using subtract and the blade basically exploded. Softening resulted in an ugly face, decided to leave it. Thanks!
@cuttingedge said:
Wow super high poly for a knife. In reality tiny things are harder to model. But hey, nice clean modelling ๐ . If I have choice, I would have every piece of my model this detailed if SU can handle them.
The file size came out to about 15mb. Definitely excessive in the poly department.
@bryan k said:
Holy moly! ๐ฎ ๐
Thank you, kind sir!