Then this problem is at uv mapping plugin.
I did a test with 2.0 e same thing happened.
The unique plugin that worked fine was Thrupaint.
Then this problem is at uv mapping plugin.
I did a test with 2.0 e same thing happened.
The unique plugin that worked fine was Thrupaint.
Whenever i use plugins for fixing Uv mapping ( like sketchUv, uvtools or uv toolkit ), v-ray extracts in folder ChaosGroupTextureCache many textures. It splits this one texture of the my model.
The rendering takes a long time or crashes SketchUp.
This model have:
1 model
7.871 faces
1 texture - Tile_Checker_BW.jpg
Then vray goes extracts around 7.871 Tile_Checker_BW_extractedTex.jpg JPEG'S
Someone knows of one workflow to it doesn't happen?
I follow instructions of valerostudios but don't works.
I searched the ruby responsible by ChaosGroupTextureCache and it's in C:\ProgramData\ASGVIS\VfS\Ruby\R2P.rb
dkendig can help us how change the directory path? Are many variables to change?
I use vray 1.6
I loved it. Now i can use xNormal program.
Hi Dan Rathbun
all this code is to work in MAC and PC?
Thanks Renderiza but the code returns me this result: (~ 1,91, ~ 1,63, ~ 0,06)
It can return results like this? (1.91, 1.63, 0.06)
One more thing. Whit this code i can get camera target position?
ItĀ“s possible that to each Scene created i have different coordinates?
@unknownuser said:
@@model = Sketchup.active_model ;
>
> peye = @@model.active_view.camera.eye ;
>
> vx = peye.x
> vy = peye.y
> vz = peye.z
>
> UI.messagebox("Camera location = #{vx}, #{vy}, #{vz}") ;
Cheers!
Thanks for answer Dan Rathbun. I will test your code tomorrow.
nice code!
and how i put these values to enter into vx, vy and vz?
Hey guys.
what requirements to i extract position x,y,z of the camera and put them in a blank sentence?
For example:
camera:
vx, vy, vz
and my sentence is:
("camera location = (" + l2str(vx) + ", " + l2str(vy) + ", " + l2str(vz) + ")")
I'm sorry for ressuciting this topic but if i orbit my view with Ctrl pressed i get rotation in my camera. It's possible have this information?
For example, create this same position and rotation in others 3d applications.
Thank you in anticipation
I love it michaliszissiou
Five stars! I am study zbrush right now.
Hi guys!
This is a awesome plugin but i don't know how to convert into a image with grayscale.
For example, this image below.
Anybody help me?