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    Recent Best Controversial
    • RE: Photoshop Software

      I am not aware that one is allowed to resell Photoshop legitimately. One would be wise to call Pshop directly and ask the question from the source before one is burned.

      posted in Hardware
      F
      Fletch
    • RE: Subdivision --> Nurbs! Resolved!

      Pilou, tu fais QUOIS exactement toute la journee?! πŸ˜†

      posted in Hardware
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      Fletch
    • RE: When We First Met

      Modeled with Artisan, in response to For all you lovers out there...


      WhenWeFirstMet-TwilightRender-ModeledWithArtisan3.jpg

      posted in WIP
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      Fletch
    • When We First Met

      My Dearest Love,
      I thought that today you should see this photo of when we first met.


      WhenWeFirstMet-TwilightRender-ModeledWithArtisan2.jpg

      posted in WIP
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      Fletch
    • RE: Plz help - fixing IES file? - can't remember where or how

      Alex,
      Try this.
      http://www.photometricviewer.com/

      meanwhile, I will try the other IES creation program to see what your issue might be.
      Don't forget - if you post any issue on Twilight's forum, they are VERY responsive and helpful. πŸ˜‰

      posted in Extensions & Applications Discussions
      F
      Fletch
    • RE: [Plugin]$ Keyframe Animation

      updated post above with bigger/better animation example.
      [flash=600,360:46s1ixag]http://www.youtube.com/v/fHXGUjAY8SM?fs=1&hl=en_US[/flash:46s1ixag]

      posted in Plugins
      F
      Fletch
    • RE: Construction Animator

      @enzay said:

      from what I've read it seems limited to scenes and the number of components. What I'm looking to do is animate, say a bridge, being put together from components. Not just appearing with layers, but the pieces flying in from "off screen" .

      Either Proper Animation or Keyframe Animation can do this for you. Easy. There's no limit like you say. Only limit is if user doesn't learn to use the tool. πŸ˜‰

      See animation made above with Proper Animation, or see this video with Keyframe.
      [flash=600,360:2q0qce18]http://www.youtube.com/v/fHXGUjAY8SM?fs=1&hl=en_US[/flash:2q0qce18]

      posted in Plugins
      F
      Fletch
    • RE: Wild garden

      Those are beautiful, David!

      posted in Gallery
      F
      Fletch
    • RE: [Plugin] Proper Animation V1.08 Beta(Updated 14/11/10)

      Morisdov, just wanted to let you know, we just put this vid. up on youtube - keep up the great work. πŸ‘
      http://www.youtube.com/watch?v=JKLp1q4b3YU
      [youtube]JKLp1q4b3YU[/youtube] <-- how to embed youtube video?

      posted in Plugins
      F
      Fletch
    • RE: A Day at the Museum (Natural History Museum - London)

      Please click the little thumbnail images, not the screenshot! That should work. If not, you need to update your flash player in your web browser, or allow some of the scripts on pan0.net in your browser security settings.
      Just added a different panoramic view today... (slightly lower resolution)

      http://pan0.net/data/users/panos/thumbnails/759/1523.jpg

      Visit the first panoramic here:

      http://pan0.net/data/users/panos/thumbnails/759/1516.jpg

      Oh! the panoramic image of the Bar - that's the site's testpanoramic. If you see it fine, just click the "skip" button you should be able to see the image.

      posted in Gallery
      F
      Fletch
    • RE: A Day at the Museum (Natural History Museum - London)

      😳 Thanks Karina.

      Well, this building is actually not originally modelled in SU, it was modelled in Blender and painstakingly converted into a "component-driven" SketchUp model - mostly because it had many reversed face issues due to the conversion process from Blender file to .obj format.

      Also, it's not actually that accurate of a model, in the sense that the real museum is so mind-blowingly complex. It has hundreds of fine terra cotta details including monkeys and birds, etc. Check the link at the beginning of this thread to find out more.

      I hope to visit the building one day. I unfortunately missed it on my last trip to London.

      The brick walls and diamond detail columns are a rough approximate of the "real thing".

      posted in Gallery
      F
      Fletch
    • RE: A Day at the Museum (Natural History Museum - London)

      Here's my first experiment with a spherical image of this space.
      ➑
      http://pan0.net/data/users/panos/thumbnails/759/1516.jpg

      screenshot:


      spherical-thumb.jpg

      posted in Gallery
      F
      Fletch
    • RE: A Day at the Museum (Natural History Museum - London)

      Couldn't resist just one more.

      http://twilightrender.com/phpBB3/download/file.php?id=5685

      posted in Gallery
      F
      Fletch
    • RE: A Day at the Museum (Natural History Museum - London)

      Thanks, Sepo. I was hoping you would like the stone block better. πŸ˜„ (I do too)
      see full high-res image in original thread here.


      HallFromStairs-post-SM.jpg

      posted in Gallery
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      Fletch
    • RE: [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

      Fredo, with you+SketchUp it eliminates need for almost any other modeling software. πŸ˜„
      (except for Sculptris... but I believe Whaat will have that covered in a few days/weeks/months.)

      posted in Plugins
      F
      Fletch
    • RE: A Day at the Museum (Natural History Museum - London)

      Updated view, and changed the wall material. πŸ˜‰


      Tracy-Closeup-postweb-LG-10.jpg

      posted in Gallery
      F
      Fletch
    • RE: A Day at the Museum (Natural History Museum - London)

      An update, and a new view.
      Click images for full view.
      Visit link to forum above to see higher-resolution.
      DOF is done with the render engine camera setting - F-number 2.8


      MezzanineStairway-post-web-scf.jpg


      Sue-Closeup-web-scf.jpg

      posted in Gallery
      F
      Fletch
    • RE: [Plugin]$ Keyframe Animation

      Just so that people are aware, Keyframe Animation renders well (in initial testing) with Twilight Render Plugin for Google SketchUp. πŸ‘
      Keep up the good work, RPolygon.


      KeyframeAnimation-TwilightRender-bedassembly.avi


      keyframeanimation-TwilightRender-thumb.jpg

      posted in Plugins
      F
      Fletch
    • RE: [REQ] Texture/material brush

      @solo said:

      I was using Thomthoms 'Front-face' tool
      did you mean to say "Tomasz"? πŸ˜‰

      posted in Plugins
      F
      Fletch
    • RE: [Plugin] Make Fur v.2.1.0(20140323)

      JC,
      Does THIS help at all?

      http://twilightrender.com/phpBB3/download/file.php?id=3803

      posted in Plugins
      F
      Fletch
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