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    ⚠️ Attention | Having issues with Sketchucation Tools 5? Report Here
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    • Req weight equipment for HS

      I am looking for some weight machine models for a high school weight room. I've searched the web and found the generic free weight bench, dumbbell weights, bikes and rowing machines, but the only real weight training equipment I've found is extremely hi-poly and messy when imported from 3ds.

      Does anyone have any components they would be willing to share?

      Thanks,

      posted in SketchUp Components sketchup
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      firkins
    • RE: Fireplace modern

      Thanks for sharing, Mateo. This will go into my library.

      posted in SketchUp Components
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      firkins
    • RE: A Few Odds and Ends

      πŸ˜† πŸ˜† πŸ˜†

      posted in SketchUp Components
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      firkins
    • RE: A desk ...

      Marcus,
      I checked out your link and the pieces and the renderings of them are beautiful.

      I appreciate simple, functional design with clean and well-thought out lines. I hope your design will meet the needs of your clients.

      Thanks again for your contributions to the forum and sharing these very nice models. πŸ’š

      Regards,

      posted in SketchUp Components
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      firkins
    • RE: Downloads

      This behavior has just started for me, too (I'm on a mac (safari). I also just upgraded and deleted my caches last Friday. So I think it is a matter of Safari recognized .skp as a valid extension and assigning it to an app. When I remember how to do this I will get back.

      Also, Apple has been posting Safari beta v.3 versions, have those of you experiencing the problems been upgrading to this version?

      [edit] I checked the timing of this; it started after I upgraded to the new v.3 beta. Safari should automatically detect the file type so that's not the issue, nor is my cache deletion. So there is somehow some miscommunication with the new version and the website. I also use Firefox and this is not happening using that app.

      Regards,

      posted in Newbie Forum
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      firkins
    • RE: 2D drafting ruby

      This idea is getting me excited. πŸ’­ Could it include a smart-wall function to draw interior and exterior lines in one step? The thickness would be user-defined, of course, with an option for defining the height. It also could be integrated with the door and windowizer scripts to automatically place components that would become 3D when viewed in perspective mode. Perhaps this is getting ahead of things, but it does not seem like it would be too difficult to integrate these features, especially since some of the functionality is already developed.

      I think it would be really great to have a better integration with dimensioning. In 2D, dimensioning would seem to be much more managable to script. There was a thread about auto-dimensioning somewhere, this would be the perfect opportunity to integrate this kind of feature.

      And then there would be potential integration with the housebuilder features! I'd better stop... πŸ’š

      posted in Plugins
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      firkins
    • RE: How About VehicleCreator.rb

      sounds do-able... πŸ’š

      posted in Plugins
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      firkins
    • RE: How About VehicleCreator.rb

      Invader,

      I'll get to that after I solve the world's energy crisis problem.

      I should maybe have something posted, say, by Friday noon at the latest. Will this be adequate?

      BTW, any other options you'd like to see in this script while we're at it? πŸ˜†

      Regards,

      posted in Plugins
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      firkins
    • RE: Texture exporting from SU

      I'll try it, thanks.

      I also went back to the "old" place and did a search and came up with this suggestion:

      "Export your 3D model to an OBJ file. This will create a folder with all the texture files. Then you can delete the OBJ and MAT files if you don't need them."

      Not a ruby solution, but should work, too.

      posted in Developers' Forum
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      firkins
    • Texture exporting from SU

      I would like to export all the texture maps from a SU file to a folder to ease the export of the file into KT (yes I do use SU2KT, but the file is so large it regularly misses a number of texture maps). I checked the Ruby library (Didier) and it seems that the texture writer script should do what I am seeking. However, I cannot get it to work (v6 pro).

      Is there a problem with this script, or is there another ruby that can do what I am asking?

      Thanks!

      posted in Developers' Forum
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      firkins
    • RE: Old car collection

      Coming soon...

      A BMW 1956 Isetta.

      56isetta.jpg

      posted in SketchUp Components
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      firkins
    • RE: Old car collection

      Number six.

      A tricar I found somewhere and cleaned up.

      Tricar


      tri-scooter.skp.zip

      posted in SketchUp Components
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      firkins
    • RE: Old car collection

      Number five.

      1955 Porsche Spyder.

      1955 Porsche Spyder


      1955 Porsche Spyder

      posted in SketchUp Components
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      firkins
    • RE: Old car collection

      Number four.

      1966 Ford Cobra.

      1966 Ford Cobra


      1966 Ford Cobra

      posted in SketchUp Components
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      firkins
    • RE: Old car collection

      Number three.

      1950 Ford Pick-up.

      1950 Ford Pick-up


      1950 Ford Pick-up

      posted in SketchUp Components
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      firkins
    • RE: Old car collection

      Number two.

      1967 Toyota Cosmo. A very nice car.

      1967 Toyota Cosmo

      (Too big for server, will revise and post later)

      posted in SketchUp Components
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      firkins
    • Old car collection

      1967 Ford Mustang CoupeHappy Thanksgiving to all in the US...

      I thought that I would help Gaieus out by reposting the cars that I had submitted on the old site. Thanks for all your work in moving all those posts, my friend.

      The first, my favorite 1967 Ford Mustang Coupe.


      1967_Ford_Mustang.skp.zip

      posted in SketchUp Components sketchup
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      firkins
    • RE: [Plugin] MoveIt

      A random button could either replace the 60 degree button (45+15), or add another row with a random button and an input box for rotation.

      Just an idea. πŸ’š

      posted in Plugins
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      firkins
    • RE: [Plugin] MoveIt

      Jim, thanks for the nice script.

      I have a suggestion or request. Is it possible to add a random rotate button? I use this feature with the Rotix script to randomly rotate plants, but the rotix script is not the best for my setup. I think that this feature could make the script even more useful.

      Thanks again,

      posted in Plugins
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      firkins
    • RE: For all basketball lovers :-)

      Welcome Marleus, I have enjoyed all your contributions from the past! Always fine work.

      It's good to see more and more of the major contributors "showing their face" in the forums here. Hope to see more of you.

      Regards,

      posted in SketchUp Components
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      firkins
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