How to, in Sketchup?
I created a wineglass and added a surface to create the liquid. The only way I could think of to create the meniscus was to draw a bezier radius at the intersection of the liquid plane and the glass surface and then use the "follow me" tool around the edge. That went well - but when I applied SD&S, it created little "dents" at certain intersections which creates issues when the object is rendered.
Any suggestions on how to get around this, or how to create a better model in sketchup to avid this issue?