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    • My short animations using SketchyPhysics

      Hi guys,

      I'm having fun using SketchyPhysics.
      Here's a few short animations:

      [flash=640,480:3nmtwla6]http://www.youtube.com/v/k5vzUgcaD00&hl=nl&fs=1[/flash:3nmtwla6]

      [flash=640,480:3nmtwla6]http://www.youtube.com/v/cakBJ02-jfY&hl=nl&fs=1[/flash:3nmtwla6]

      Regards,
      Ward

      posted in SketchyPhysics
      EddyNLE
      EddyNL
    • RE: My first model and render

      Welome! Nice render and animation.

      Something tells me you've done this before...

      posted in Gallery
      EddyNLE
      EddyNL
    • RE: Google Earth models, my city Bergen op Zoom

      The Markiezenhof is finally done!

      You can view and download the model here:
      http://sketchup.google.com/3dwarehouse/details?mid=9d2165b1c42677cd5221ba1d0b80fdaf


      MarkiezenhofGEmodel.jpg

      posted in Google Earth
      EddyNLE
      EddyNL
    • RE: Old model.

      Nice, I also like the roof cladding.

      posted in Gallery
      EddyNLE
      EddyNL
    • RE: Rendered video

      Wow! πŸ‘
      How the ... did you do that?

      posted in Gallery
      EddyNLE
      EddyNL
    • RE: GE Acceptence Standards

      Good explanation Csaba.

      Here is more info on textures subject:
      http://www.google.com/intl/en/sketchup/3dwh/acceptance_criteria.html

      "Models should be completely photo-textured.
      Use photos of the actual structure to "paint" your model.
      More detail

      We recommend using high-quality and properly sized photographs to produce textures:

      * Texture the entire model, including the roof. For faces that can't be photographed, such as the roof, use the imagery in Google Earth. If Google Earth's imagery is too blurry, or, outdated (the building was developed after the imagery was taken) then it's acceptable to use SketchUp materials provided the color and scale are as accurate as possible.
      * Use one photo for a face to enhance a model's realism. Please make sure that the face is completely covered with the photo, and no sky or ground imagery can be seen.
      * We suggest using images that are greater than 256 pixels wide but less than 512 pixels. It's possible to use images greater than 1024 pixels and less than 2048 pixels; however, files larger than 10MB won't be accepted into the Google 3D Warehouse."
      
      posted in Google Earth
      EddyNLE
      EddyNL
    • RE: GE Acceptence Standards

      Johnsenior1973,

      I understand your frustrations! Sometimes Google accepts wacky models... don't be bothered.
      Don't give up though. A way to improve your model is to make sure you use textured roofs etc.

      I've added a roof texture to your model, took me 5 minutes. Looks better now doesn't it?

      http://img35.imageshack.us/img35/2379/geprobs.jpg

      Hope this helps, good luck.

      Regards,
      Ward

      posted in Google Earth
      EddyNLE
      EddyNL
    • RE: My first Aircraft

      Thats a nice cartoonish plane. Going to render it?

      posted in Gallery
      EddyNLE
      EddyNL
    • RE: Polarity Mk II Assault Mech

      Wow! Amazing model. πŸ‘
      That's a bad-ass Mech.

      posted in Gallery
      EddyNLE
      EddyNL
    • RE: Google Earth models, my city Bergen op Zoom

      Improving the tower:

      Middle image is the old model, left is the improved model. I added photo textures, looks much better now!

      http://img268.imageshack.us/img268/3025/markiezenhoftoren.jpg

      Simple render using Twilight Render:

      http://img186.imageshack.us/img186/2298/57261856.jpg

      posted in Google Earth
      EddyNLE
      EddyNL
    • RE: Google Earth models, my city Bergen op Zoom

      Update!

      Right click for full view.

      http://img193.imageshack.us/img193/7739/markiezenhof7.jpg

      http://img16.imageshack.us/img16/5920/markiezenhof6.jpg

      http://img16.imageshack.us/img16/999/markiezenhof5.jpg

      http://img30.imageshack.us/img30/7544/markiezenhof8.jpg

      http://img410.imageshack.us/img410/7466/markiezenhof4.jpg

      posted in Google Earth
      EddyNLE
      EddyNL
    • RE: Recent Renders...

      Damn, I wish I was half as good as you!
      Amazing renders. πŸ‘

      posted in Gallery
      EddyNLE
      EddyNL
    • RE: SU -> Kerkythea texture export problem.

      Thanks for the reply guys. πŸ‘
      Found the solution in making the texture unique.

      Regards,
      Ward

      posted in Extensions & Applications Discussions
      EddyNLE
      EddyNL
    • RE: SU -> Kerkythea texture export problem.

      Okey.. I think it's got something to do with the position of the texture and the fixed pins option.
      When I reset the texture it exports ok, as soon as I start working with the pins the SU -> Kerky model is messed up. 😠

      posted in Extensions & Applications Discussions
      EddyNLE
      EddyNL
    • SU -> Kerkythea texture export problem.

      Hi guys,

      I got a problem exporting my SU model to Kerkythea.
      The roofing texture is all messed up, please take a look at the enclosed images:

      SU

      http://img42.imageshack.us/img42/3927/cleanen14.jpg

      Kerkythea render

      http://img249.imageshack.us/img249/8973/renderp.jpg

      Can anyone help me out?
      Thanks,
      Ward

      posted in Extensions & Applications Discussions extensions
      EddyNLE
      EddyNL
    • RE: Robot

      SimplY? I think it's pretty detailed.
      Looks like Bender's bigger brother:

      http://www.geekscribe.com/wp-content/uploads/2009/07/Bender.jpg

      posted in Gallery
      EddyNLE
      EddyNL
    • RE: Google Earth models, my city Bergen op Zoom

      Hey phmeier,

      Thank for your comment.
      I don't use Photomatch, to be honest I haven't even tried it... 😳 (All those lines confuse me, I wouldn't know where to start!)

      Anyways, I take digital photos and use them for reference, for example a door is about 2,10 m high. Then I can get a pretty good idea how tall the rest of the building is.

      Good luck modelling your city!

      Regards,
      Ward

      posted in Google Earth
      EddyNLE
      EddyNL
    • RE: Google Earth models, my city Bergen op Zoom

      Here are some GIFs comparing SU and digi photo.
      Just a rough comparison, I still need to add quite a few features like chimneys etc.

      The restaurant part:

      http://img441.imageshack.us/img441/9237/pucelle.gif

      By eduardonl at 2009-08-11

      Museum:

      http://img441.imageshack.us/img441/271/bieb.gif

      By eduardonl at 2009-08-11

      Inner court of the museum:

      http://img223.imageshack.us/img223/8588/binnenplaats.gif

      By eduardonl at 2009-08-11

      Museum and French gardens:

      http://img210.imageshack.us/img210/4919/fransetuin.gif

      posted in Google Earth
      EddyNLE
      EddyNL
    • RE: Google Earth models, my city Bergen op Zoom

      Hey Csaba,

      Sounds exciting! Let me know if Google decides to include this in the 3d progress.
      It would be nice to include some more text or images in the model description.

      The Markiezenhof:
      Still working on the model, size is now 1,1 mb. When I'm done modelling I will clean the model by optimising en resizing textures.

      The three buildings on the left are the library and the children library.
      The building in the middle is a restaurant, and the large building on the right with the arched gate is a part of the museum.


      Markiezenhof3.jpg

      posted in Google Earth
      EddyNLE
      EddyNL
    • RE: My buildings for Porto Alegre

      Hey AcesHigh,

      You models are looking nice! Got a link to your 3D warehouse?

      Ward

      posted in Google Earth
      EddyNLE
      EddyNL
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