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    Recent Best Controversial
    • RE: Interior in V-Ray

      They look great. Wall paper and ceiling looks real and makes you want to touch it.

      posted in Gallery
      david57D
      david57
    • RE: A video compilation in under 95 seconds with Blues music

      Looks good. You put a lot of work into it. πŸ‘

      posted in Gallery
      david57D
      david57
    • RE: Hdri

      Here is the result with a sun added with sharper shadows.


      HdrTest C.JPG

      posted in Gallery
      david57D
      david57
    • Hdri

      Here is the same model that i used with earlier with Michaliszissiou example.
      I used an HDRI but i dont like the dull shadows.
      I would like to try HDRI + Sun Lamp to see if i get sharper shadows.
      Thats the was the way i used to do it when rendering with Kerkythea.


      HdrTest.JPG

      posted in Gallery
      david57D
      david57
    • RE: Corinthian order

      Thanks, Michalis,
      for settings and the help. I'm also
      trying out the examples from the net.
      I think I'm getting it.

      posted in Gallery
      david57D
      david57
    • RE: Corinthian order

      Michaliszissiou,
      I tried that with blender but i used an hdri.
      It looks like a toy. πŸ˜„

      Render time was 4 minutes 48 seconds on an old single core
      laptop.

      Columns are from the Google Warehouse.


      RenderTest.jpg

      posted in Gallery
      david57D
      david57
    • RE: Rendered Gable Roofs

      Messing around with shadows and trying to avoid
      the blinding radioactive look but the white still looks
      cloudy or diffused.


      ShadowTests.jpg

      posted in Gallery
      david57D
      david57
    • RE: Corinthian order

      You've done excellent. Renders like dont get any better then that.
      I'm guessing your using an HDRI to light your models.

      posted in Gallery
      david57D
      david57
    • RE: Corinthian order

      You got a good render there. πŸ‘
      Oh, I didnt know it was posted in October, I though
      it was rendered today, i guess i wasn't around then.

      posted in Gallery
      david57D
      david57
    • RE: Rendered Gable Roofs

      Thanks, Kieran,
      I need to check this out.

      posted in Gallery
      david57D
      david57
    • Rendered Gable Roofs

      Here are some gable roofs. Would like to render this
      but have to set up side walks, grass and things like
      that.


      GablesC.jpg


      GablesB.jpg


      Gable Roofs.jpg

      posted in Gallery
      david57D
      david57
    • RE: Oops!

      Those are nice dreams. πŸ˜„

      posted in Gallery
      david57D
      david57
    • RE: Oops!

      Dave R,
      Yes, i have seen photos of those garages for the rich.
      The floors are polished and the cars seem to be inside the house.

      posted in Gallery
      david57D
      david57
    • RE: Oops!

      It does look like its under ground with the toilet exhaust pipe sticking out
      near the garage.

      Below, I had to invent something and put more meat into it.


      G2.jpg

      posted in Gallery
      david57D
      david57
    • Oops!

      Oops! The house is kind of small.


      G.jpg

      posted in Gallery
      david57D
      david57
    • RE: Stucco on wall

      Thanks Honoluludesktop and Bryan.

      posted in Gallery
      david57D
      david57
    • RE: Stucco on wall

      Here's one with a fine stucco surface.


      Render E.jpg


      StuccoFine D.jpg

      posted in Gallery
      david57D
      david57
    • RE: Stucco on wall

      Ok, honoluludesktop,
      Will have to work on other models to figure that size correctly.

      Below is a scale down and a different color. The two tone is still
      there and dont know how to remove it but Its not as noticeable with
      a scale down.


      Render D.jpg

      posted in Gallery
      david57D
      david57
    • RE: Stucco on wall

      Yes, there are many patterns that need to be tried like making
      x and y coordinates scaled differently. Like making x longer
      then y. Lets see what i can do.

      posted in Gallery
      david57D
      david57
    • RE: Stucco on wall

      Kristoff,
      Yes the normal map should be lowered down and have to do that.

      I dont know if this images are over saturated or not.
      I have two monitors and they show different.

      Im using a free program to make normal maps and height maps called
      SSBump_Generator_5_3.

      posted in Gallery
      david57D
      david57
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