sketchucation logo sketchucation
    • Login
    1. Home
    2. coreiter
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
    C
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 3
    • Posts 10
    • Groups 1

    coreiter

    @coreiter

    10
    Reputation
    1
    Profile views
    10
    Posts
    0
    Followers
    0
    Following
    Joined
    Last Online

    coreiter Unfollow Follow
    registered-users

    Latest posts made by coreiter

    • RE: Dynamic multifamily unit layout

      I guess a good question is: is there a good dynamic component that kind of does this already that I can alter the components to hack and make it do what I'm asking? Again not sure about Ruby so I may be limited to the 3d warehouse. .

      posted in Dynamic Components
      C
      coreiter
    • Dynamic multifamily unit layout

      So I'm trying to figure out the best way to do a massing study for a multifamily project. Ideally I would create a dynamic component that you draw a line and skp lays out however many30x30 units with a corridor in the middle. You would also be able to set the amount of floors. It would be cool if it could add a stair every 12 units or so, or maybe that's a user input. Obviously the units would just be a square 11' tall extrusion. I know I could start with the dynamic railing skp has by default - but is there a way to draw a line (maybe a three sided square C shape) and have it draw the units along a user defined line? Or is that more complex? I think I could make a single straight line version with the railing component, but is the user defined line version that much more difficult? Thanks!!

      posted in Dynamic Components sketchup
      C
      coreiter
    • RE: Parametric site modeling in SKP?

      @justintse said:

      You might want to check out Modeleur -
      https://www.youtube.com/watch?v=UXCHJTxQR1s

      • it's an urban design extension that seems like it might line up with what you're looking for.

      That's pretty much exactly what I was looking for! Yeah it's pretty but maybe worth it. Thanks.

      posted in SketchUp Discussions
      C
      coreiter
    • RE: Parametric site modeling in SKP?

      THanks - i was going to look into that but I'm going to have to learn the program - didnt know if anything already existed.

      posted in SketchUp Discussions
      C
      coreiter
    • Parametric site modeling in SKP?

      I'm looking to see if there is some kind of parametric building/modeling massing plugin, etc for SKP. Ideally, say I'm doing multifamily, I can open a plugin, type how many stories the building is, select single loaded or double loaded corridor, and then by click and dragging a line out, building massing is generated with the correct floor heights, every time I drag out another 30' or so another unit is added (maybe this is just a rectangle) and if the line takes a corner the plugin would place a corner unit there. Obviously there are other features that would be helpful, but just wanted to ask and see if anyone has heard of anything like this? Thanks!

      posted in SketchUp Discussions sketchup
      C
      coreiter
    • RE: [REQ] Explode all below current

      Nevermind - had to have my selection first. Thanks!

      posted in Plugins
      C
      coreiter
    • RE: [REQ] Explode all below current

      I'm trying to get TIG's ruby script to work - I copied the code into a TXT then saved in the SKP plugin folder and renamed the file to "TIG-exploderizer.rb". Then I restarted SKP, went to Window>Ruby Console and typed "TIG-exploderizer" - nothing happens though. obviously I'm clueless about Ruby scripting, but what am I doing wrong? Thanks.
      Also thanks to OP for starting and keeping this thread updated - good to read through his list and think "Yep, did that....then I tried that..."
      Thanks!

      PS I'm using SKP 2017 and here is the error message:

      TIG-exploderizer
      Error: #<NameError: undefined local variable or method exploderizer' for main:Object> <main>:in <main>'
      SketchUp:1:in `eval'

      posted in Plugins
      C
      coreiter
    • RE: SKP materials change color at different view angles

      That seems to have worked, however, there is still a slight darkening (is that a word?) on the underside of anything white. Also, I wonder if there is a way to do this by material only and not affecting the rest of the shadow settings, as it would really help to fake lighting.
      Or does anyone else have a better way to fake the glow of a light?

      posted in SketchUp Discussions
      C
      coreiter
    • RE: SKP materials change color at different view angles

      Awesome- thanks! I'll give it a try.

      posted in SketchUp Discussions
      C
      coreiter
    • SKP materials change color at different view angles

      Hey guys, I know that SKP changes the colors of your materials based on shadows (even if you have all shadow settings off) - but is there a way to prevent this? It happens all the time that I have a beige wall and then I change the angle and it's dark brown, then again and it's almost white. I've tried using the sun for shading but not much luck - is there an option to change a material so it always renders a consistent color? My task today is that I created a gradient in PSD (png so it has transparency) and then map it on a face to give the illusion that it is actually casting light. Looks great from the side, but underneath it looks gray. If I could prevent it from changing color it would be perfect - is this making sense?
      Thanks.

      posted in SketchUp Discussions sketchup
      C
      coreiter