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    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    cancincon

    @cancincon

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    Latest posts made by cancincon

    • RE: Hello there

      @d12dozr said:

      @cancincon said:

      1. How professional one can go in google sketchup? Can you show me some examples for "best quality" photos?

      2. As you can imagine, the models I do are mostly just cylinders that are connected, from biggest to smallest. So it doesn't really take so much skill to do this i suppose.
        But when i do it, it feels very pixelated. Are there any ways to make the curves smoother?

      3. Is it possible to import new textures into sketchup?

      1. http://www.solos-art.com/ Note those images are rendered with a different program, but modeled in Sketchup

      2. After you select the circle tool, type a number and hit Enter to make the number of segments in the circle that number (default is 24)...so for example type 48 to make the circle twice as smooth.

      3. Yes, File -> Import -> Select JPEG, PNG, etc (tick the button "Use as texture")

      Yes this is what i was asking about, thanks.

      Also thanks to you too broomstick, nice explanation

      posted in Newbie Forum
      C
      cancincon
    • RE: [Plugin] Shape Bender Beta

      @tig said:

      You need a 'Group' of geometry that you want to 'bend', a straight 'Line' parallel with the X-axis [Red] that determines the extents of the bending [note that this line cannor be connected to anything else!] and a 'curve' [i.e. an Arc, Bezier or collection of Edges 'Welded' into a Curve] that the bend will follow.

      To make a group select your required geometry [e.g. your cylinder] right-click and 'Make Group'; it now selects as a single object because the geometry is inside it [you can also use a component-instance instead of a group - then use 'Make Component'!]...

      The relative placement of the group[or component], the line and the curve affect the resultant bending.

      Select the group[or component] and start the 'Shape Bender' tool.
      Follow the prompts - pick the line - then pick the curve - swap the start/end with arrow-keys IF required [e.g. the ghost-image of the potential bent result looks 'twisted'].
      Press <enter> and the group is copied in a 'bent' form, as a new 'shape bender component'...[attachment=0:31120sgk]<!-- ia0 -->Capture.PNG<!-- ia0 -->[/attachment:31120sgk]

      Phew...that did it

      Thanks to everyone who bothered to give an answer, I appreciate it : ))

      posted in Plugins
      C
      cancincon
    • RE: [Plugin] Shape Bender Beta

      @thomthom said:

      Did you perhaps select a group instead?

      hmm...maybe...

      well i am not even sure, i just made a cylinder and clicked on it with selection tool so it turns blue (so this is where i thought i selected it)

      Sorry, i know it sounds stupid but i would still appreciate some pointers about how to use this plug-in : (

      Thanks

      posted in Plugins
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      cancincon
    • RE: [Plugin] Shape Bender Beta

      @dave r said:

      Did you select a component before trying to run the plugin?

      yes i did ๐Ÿ˜

      posted in Plugins
      C
      cancincon
    • Hello there

      Hello everyone

      This is a great website so I thank everyone who contributes.

      Also, as a total noob here, I can say sketchup is a perfect software for people like me.

      I needed to do some 3d models of our products(which are cables) but other softwares were so complicated, I couldn't dig in and do something.

      I am a complete noob on designing as I mentioned before (I studied autocad as a student but never really focused on it afterwards, so i dont really remember a lot) I just do some very basic stuff on PS time to time.

      I have some questions and I would be so glad if you can answer.

      1. How professional one can go in google sketchup? Can you show me some examples for "best quality" photos?

      2. As you can imagine, the models I do are mostly just cylinders that are connected, from biggest to smallest. So it doesn't really take so much skill to do this i suppose.
        But when i do it, it feels very pixelated. Are there any ways to make the curves smoother?

      3. Is it possible to import new textures into sketchup?

      I am sorry if my questions sound a little dumb, I am a real amateur atm, but I hope I can get better with time.

      Thanks again

      edit:

      also

      1. Is there a shortcut or something for you to place an object (a square or circle) on a desired axis, instead of placing it first than rotating it?

      Thanks

      posted in Newbie Forum sketchup
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      cancincon
    • RE: [Plugin] Shape Bender Beta

      Hello,

      First of all I thank you a lot for the script, a great idea and a great work.

      However I am having trouble with making it work, probably because i am being a noob, but i would still appreciate some help.

      When I try to make the script work it tells me to "select something" even though I already selected the object.

      I tried many times but still get this error.

      Can anyone point me out what i am doing wrong?

      Thanks

      posted in Plugins
      C
      cancincon