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    πŸ”Œ Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download
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    Posts

    Recent Best Controversial
    • RE: Iria - main car

      As always, I'm not sure where to start and it's more complicated than it looks. πŸ˜†

      posted in WIP
      Bryan KB
      Bryan K
    • RE: For fans of aircraft modeling

      Bravo! Well done! πŸ‘

      posted in Gallery
      Bryan KB
      Bryan K
    • RE: RayScaper

      All quite nice!

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Modelling a tramway

      Holy smokin' bazookas!

      posted in Gallery
      Bryan KB
      Bryan K
    • RE: Iria - main car

      @L-i-am said in Iria - main car:

      @Bryan-K Are you really sure you want to do this?😲 πŸ˜• πŸ˜‰

      LOL! I hope it doesn't take as long as the Nadesico did!

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Upholstered furniture

      Excellent work as always!

      posted in Gallery
      Bryan KB
      Bryan K
    • RE: Iria - main car

      Way off. So, so far off. This is better.
      Iria car 3.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Modelling a tramway

      Well done as always!

      posted in Gallery
      Bryan KB
      Bryan K
    • RE: Iria - main car

      Still refining proportions and locations. Just using simple geometry and component halves until ready to commit to curves.
      Iria car 10.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Atmospheric approach

      Absolutely wild design!

      posted in Gallery
      Bryan KB
      Bryan K
    • RE: Iria - main car

      A little more refinement while I'm thinking about it.

      Also, tails were too far out, port and starboard. Moved them back in a little. This gave me a better angle from body to tails.

      It's starting to shape up!
      Iria car 14.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Glass and ceramics

      Erp! How did I miss this?

      Top notch work!

      posted in Gallery
      Bryan KB
      Bryan K
    • RE: Iria - main car

      Yeah, that back end was not easy and it's probably still wrong. But there are no reference pictures to go by. None.

      But look at that profile! BTW, the top and bottom of the main body are not identical. The bottom has a slight offset and bulkier profile as shown in the drawings.

      Iria car 15.jpg Iria car 16.jpg Iria car 17.jpg Iria car 18.jpg Iria car 19.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Atmospheric approach

      Quite nice! I like the way it blends into landscape with its low profile .

      posted in Gallery
      Bryan KB
      Bryan K
    • RE: Iria - main car

      It's getting there.
      Iria car 49.jpg
      Iria car 50.jpg
      Iria car 51.jpg
      Iria car 52.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Steampunk

      Great guacamole! Amazing model and excellent render!

      posted in Gallery
      Bryan KB
      Bryan K
    • RE: Rayscaper, My trip down the road to adjumacation.

      Wow! That is well done!

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Steam Engine Machinist's Model

      Wow! Top notch work!

      posted in Gallery
      Bryan KB
      Bryan K
    • RE: Iria - main car

      Thanks L i am. Those are in fact, landing pads and will be included as part of the detailing.

      LOL, as with all the anime ships I've worked on, continuity of the designs by the animators was not good. But I can't really blame them. Low budgets and crazy deadlines will do that.

      29236_4.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Kitchen render

      Overall, pretty nice.

      However, the marble needs to be a lot more shiny. Both counter and wall behind the stove.

      I would put curtains, blinds or shutters on the windows.

      L I am's suggestion of some kind of foreground and turning on depth of field is a good one. I would set the focal point on the sink or stove. Or.. whatever you are trying to "sell" in this picture. Maybe the dog bed. Also, a table would be perfect, but you only need to see just a small corner of it so it does not hide the dog and dog bed.

      The wood needs to be a bit more shiny as well as the floor.

      L I am is one of the best render people here. Whatever he suggests is usually spot on.

      Again, it's overall very nice and a client would be pleased, but try the suggestions and it will really shine!

      posted in Gallery
      Bryan KB
      Bryan K
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