Jet another Idea came to me thinking of working with Sketchup, an advanced layered material tool, call it
"Make-UP";
This tool wold let one paint layers on meshes with brushes or pens or what ever tools (smilar to Photoshop).
right on to the Mesh, in 3D view, plus it could also consist of procedural maps etc. Or even mix material layers in real time on the mesh so you'd see the result right away. All these Material editors are and have been very complex, there's got to be a better way.
Something revolutionary, simplifying like SU has done with the 3D modeling this time with mapping.
Anyone here got Ideas to this?