I'd be interested in seeing how Ecuadorian's idea would work out. I've had the same idea before but haven't given it a shot. Here's how it goes in my head.
Render interior with the building's 'skin' layer turned off. Use daylighting. the glass should probably be turned on though, not sure.
Render your night shot with no interior lights
Save an unrendered image from the same SU perspective in "color by layer" mode (all window glass must be on a separate layer)
in Photoshop set up those 3 images on seperate layers with 'color by layer' on top and the skinless layer on bottom.
use 'color by layer' to make a good selection of the window glass and use that selection to either delete or mask out the windows from the night shot layer (effectively revealing the interior shown on the layer below)
Finally adjusting the brightness and hue of the interior until it looks right. A photo filter might be appropriate here so it looks like it's being lit by incandecents instead of sunlight (or instead of daylight you could have rendered it with 1 large incandecent type light)
I'd probably also go back and unmask some of the windows so it doesn't look like ALL the lights are on.
Like I said, it works in my head but I've never had the opportunity to test it out. If anyone has done something like this I'd love to see the results.
-Brodie