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      Cast shadow from transparant face?

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      GaieusG
      Still it's got something to do with the "face me" property - if you uncheck that, Bryce won't cast shadows either and vice versa - if you check that for the cube, it will also cats shadows. Still weird why a face me component should behave differently.
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      Work in progress: Golfcourse

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      No worries Bravilor It's just an illustration. One simple method might be: assumung that the topography is a component already> make a simple rectangular plane somewhere flat anywhere where it will not be ontop of existing geometry. double click that plane and make it a group now copy that group and position it over the top of a sand trap do this in top view with perspective off. now edit the group so that it is larger than the sand trap now position and rotate etc. the plane until it is just underneath the grass surface for the entire area of the trap. now edit the group and select all and intersect with model. now erase the outside unwanted stuff now paint the plane the sand color. bingo you have a new sand trap bottom that is not as deep as the original one and its been trimed to fit the hole. now you can edit the new "bottom" an offset it and extrude it and contour it etc as much as you want since it's a seperate component it will not interfere with your existing topography. at some point you can merge the two together if desired. again just a suggestion. I'm sure there are other ways to sculpt the existing traps to be more shallow at the perimeter but by the looks of it you are quite capable modeler so I assume that if you wanted to you could do anything you put your mind to.
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      Urban design project

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      @unknownuser said: well you probably know about this method but just incase others reading this did not I thought I would post it. thanks phil, i knew about that method and have used it for other projects, but somehow i always have a tendency to make my whole model on one layer without use of components even though i work with autocad 40 hours a week and constantly use layers and blocks. i think my problem is that when i start making a model i cant wait to see results so i even start adding detail to one part of the model, while the other parts arent even made globally, very unefficient i know, but i need that for motivating myself to complete the rest of the model
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      Need suggestions for golfcourse

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      GaieusG
      @unknownuser said: does the 'drape-tool' also work on non-sandbox-surfaces? Only on triangulated surfaces. SU (natively) creates "simple" curved walls with parallely edged, coplanar rectangles - so the answer is no. Most of the other 3D programmes though make up every face of triangles so that can work. Some plugins (like the "Bezier Patch" or the "Soap Skin and Bubble") also make triangulated surfaces so the sandbox tools must work on them, too.
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      Tv-like

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Components, Materials & Styles sketchup
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      boofredlayB
      Really cool. I will have to give it a go tomorrow. Thanks.
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      Vintage-like style

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      hi bravilor. I love your style. How about Windows Live SkyDrive or Dropbox. We use Windows Live SkyDrive in this topic. Japanesque Styles http://www.sketchucation.com/forums/scf/viewtopic.php?f=40&t=15542 Dropbox https://www.getdropbox.com/
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