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    Recent Best Controversial
    • Problem of creating and inserting dynamic components

      It is well known that if I insert or import a sketchup model indirectly instead of opening it directly with sketchup, it will be automaticaly made a component.

      So the problem is, if I creat a dynamic component and save it as sketchup model, I have to explode it when I insert it from component panel. Because sketchup made a new component of it "outside" the saved dynamic component.

      If I explode the original dynamic component and save it as sketchup model, all the dynamic informations will be lost.

      I also downloaded some dynamic components and insert them into the model, they are perfectly dynamic and there is no need to explode. If I open them directly with sketchup, there are just sub components or groups of the expected dynamic component. I don't know how the authors have made them.

      So it must be a way to save the loose sub components of a dynamic compoents as a sketchup model and define it as dynamic component, without losing the dynamic information of it. I can't figure out how to do this. Maybe anyone could tell me that?

      posted in Dynamic Components sketchup
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      boilingsnow
    • RE: [Plugin] Double line

      Hi Didier Bur, this plugin is very useful for drawing walls.
      But now I have one problem with it. The dialog window only displays for the first time I used the plugin. Now it doest show at all and I cant change any parameters...
      Can anyone tell me how I can fix it?

      posted in Plugins
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      boilingsnow
    • RE: [Plugin] LSS Toolbar 2.0 Beta

      I ve already tested it. LSS toolbar also works in sketchup 2014. Thank you so much.

      The follow edges tool is brilliant.

      posted in Plugins
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      boilingsnow
    • RE: [Plugin] s4u_toComponents

      Great plugin!
      thank you.

      posted in Plugins
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      boilingsnow
    • RE: Skalp vs RichSection

      cool plugin.
      very useful for architects.

      posted in Plugins
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      boilingsnow
    • RE: [Plugin] LSS Toolbar 2.0 Beta

      Is there a new version of this plugin for sketchup 2014?

      posted in Plugins
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      boilingsnow
    • RE: [Plugin] LSS Toolbar 2.0 Beta

      great! thanks a lot.

      posted in Plugins
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      boilingsnow
    • RE: [Plugin] LSS Toolbar 2.0 Beta

      great tools, thank you so much.

      posted in Plugins
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      boilingsnow
    • RE: [Plugin]ArcCurve-set_segments.rb & changearcsegments 130830

      @tig said:

      Edit the script with a plain-text editor [Notepad/Notepad++.exe] and add this code at the end

      unless file_loaded?(File.basename(__FILE__))
      >   UI.menu("Plugins").add_item("Change Arc Segments"){
      >     segments=inputbox(["Segments; "],[12],"Change Arc Segments")
      >     changearcsegments(segments[0])if segments
      >   }
      > end
      > file_loaded(File.basename(__FILE__))
      

      Thank you!

      posted in Plugins
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      boilingsnow
    • RE: [Plugin]ArcCurve-set_segments.rb & changearcsegments 130830

      TIG it's nice of you to share this with us. I think this ruby is very useful but it's convenient to use because everytime I have to type "changearcsegments NNN" in the ruby console...Why not make it possible to be added in the plugin menu and works with a popup window to type in the segment number.

      posted in Plugins
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      boilingsnow
    • RE: [Plugin] Shell

      This is really useful.
      Thank you so much.

      posted in Plugins
      B
      boilingsnow
    • RE: [Plugin] Circle from edge (2-pt circle,Updated 15/02/2016)

      @boilingsnow said:

      I'm using sketchup 8.0.3117 and win XP with a german keyboard. But I don't think it has anything to do with the keyboard, right?

      I think the problem is the keyboard.[/quote]
      Yes, you are right.

      I find out that every plugin that need to use up and down arrow key doesn't work in my notebook. (Such as Artisan uses up and down key to change the displacement vector. and "edge follow me" tool of sdmich uses up+down to change the direction of the curve).

      BUT finally I figured out that up and down work in all these plugins if I press ctrl+up or ctrl+down, I don't know why.

      Thank you again for your plugin and your help.

      posted in Plugins
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      boilingsnow
    • RE: [Plugin] Project Beam (Update)

      @sdmitch said:

      boiling, yes I am constantly re-inventing the wheel. Case in point TIG's Extrude Edges by Vector and Extrude Edges by Vector to Object.
      http://forums.sketchucation.com/viewtopic.php?t=25362

      We should thank you as all the other authors here for creating useful plugins and share them with us.

      I also tried to download all your plugins on your website.

      But I find a problem as well. Did anyone tell you that you uploaded the video tutorial for "snappoint" twice and forgot to upload the plugin itself?

      posted in Plugins
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      boilingsnow
    • RE: [Plugin] Dimension management tools

      @slbaumgartner said:

      The two tools in this file facilitate the workflow recommended by many SketchUp experts: Begin by drawing the complete model without dimensions or annotations. Place all primitive entities on Layer0 and move Groups and Components to other layers when necessary to control visibility. When the model is complete, create scenes/pages with the model oriented so that critical features can be dimensioned visibly and draw dimensions, text, and angular dimensions again all on Layer0. Finally,move the dimension entities to a layer specific to the scene(s) on which they can be displayed legibly and without being clutter.

      The first tool, "Select all Dimensions" activates the Select tool, clears it, and adds all currently visible linear dimensions, Texts, and Groups with names matching "Angular Dimension" to the selection. This prepares you to manipulate all the dimensions in bulk, e.g. to assign a font or layer.

      The second tool, "Dimensions to Layer", prompts the user to select an existing layer or create a new layer. If a new layer is requested, it is made hidden on all scenes except the current one. All currently visible linear dimensions, Texts, and Groups with names matching "Angular Dimension" are moved to the selected layer.

      Thank you.
      It's a good timesaver when someone works with a lot of dimensions in the model.

      posted in Plugins
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      boilingsnow
    • RE: [Plugin] Project Beam (Update)

      Very nice. sdmitch.

      But I have to say some other existing plugins do the same work. Such as "pushpull faces along vector" in the Projection toolbar of D. Bur (was a standalone plugin "pushpull tool" since sketchup 4).

      Or "vector pushpull" in the "Joint Pushpull" toolbar of Fredo6...

      posted in Plugins
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      boilingsnow
    • RE: [Plugin]T2H_BuildingStructureTools2.2.4 in20141207

      @tak2hata said:

      @boilingsnow said:

      Hello,tak2hata. Thanks for your tool.
      I failed to creat new mutiwall. I don't understand your sentence "the rule of the mutiwall is do not exist tha wall that hugo each other"...

      I tried to copy the planking of your existing Multi-wall and want to make it a new one, but by drawing it doesn't connect correctly.
      Can you tell me what I am doing wrong?

      Hi,boilingsnow.
      "hugo" is like as "tag".
      This" multi wall tool" judges by "hugo" to combine the wall each other.
      [attachment=1:czfqhlvd]<!-- ia1 -->walls-attributes-in-Mwall.jpg<!-- ia1 -->[/attachment:czfqhlvd]
      [attachment=0:czfqhlvd]<!-- ia0 -->judge_combining_each_other.jpg<!-- ia0 -->[/attachment:czfqhlvd]
      If the walls have same "hugo",tool can not judge.

      So walls in multi wall must have different "hugo" each other.

      Thanks.

      Thank you for your explanation.
      But how can I define the "hugo" of an entity?
      Is "Query Attribute" another plugin which I have to install to check and change "hugo" of entities?

      posted in Plugins
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      boilingsnow
    • RE: [Plugin]T2H_BuildingStructureTools2.2.4 in20141207

      Hello,tak2hata. Thanks for your tool.
      I failed to creat new mutiwall. I don't understand your sentence "the rule of the mutiwall is do not exist tha wall that hugo each other"...

      I tried to copy the planking of your existing Multi-wall and want to make it a new one, but by drawing it doesn't connect correctly.
      Can you tell me what I am doing wrong?


      Untitled.jpg

      posted in Plugins
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      boilingsnow
    • RE: [Plugin] Lines2Components v1.2

      Hi,TIG
      I discovered this plugin of yours today and think it's very useful for some circumstances.
      Now this tool can only turn vertical lines into components. Don't you think it would be more powerful if it can also change nonvertical lines (For example,the blue axes of the component along the lines) into components?

      posted in Plugins
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      boilingsnow
    • RE: [Plugin] Add Points to Curve

      @sdmitch said:

      You weren't doing anything wrong. The problem was mine. The plugin that was uploaded was not the standalone version that I had intended to upload. That has been corrected.

      The only thing required is pre-selecting the curve, choosing to divide by number or length, entering a number or length and clicking ok.

      Be aware that the length entered will be adjusted to make the resulting curve end as close as possible to the original.

      That's great.Thank you sdmitch.

      I think your EqSegCurve is very useful by smoothing a curve...

      I added 10 points each time so that the curve can be rebuild smoothly.


      EqualEdgeSegment.jpg

      posted in Plugins
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      boilingsnow
    • RE: [Plugin]Hole on Solid tool v1.6.3 upadate Jan 09, 2012

      Hi,tak2hata.
      Your Multi Hole Tool is very interesting and useful. But with Multi Hole I can only make holes into a solid using faces as definition of the form for the holes, with a component or group it fails to make holes into any solid...I can see in your video that you are using a group or component. Can you tell me how you can make it?

      posted in Plugins
      B
      boilingsnow
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