@treehaus said:
I cannot find a way of transforming more than one vertex at a time.
The problem is that the desired transformation effects every point of the model.
Shame that you can't lock entire surfaces.
Or have I missed something?
It is one point (or curve) at a time, and I can't really see how you could be able to move a face or entire object, as this would require skewing/shearing. How should this be controlled? By dragging a selection with a vertex reference? Using other plugins, like FFD, would be tricky in SU as you can only have one view at a time. In other apps you may deform in one view while watching the results in the camera view.
BTW, did I mention that Tgi3D have great support - even after midnight? 