I need help to understand how to work flowify on the circular surface, for example, I have a geometry in our case 3d letter A and I have to project this on a shield.
On youtube, I have seen many tutorials but they donβt show how to deal with the circular surface.
Thanks
Posts
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How to use Flowify on Circular face
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RE: Vray Noisy Rendering
@rv1974 said:
calculate IM+LC with 'don't render final image' option ON.
In Vray for SketchUp, there is no such option.
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RE: Vray Noisy Rendering
@cuttingedge said:
Never use emmisive layer as a source of light, use rectangular light or IES from lighting fixture... Your render is grainy because there's not much light in your scene
I forget to add my lighting details i will add it when i reached home.I am using vray sun, Rectangular light on the window, IES lighting on led lights, and vray mesh lights on wall.I am not using emmisive material in my render.
But thanks for your reply i will again go through these videos.
Cheers -
Vray Noisy Rendering
Hi, Everyone.
I am new to 3d modeling rendering stuff.Vray settings, at first sight, makes me wondering there is no way I will be able to understand it,but as time pass and I try and try again,I am starting to understanding it ( lil bit ).And I am getting average results, but want to improve.And you guys are awesome.Guruz of vray... giving free tips and struggling with newbies and trying to stand them up, that's very nice.
Vray is beast which I want to control and I will (someday ).its has lots of setting which seems overwhelming to newbies.I try it for exterior renderings but won't able to get good results. I am using lumion for exteriors, and I think it would be better to start interior rendering with vray.
I get a reference, model it in SketchUp and render it.1920*1080 Pic took 15 hours but I think it is not looking realistic.
Render image is still grainy.I also render the denoiser pass which I think result losing texture quality and make them flatnoiseLevel ( or maybe I am doing it wrong ).
You guys can help me what is wrong with my model, material, lighting or rendering settings.I am using hp pavilion laptop
Intel Core i5-4200U @ 1.60GHz Max 2.30 GHz
Ram 8 GB DDR3
Nvidia gt 740m 2 GB
64-bit win 10
SketchUp 2017 pro
Vray 3.40.04Let me know if you want the model or materials which I use in this scene, to better understand my problem.
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RE: Vray Glass
@mudo said:
You can try this, it's a start to you make some changes and get the results you want, hope it's help.
Thanks Brother for your help.
Your recommendation solves the problem.But I am still could not understand why vray gives 2 different type of output.Why GPU accelerated rendering is different than CPU.
Sorry for the late reply.
Cheers. -
RE: Vray Glass
I don't know whats the problem but I am getting this result with bucket, interactive and progressive renderer when I am not using GPU acceleration.
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RE: Vray Glass
I dont know whats happening there but by just changing the renderer from progressive or interactive to bucket i am getting this.
Note: i am using GPU acceleration on both interactive and progressive.
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Vray Glass
Hello everyone, I want to create this type of glass But i am having difficulties in achieving that look.I am new to vray, here is the material settings.