But Thomas, that doesn't alter the basic problem of the arc not actually being and arc but a series of segments. Saying that SU knows the radius is pretty meaningless when you get different measurements for such a radius depending on whether you are measuring from the centre to a point or to an edge.
SU has no option but to offer offsets from the edges, not the points. Think of the confusion that would arise if you were to offset 1m from a rectilinear shape...only to find that the resulting 'path' was only 1m wide as measured by the diagonal from the corner.
Surely it would make much more sense to be demanding this kind of 2D operability within Layout, not the modeller? LO deals in true bezier curves; and would therefore offer true, accurate offsets... the results of which could be carried into SU. In fact you could not only have a decent Offset tool in layout, but a decent, parametric Contour tool also...one in which you could specify how many offsets you wanted, at what distance; and whether they were to be exterior or interior to the original curve.
All this could be then worked up in 3D in SU (with the necessary faceting compromise) while still remaining gemetrically accurate in Layout.
If they could figure some way of further increasing the communication between LO and SU so that LO acted as a geometrically accurate proxy for SU, even better.
I'm not saying that the Arc and Offset tools don't need more work in SU...they do...lots of it...especially when interior offsets (of rounded corners, for instance) turn themselves inside-out instead of just shrinking sensibly. However, that very feature requires SU to second-guess what your intentions are...and therefore become necessarily more complex. It is only in a very rare and specific instance that such interior offsets would be geometrically accurate and remain concentric. So actually demanding that such offsets do not turn themselves inside-out is asking SU to be geometrically inaccurate...exactly the opposite of what is being demanded in this thread. Things get complicated.