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    • RE: Texture crashes SU?

      thomtom yes arroway textures can disarm sketchup especially when you trying export su to some render program. In my case to maxwell. I think its because of texture size.

      posted in SketchUp Bug Reporting
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      Aidus
    • RE: Multi-threading inside SketchUp

      I'm working with very large textures and I think su offten crashes because of that reason. It just can't work with very large files. You can operate inside sketchup but forget the export. Well that's just my guess. At home I have x64 bit os and there are no such problems - not so offten.

      posted in Developers' Forum
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      Aidus
    • RE: Flood Light night shot - Maxwell

      Wow! Great idea Richard. Moon looks perfect!

      posted in Gallery
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      Aidus
    • RE: Multi-threading inside SketchUp

      I need 64 bit support 😞

      posted in Developers' Forum
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      Aidus
    • RE: What music do you model to?

      Dark Ambient, DnB and sometimes elektro.
      Now in top:
      http://www.youtube.com/watch?v=uNa1AZpmndA

      posted in Corner Bar
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      Aidus
    • RE: How to create particular shape?

      Soap Skin & Bubble can do this:
      http://www.tensile-structures.de/sb_software.html

      I'm too late πŸ˜„ Gaieus πŸ‘ πŸ˜„

      posted in Newbie Forum
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      Aidus
    • RE: Autumn Render SU > Maxwell

      Oh yess now I see that they are onyx πŸ˜„ Only onyx has those weird branches and trunks but only if you look very close to that trees πŸ˜„

      Very very nice work!

      posted in Gallery
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      Aidus
    • RE: Nvidia vs. ATI

      I think Nvidia is just a little better when working in sketchup but this is just what i feel when working in sketchup at home and work.

      posted in Hardware
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      Aidus
    • RE: Autumn Render SU > Maxwell

      Nice work Richard! πŸ‘
      What did You used for vegetation? Trees are 3d models?

      posted in Gallery
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      Aidus
    • RE: Exterior

      Good Start! Add more deatail to Your building first.

      posted in Gallery
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      Aidus
    • RE: Maxwell Displacement Part II Solved!

      Thanks Solo for reply!

      posted in Extensions & Applications Discussions
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      Aidus
    • RE: Maxwell Displacement Part II Solved!

      Ok Ill try 3ds and then tell You how it's work.

      posted in Extensions & Applications Discussions
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      Aidus
    • RE: Maxwell Displacement Part II Solved!

      And how can I do that? That welding vertices stuff?

      posted in Extensions & Applications Discussions
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      Aidus
    • Maxwell Displacement Part II Solved!

      Hi all!
      Long time no posts from me πŸ˜„
      Here is another problem:

      http://img710.imageshack.us/img710/1562/errorma.jpg

      Some weird ripples apear on surface when rendering. My guess is that something is wrong with vertex normals. Geometry is made in Sktechup then exported as OBJ added some adjustments in Modo and then imported in Maxwell render.
      Here You can see some of geometry and normals:

      http://img689.imageshack.us/img689/3501/gridm.jpg

      I'm really stuck with this problem 😞

      This is the project (work in progress) where I need that (censored) grass πŸ˜„
      BZ.jpg

      Result:
      Result.jpg

      Problem was with normals. Maxwell used surface normals and vertex normals and that made those riples. I deleted surface normals in modo and now displacement rendering is correct.

      PS. Remove surface normal map and then freeze geometry.

      posted in Extensions & Applications Discussions extensions
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      Aidus
    • RE: Need help @ texturing column

      Thanks for help! I just hope next su releases will contain some more texturing options πŸ˜„

      posted in SketchUp Components
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      Aidus
    • RE: Need help @ texturing column

      Yes. Center round detail is separated from main column with group.

      posted in SketchUp Components
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      Aidus
    • RE: Need help @ texturing column

      Yes I have tried projection stuff. It work's but not 100%. As You can see in attachmen - texture is stretched at column sides. I just think that this question must be included in next sketchup release. Maybe some plugin can handle such situations. UV tools doesn't.

      posted in SketchUp Components
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      Aidus
    • RE: Need help @ texturing column

      Dave but as result I will have terrible tiling. Model size is not a problem for me. My pc can handle very large and complex models - I just need them to be complex for my work.

      posted in SketchUp Components
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      Aidus
    • RE: Need help @ texturing column

      Damn! After closer look I can see that problem still exists:
      Edited Column

      Projected texture streches on both sides and that is not what I need. 😞

      posted in SketchUp Components
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      Aidus
    • RE: Need help @ texturing column

      Thanks for fast reply! Here is that column:
      Column.skp

      Ok I'm finally complete that crappy column πŸ˜„ After some adjustments and tweakings and more and more here is the result :
      Column.jpg

      posted in SketchUp Components
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      Aidus
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