...shut up Robot...I need links.
Latest posts made by hombre
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RE: Cyber Monday Tree Bundle / Need Download Links
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Cyber Monday Tree Bundle / Need Download Links
Hello,
I purchased the 'Cyber Monday Tree Bundle earlier today, but have yet to receive the download links.
Does anyone know how to contact the vendor?
I have sent 2 emails today with no response.
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RE: Hidden Line
@thomthom said:
Can you post a model? I got an old Mac I can test this on.
urk....this is a very complex 35 mb file with streets, curbs, landscaping, and about 30 buildings.
I have done some more checking and realized that when I originally went about hiding lines in the curb areas for the purpose of stopping all of the flickering in animations, I must have not realized that I hid them on 2 separate layers...hence, your initial suspicion was correct..however, the MAC does NOT have an 'unhide' feature, but merely a 'hide' checkbox which is checked when hidden and unchecked when not.
Here's a sample of what the MAC dialogue looks like.
I have decided that good insurance for not doing this again is to create components of each of the more complex pieces in any given layer...that finished that issue in a hurry.
Thanks for your help!
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RE: Hidden Line
@thomthom said:
Have you placed it on a hidden layer? Do you see it when you have Hidden Geometry on? The Unhide menu item is present in SU6 as well.
Thanks Thom.....but it isn't in the menu, I only have 'hide', even after I've selected it,and no it isn't on a hidden layer....it MUST be a MAC quirk.....
I have found a work around though, which is to copy the object, paste into a new file and flatten layers.....that brings back the line work for some reason...don't ask me why...it's a MAC thing......me no comprendo.....LOL
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RE: Hidden Line
@unknownuser said:
Edit/Unhide - Last or All
This is a model that was made previously, so an 'edit undo' isn't possible.
@thomthom said:
Or turn on View->Hidden Geometry, select the hidden edge and either Right-Click->Unhide or use the Entity Info window.
...I tried that, but I have no 'unhide' in the menu......I'm using SKP pro 6 with a mac...and when I try to redraw it, it simply remains hidden....
Thanks for your help though...any other suggestions?
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Hidden Line
..something I haven't figgered out yet:
...how do you 'bring back' a line once you've 'hidden' it in 'entity info' ?
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RE: Vue 7 Infinite
...I'm not the expert here but the answer is YES....however with a specific geometric rock face like that, I would be inclined to model it rough in SKP and use the photography as alpha/bump maps, in short, creating the specific terrain in SKP and using VUE to populate it with green stuff. Vue isn't good for modeling...but I'd love to hear how someone would approach it from that direction.
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RE: Vue 7 Infinite
Question 3,010.
...related to the last issue that you solved poste haste, I have a question that is similar but more detailed.
Here is a model I got from the 3D warehouse.
It is a very nice model. I renamed few colors for my own simplicity, used the cleaner you recommended and brought it into Vue.
Once I got it into Vue, I welded and split it and found that I had a problem with the tires becoming one material with the wheels, though each were separate components in the model, with separate colors and names.
I went back to the Sketchup model, and opened up the components to check them and found that they were OK. Then I decided to see if anything was inside out. SURPRISE! Almost the whole model was inside out. I thought that I'd just forget about it and dump it, but it's a nicely done minivan model, and I thought I'd bite and go back and laboriously reverse each material, recolor and rename. Well, I started on one of the evil wheels, reversed it, but the 'good side' wouldn't take color. HUH?
So I dunno. What would you do to make this model right?
Will the cleanup ruby work magic on this in a way I don't know, or is it a lost cause?
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RE: Vue 7 Infinite
Thanks again...you're a great asset to this forum.
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RE: Vue 7 Infinite
Thanks Solo: YOU DA MAN!
That is AWESOME!
I thought that perhaps the model was suspect in that case, but I've had problems with the objexporter.rb with a VERY simplistic model that I made for playing with textures of a brick wall, and others as well.
How did you know WHERE it was messed up, when it looked clean in Sketchup?
~ and:
Where do I find the 'cleanup' ruby that you're talking about?
Thanks for your help and answering what are probably stupid questions, but someone else besides me will read these too...and I won't feel like such a lonely klutz.