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    Yafray Render

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    • S Offline
      SpaceCow
      last edited by

      Hey guys,
      I'm new to the SketchUp forum and wanted to export a sketchup file to blender because I love to use blender as well. I downloaded the .lwo exporter and blender won't open it. Is it supposed to? I thought blender was only supposed to open .blend files and such.
      if there is an exporter from sketchup to blender and someone could help me it would be much appreciated.

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      • david57D Offline
        david57
        last edited by

        Ok SpaceCow, try to import the lwo as in the image below.


        ImportLWO.JPG

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        • david57D Offline
          david57
          last edited by

          My sun energy is set to 1.0 the default. Yafray settings for the most
          recent renders are below.


          MyYafraySettings.JPG

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          • david57D Offline
            david57
            last edited by

            And don't forget the sky color. No HDR's. This settings should work for any
            exteriors.


            SkyColor.JPG

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            • S Offline
              SpaceCow
              last edited by

              Thanks dave!!!!

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              • david57D Offline
                david57
                last edited by

                ...


                YafrayRenderCar.jpg

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                • david57D Offline
                  david57
                  last edited by

                  Trying out some lanterns from Google 3D Warehouse. Modified a bit.
                  Needs white frosted glass.


                  YafrayRender(Lanterns).jpg

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Could you use some bumpmaps on those walls? They are great but that would spice up the whole picture big time!

                    Gai...

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                    • soloS Offline
                      solo
                      last edited by

                      Coming along great, some ground textures would make it 'POP' nicely.

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • david57D Offline
                        david57
                        last edited by

                        More bump to walls and floor. Slows processor legs to a crawl. Might need a larger
                        cement slab and door.


                        testBump.jpg

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                        • soloS Offline
                          solo
                          last edited by

                          May slow it down to the speed of snot...but it looks great!

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • david57D Offline
                            david57
                            last edited by

                            ...


                            EntryGlass.jpg

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                            • GaieusG Offline
                              Gaieus
                              last edited by

                              Yes, definitely better. That close-up wall is just nice!

                              Gai...

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                              • david57D Offline
                                david57
                                last edited by

                                Here's another render. Im trying to calibrate the correct colors on
                                the large cube, but unsuccessfull. The cube has a material color set
                                to (0.8 0.8 0.8). Im trying to use this person's renders as a gauge.

                                Just a moment...

                                favicon

                                (www.evermotion.org)


                                SunLightSkyPuzzle.jpg

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                                • david57D Offline
                                  david57
                                  last edited by

                                  Added another cube to scene. Sun and sky setting are about right.


                                  SunLightSkyPuzzle2.jpg

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                                  • soloS Offline
                                    solo
                                    last edited by

                                    It's really coming together very well, it's amazing after a project like this how much one learns.
                                    With the increased realism and path towards scenes like the one you linked above a few previously accepted components like the angular rocks start to stand out, is there any way you can soften or replace them with more freeform ones?

                                    great work.

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • david57D Offline
                                      david57
                                      last edited by

                                      Thanks Solo,
                                      Ive been think of working on the rocks, but textured UV'S from SU are
                                      not exported correctly into blender or imported correctly into blender
                                      with the python script that blender uses. It makes a big mess with
                                      any textures including the tree textures. Don't know what my next step will
                                      be.

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                                      • david57D Offline
                                        david57
                                        last edited by

                                        @david57 said:

                                        ...

                                        Some people say they are addicted to rendering, but i have hangovers and
                                        regrets with the renders i did yesterday.

                                        1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Noohaldinho
                                          last edited by

                                          Hi There,

                                          The pictures looks nice and the way they were enhanced are nice too ,,
                                          I have question though regarding exporting from Skethup to Blender ... HOW TO? and what is required to do so?
                                          I'm using Apple platform MAC OSX on a PowerPC G5 ... so what I need to know

                                          Please I need a quick reply .. because I have to submit my term project to my instructor soon ... and I'm thinking of submitting a rendered images too along with the main design (2D plans, Sections) then I'm going also to post it here too in this forum in the gallery section.

                                          Please I'll appreciate any reply on my email also just to save time since I check it always
                                          abushoaq@gmail.com

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                                          • L Offline
                                            lewiswadsworth
                                            last edited by

                                            David,

                                            As opposed to using Yafray, have you done anything with Blender's own node-based rendering system? That's on my list to try, when I can afford to experiment with something out-of-the-ordinary, just because it is such an unusual way to set up post-processing before actually rendering...I recently read the Blender manual chapter on it. I like the possibility of setting it up so that some--but not all--items in the final result might be rendered non-photorealistically with edges and so forth.

                                            col sporcar si trova

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