Create new or adjust materials
-
I know you can create your own materials and if you use an existing material in a model you can edit it. However: If you use an existing material and then use the Edit function to adjust the material (like adjust the color, change the size, or say, rotate it), is there a way to save the edited version as a new material so you can use it in another model? Another thing I would like to be able to do is use the Position function to adjust the material and then save it as a new material. There are some times when I would like to have more than one version of a material (like a horizontal and vertical oriented version of the material).
I have been able to find external images that have the type of format that I want to use as a material in my model. It is fairly easy to use that image to create a new material that you can then save to use as a material in your model/models. However, making some adjustments (like I pointed on in the previous paragraph) can be very difficult, if possible at all.
Can someone give me some advice or recommendations some other software to accomplish this or am I being kind nuts
)? -
N ntxdave referenced this topic
-

-
@Rich-O-B Thanks @Rich-O-Brien , I have been doing some more exploring and have finally made some real progress in what I have been trying to do. I have been able to create some new materials to use and have them store when I can now use them in new models.
You suggestion has given me even more things to think about. Now what I need to figure out is that if I duplicate a material but want to change the orientation (horizontal vs. vertical), how do I do that in SketchUp. My current process has been to rotate the image used for the texture and then use it to create a new material.
During this process, I have learned that I can use the color wheel to modify a material and then save the modified version. Wish there was a way other than using the color wheel. Would like to be able to set the RGB colors.
-
@ntxdave said in Create new or adjust materials:
Would like to be able to set the RGB colors.
You can set the RGB color values if you just change the color picker.

-
@Dave-R said in Create new or adjust materials:
@ntxdave said in Create new or adjust materials:
Would like to be able to set the RGB colors.
You can set the RGB color values if you just change the color picker.

On aging, THANKS!I must be getting too old to keep doing this stuff. π€ͺ
-
After the feedback, here is an animation I have created using the ability to modify textures.
Feedback would be appreciated.
-
@ntxdave said in Create new or adjust materials:
Feedback would be appreciated.
You are your best critic.
-
Another issue: although I have learned about creating textures, I need some more help with a couple of different issues:
-
I need to "smooth" or erase some lines on the heart.
-
I am want/going to enter some text and maybe an image to one of the faces of the heart. In the example below, I use the 3D Text editor to create the text. Is this the best way or is there another/better way to place text and an image to the face of the heart?

-
-
@ntxdave said in Create new or adjust materials:
I need to "smooth" or erase some lines on the heart.
Remove the internal faces between the two flat surfaces. Then you should be able to soften the edges on the surface. Those internal faces will have to go if this is a thing you plan to 3D print, anyway.
@ntxdave said in Create new or adjust materials:
I use the 3D Text editor to create the text. Is this the best way or is there another/better way to place text and an image to the face of the heart?
There's nothing wrong with using the Editable 3D Text extension to create the 3D text although you could also use the native 3D Text tool here, too.. The only benefit to using the extension would be if you want to edit the text after creating it.
What kind of image are you thinking of adding? How are you planning to add it?
-
@Dave-R Thanks once again Dave, as you will see int the image below, I got the issues addressed.


Now I need to work on the shape of the heart.
-
Sometimes it's easier to start 2D flat and progress to 3D then add gentle deformations...

With the 'crude' form you can then let SUbD do the heaving lifting.
But, like your other thread this is now unrelated to creating materials.
My advice to practice, make mistakes, try fix them yourself and rinse repeat.
-
Yes, once agin I have gone of track. Seems to be a pattern lately.
I had drawn a heart recently but when I tried it again (several times) it did not come out good. I will keep trying though.
. I will figure it out. Wish I could afford SubD. -
Making some progress


-
OK guys, I am having some more problems. If you look at the image below, I think I have outlined my problems.

Yes @rich-o-brien I do have an F1 key but I am having some new problems. I hope someone can give me some pointers.
-
N ntxdave referenced this topic
-
did you by any chance press k on the keyboard, it looks like back edges are showing
-
This post is deleted! -
You appear to have Back Edges turned on. K is the default keyboard short. Tap it and the Back Edges should turn off.
Are you rotating the object or orbiting the camera?
@ntxdave said in Create new or adjust materials:
I do have an F1 key but I am having some new problems.
What problems? F1 is a hard coded shortcut so you can change that one.
-
@sashapepperspray said in Create new or adjust materials:
did you by any chance press k on the keyboard, it looks like back edges are showing
Not sure what you are asking about the K key.
-
@Dave-R said in Create new or adjust materials:
You appear to have Back Edges turned on. K is the default keyboard short. Tap it and the Back Edges should turn off.
I will give that a try the next time I start up my laptop. Is that for the heart or the other objects? I have been having a little problem trying to place the 3D text at the right Z level.
Are you rotating the object or orbiting the camera?
I was rotating the and I also orbited the camera,
@ntxdave said in Create new or adjust materials:
I do have an F1 key but I am having some new problems.
What problems? F1 is a hard coded shortcut so you can change that one.
That was kind of a joke between me and @rich-o-brien .
-
OK guys (@dave-r and @sashapepperspray), I went and got my laptop and fired up the model. I clicked on the heart object and then clicked on the K key. Guess you guys were right. I can no longer see the text through the model.
The only problem I am having now is that when I rotate the object (actually the camera), the image on the back side of the heart comes and goes. I guess I need to make that a separate object instead of pasting the image to the back surface of the heart.
Gave it a go and all seems to be OK now.
After all the years I have been using SketchUp, I am surprised and embarrassed by the stupid mistakes I have been making lately.
Advertisement