I’ve Been “Boxed”
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Another odd object. Experimented with a bunch of different effects for the material on the globe when rendering.
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I thought I saw a video somewhere using the quad face tool plugin to draw something like a fancy btacelet but I cannot fing it anymore. Does anyone know where I can find it?
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Another odd little thing. Pulled some parts from an early practice model and ended up with this…
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Dug up an old file. I’d been practicing twisting stuff. Copied out one of the rings and here’s the result. Playing around with this stuff is fun.
Including a pic of the proxy.
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I would like to learn more about how to do stuff like this. Here is my most recent trial/practice.
I did not use anything like FredoScale. Can you share with me how to use a tool like that to twist something? Also, did you do this with SU 2025? If so, how do you get a glass/glossy look to the interior part of you model?
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@ntxdave I use SU Pro15 and 18. The finished image was rendered in Twilight. The glass has a “Flint Glass” template applied in Twilight. To my understanding even with the added PBR materials in SU25 if you want true realism your going to have to use a render software.
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Very bloudy sharp, Sir. Inspirational.
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@Mike-Amos Thank you Mr. Mike
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@tuna1957 OK, I just messed around with the FredoScale tool and some additional messing around with things in 2025 and here is my latest trial.
So, I think to your suggestion of the FredoScale tool and messing around I have made some more progress.
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I love where you are heading with this, very cool stuff, you have been very boxed indeed
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@L-i-am Thank you sir.
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