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    How to trim an image

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    • BoxB Offline
      Box @pipingguy
      last edited by

      @pipingguy
      yes there are ways to trim images, Tig's SKM tools for example.
      But the design you show is a simple mirror, radial array of a small number of arcs. Broken down it is very simple to reproduce.

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      • Dave RD Offline
        Dave R @pipingguy
        last edited by Dave R

        @pipingguy you are correct. Your SketchUp file did not load in your first post.

        Why are you putting an image in a component? If you must have individual tiles, use the image as a texture instead of an image. Box is correct that you could just create a texture to apply to the floor face.

        Is there a reason you haven't cropped the image to the limit of the tile? That should be done before adding it into SketchUp.

        Screenshot - 10_18_2024 , 9_31_06 AM.png

        Etaoin Shrdlu

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        Rich O BrienR 1 Reply Last reply Reply Quote 0
        • Rich O BrienR Offline
          Rich O Brien Moderator @Dave R
          last edited by

          @Dave-R I had nice pyjamas with that pattern. I was in my Napoleon phase at the time.

          Download the free D'oh Book for SketchUp πŸ“–

          Dave RD 1 Reply Last reply Reply Quote 1
          • Dave RD Offline
            Dave R @Rich O Brien
            last edited by

            @Rich-O-Brien I bet you cut a dashing figure in those pyjamas.

            Etaoin Shrdlu

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            • P Offline
              pipingguy @Box
              last edited by

              @Box

              This will do.......ace of spades tile as a 'non-image'.skp

              Dave RD 1 Reply Last reply Reply Quote 0
              • Dave RD Offline
                Dave R @pipingguy
                last edited by

                @pipingguy that seems like an odd way to make your tiles. Is the center area supposed to be missing its faces?
                Screenshot - 10_19_2024 , 4_54_14 PM.png

                Unfortunately your objects aren't solids so you can't use the Solid Tools with them.

                Etaoin Shrdlu

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                • P Offline
                  pipingguy
                  last edited by

                  I filled-in the missing face. Is it now considered a solid?

                  ace of spades tile as a 'non-image'.skp

                  Dave RD 1 Reply Last reply Reply Quote 0
                  • Dave RD Offline
                    Dave R @pipingguy
                    last edited by Dave R

                    @pipingguy said in How to trim an image:

                    Is it now considered a solid?

                    No. You can see that they aren't if you look at Entity Info. Your tile components contain a group of the geometry for the edges and back of the tile. along with a bunch of loose geometry for the front of the tile. Use Outliner to see that.
                    Screenshot - 10_20_2024 , 7_59_52 AM.png

                    Screenshot - 10_20_2024 , 8_00_37 AM.png

                    The cut tile is the same way. Explode the groups inside the components and the components will be solids.
                    Screenshot - 10_20_2024 , 8_01_37 AM.png

                    What is the benefit to bloating your model with all this geometry instead of using the image you have as a texture? As was shown, there's be a whole lot less screwing around trying to get the geometry right if you just use a texture. Even if you create a component of a single tile with the texture ot would be a whole lot less geometry and it would be easier to work with.

                    Etaoin Shrdlu

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                    • P Offline
                      pipingguy @Dave R
                      last edited by

                      @Dave-R
                      Sounds like I need to educate myself on textures.

                      Rich O BrienR 1 Reply Last reply Reply Quote 0
                      • Rich O BrienR Offline
                        Rich O Brien Moderator @pipingguy
                        last edited by

                        @pipingguy Here's a cropped and perspective adjusted version of your tile

                        ace-of-spades-tile-adj_perp.jpg

                        Here's a 4x4 with each tile randomly rotated 90d to vary the appearance

                        ace-of-spades-tile-seamless.jpg

                        You can trim in SketchUp using the context menu but you are still carrying the extra file weight of the unused texture space...

                        86583c6f-b4a3-48e3-beb3-8a1484e86a94-image.png

                        Here's a version with dirt, chewing gum and dust in case there's little kiddos running rampant

                        ace-of-spades-tile-dirty-seamless.jpg

                        Download the free D'oh Book for SketchUp πŸ“–

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                        • P Offline
                          pipingguy @Rich O Brien
                          last edited by

                          Finished product. The real one, not the computer graphics one. Tips too! Cabinets and walls are white.....not sure why they appear blue.TIPS FOR TILES ON A BACKSPLASH......txt

                          TILE JOB PART 1.JPEG

                          TILE JOB PART 2.JPEG

                          TIPS FOR TILES ON A BACKSPLASH......txt

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