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    EMD SD-45 Union Pacific Update

    Scheduled Pinned Locked Moved WIP
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    • Gus RG Offline
      Gus R @Gus R
      last edited by

      @Gus-R Couple of clay models of the Flexicoil trucks. Older one is on top.

      Gus-Robatto-Flexicoil-1.jpg

      Gus-Robatto-Flexicoil-2.jpg

      www.instagram.com/gusrobatto/

      www.facebook.com/gusrobatto

      www.flickr.com/photos/gusrobatto

      1 Reply Last reply Reply Quote 1
      • Mike AmosM Offline
        Mike Amos @Gus R
        last edited by Mike Amos

        @Gus-R

        If there were a 'render of the year' competition, that would be right up there.

        Bloody magic mate.

        Just to elucidate, I can hear the clanging and tinny bells going off whenj I look at that picture which is surely what a render is supposed to do.

        In spades mate.

        1 Reply Last reply Reply Quote 1
        • L Offline
          L i am
          last edited by L i am

          Well done Gus, very nice work mateπŸ‘ Has D5 terrain sculpting tool? I love the POV in that last image

          1 Reply Last reply Reply Quote 1
          • N Offline
            nickchun
            last edited by

            Brilliant. A real labour of love, lots of detail for under 27 mb!

            Gus RG 1 Reply Last reply Reply Quote 1
            • Gus RG Offline
              Gus R @nickchun
              last edited by

              Thanks guys. D5 does not have any sculpting tools. I was looking at a few Unreal Engine videos this afternoon and it does but I'm sure I want to get involved with something else to learn especially it looks too complicated.

              The landscape cliffs are from Bridge and Megascans. I could also fiddle with Gaea. I focused on the locomotive itself and that was complicated enough. For some new materials I started using Quixel Mixer for creating materials on the fly. They also use Bridge. Both are from Epic Games.

              I did some more clean-up of the model and even though it's grew it's now 24.8 mb.

              I just installed SU 2024 and it went well even though I did the ol' copy and past. Just a few plugins didn't work and I unsintalled them. Nothing important. My most used are part of Fredo's collection and Profile Builder 3.

              www.instagram.com/gusrobatto/

              www.facebook.com/gusrobatto

              www.flickr.com/photos/gusrobatto

              L 1 Reply Last reply Reply Quote 0
              • L Offline
                L i am @Gus R
                last edited by

                @Gus-R FYI, I would not like to take on UE, however basically TM is UE, and the user interface of TM is so easy I was able to use D5 virtually straight away migrating from TM. You did a great job with the landscape anyway.

                1 Reply Last reply Reply Quote 0
                • Bryan KB Offline
                  Bryan K
                  last edited by

                  Incredible work!

                  See my portfolio at https://delphiscousin.blogspot.com/

                  Gus RG 1 Reply Last reply Reply Quote 0
                  • Gus RG Offline
                    Gus R @Bryan K
                    last edited by

                    @Bryan-K Couple more and what I posted at the D5 forum.

                    "Experimenting with some new techniques.

                    The cliff is from Megascans Moab Collections which I got from Quixel Bridge. Using Transmutr I created a skp file and in Sketchup I split off the portion below the cliff to create a separate area to scatter in D5 with the wildgrass pre-set.

                    Rendered in D5 and applied a strong weight AI enhance on the cliff alone. Post-processing is just a resize in Photoshop. The model is the EMD SD45 by me alone with the tracks. I used D5 brush to scatter some ballast rocks outside the ballast bed.

                    The cliff from Quixel Bridge is the Desert Western Cliff Layered XL 04. LOD 0. It’s free from Quixel Bridge by signing up with Epic Games.

                    The AI enhance really pops out the cliff rock textures."

                    Gus-Robatto-Scene-151.jpg

                    Gus-Robatto-Scene-155.jpg

                    www.instagram.com/gusrobatto/

                    www.facebook.com/gusrobatto

                    www.flickr.com/photos/gusrobatto

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                    • L Offline
                      L i am
                      last edited by

                      Gus, they are quality models have you thought of selling them? Bit of trickle money?

                      Gus RG 1 Reply Last reply Reply Quote 1
                      • Gus RG Offline
                        Gus R @L i am
                        last edited by

                        @L-i-am I thought about that but so far it would have to be a skp file. I've tried exporting obj and dae but it crashes Blender. Same with an fbx export from SU to Blender. The SimLab fbx exporter worked but it imports the model as an object in Blender with no edit options as well as having these random dashed projected lines ending with a target at the end. I suppose that could work but it would require troubleshooting the object and projecting lines issue. I say this because I would assume that selling the model on say CGTrader would require at least having an fbx and blend file available alongside the skp.

                        www.instagram.com/gusrobatto/

                        www.facebook.com/gusrobatto

                        www.flickr.com/photos/gusrobatto

                        Mike AmosM Rich O BrienR 2 Replies Last reply Reply Quote 1
                        • Mike AmosM Offline
                          Mike Amos @Gus R
                          last edited by

                          @Gus-R

                          I can help with that if you like.

                          1 Reply Last reply Reply Quote 1
                          • Rich O BrienR Offline
                            Rich O Brien Moderator @Gus R
                            last edited by

                            @Gus-R said in EMD SD-45 Union Pacific Update:

                            troubleshooting the object and projecting lines issue.

                            Those are relationship lines that are not an issue. Think of them as helpers in Blender to identify if object have parents or constraints

                            blender_apiTxWQkfj.png

                            Download the free D'oh Book for SketchUp πŸ“–

                            Gus RG 1 Reply Last reply Reply Quote 1
                            • Gus RG Offline
                              Gus R @Rich O Brien
                              last edited by

                              @Rich-O-Brien Thanks Mike, Rich. I'll consider this another project. I was able to visually hide those lines. The Sim-Lab FBX exporter works the best. This is what it looks like in Blender for now.

                              Many miles to go.

                              SD45 Blender.PNG

                              www.instagram.com/gusrobatto/

                              www.facebook.com/gusrobatto

                              www.flickr.com/photos/gusrobatto

                              Gus RG 1 Reply Last reply Reply Quote 0
                              • Gus RG Offline
                                Gus R @Gus R
                                last edited by

                                @Gus-R Created some new body layered materials using Quixel Mixer so now there's some extra weathering. I admit I prefer a clean locomotive in the real world but the weathering here makes the process more interesting. I also started looking into materials in Blender and while it looks complicated looking all those nodes they have PBR and Node Wrangler which simplifies things. I can also sync Blender with Quixel Bridge and export a D5 model which I can import into D5 Render.

                                Gus-Robatto-Scene-161N.jpg

                                www.instagram.com/gusrobatto/

                                www.facebook.com/gusrobatto

                                www.flickr.com/photos/gusrobatto

                                Rich O BrienR 1 Reply Last reply Reply Quote 0
                                • Rich O BrienR Offline
                                  Rich O Brien Moderator @Gus R
                                  last edited by

                                  @Gus-R Killer job, but, like you, I prefer the less grimy version.

                                  You should try Cycles and see where you end up. Having a free path tracing engine in your back pocket with procedural material generation is a good skill to add to your portfolio.

                                  I know the common opinion out there is its too hard to get to grips with. But Blender probably has the largest online learning resources available. When its clicks you get hooked in.

                                  Download the free D'oh Book for SketchUp πŸ“–

                                  Gus RG 1 Reply Last reply Reply Quote 0
                                  • Gus RG Offline
                                    Gus R @Rich O Brien
                                    last edited by

                                    @Rich-O-Brien Thanks. I must say, navigating around Blender is a struggle in itself. Setting up the camera or even creating a scene. Sometimes I'll zoom off into the middle of nowhere. Time for more instructional videos on Youtube. At least the ones that don't go 100 MPH.

                                    www.instagram.com/gusrobatto/

                                    www.facebook.com/gusrobatto

                                    www.flickr.com/photos/gusrobatto

                                    Rich O BrienR 1 Reply Last reply Reply Quote 0
                                    • Rich O BrienR Offline
                                      Rich O Brien Moderator @Gus R
                                      last edited by

                                      @Gus-R Under Edit > Preferences set these...

                                      blender_A698L0wCFj.png

                                      Give that a go for a more familiar navigation feel

                                      Download the free D'oh Book for SketchUp πŸ“–

                                      1 Reply Last reply Reply Quote 0
                                      • Rich O BrienR Offline
                                        Rich O Brien Moderator
                                        last edited by

                                        This is handy too https://hollisbrown.github.io/blendershortcuts/

                                        Download the free D'oh Book for SketchUp πŸ“–

                                        O 1 Reply Last reply Reply Quote 2
                                        • O Offline
                                          Old_Noob Newcomers @Rich O Brien
                                          last edited by

                                          @Rich-O-Brien
                                          Beautiful work!
                                          i am trying to make a 1:32 Sd18 that uses the Flexicoil three axle bogie as shown in your illustration. Would you be willing to sell me the file for the bogie so i could 3d print a couple for my project?
                                          Regards

                                          Rich O BrienR Gus RG 2 Replies Last reply Reply Quote 1
                                          • Rich O BrienR Offline
                                            Rich O Brien Moderator @Old_Noob
                                            last edited by Rich O Brien

                                            @Old_Noob No, I didn't make the file so its not mine to sell. Maybe ask @Gus-R who did make it.

                                            Download the free D'oh Book for SketchUp πŸ“–

                                            1 Reply Last reply Reply Quote 0
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