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    EMD SD-45 Union Pacific Update

    Scheduled Pinned Locked Moved WIP
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    • Rich O BrienR Offline
      Rich O Brien Moderator @Gus R
      last edited by

      @Gus-R Yeah, I always enjoy testing lighting setups or camera shots on finished scenes.

      On modern hardware we are spoiled at how quickly we can render compared to 10 years ago.

      I preferred the original renders to these. I find myself looking at the mountains in these. I think that's because I just I'm figuring out how it was done.

      Still looks great though. Postcard worthy!

      Download the free D'oh Book for SketchUp πŸ“–

      Gus RG 1 Reply Last reply Reply Quote 0
      • Gus RG Offline
        Gus R @Rich O Brien
        last edited by

        @Rich-O-Brien Gaea is kind of interesting for creating landscape. Workflow would be Gaea to Blender and then either an FBX to D5 or a Skp to D5. Skp's just can't handle complex landscapes.

        Almost finished with the trucks update. Some people might call them bogies. The trucks are a Flexcoil C1 and there's barely any reference for them outside of photographs.

        Sometimes I'll spend hours on details you can't even see in the rendering. I guess it's the hobby.

        Gus-Robatto-Scene-98.jpg

        Gus-Robatto-Scene-95(2).jpg

        www.instagram.com/gusrobatto/

        www.facebook.com/gusrobatto

        www.flickr.com/photos/gusrobatto

        Mike AmosM 1 Reply Last reply Reply Quote 0
        • Mike AmosM Offline
          Mike Amos @Gus R
          last edited by

          @Gus-R

          Call it what you will, I enjoy watching the progress of your builds/renders. Ta.

          1 Reply Last reply Reply Quote 0
          • alvisA Offline
            alvis
            last edited by

            Wow, stunning detailπŸ‘

            Gus RG 1 Reply Last reply Reply Quote 0
            • Gus RG Offline
              Gus R @alvis
              last edited by

              @alvis Thanks!

              This needs Clint Eastwood and Jeff Bridges on the scene. This model is my hot property in my imaginary movie studio.

              Gus-Robatto-Image(2)_upscal.jpg

              www.instagram.com/gusrobatto/

              www.facebook.com/gusrobatto

              www.flickr.com/photos/gusrobatto

              Gus RG 1 Reply Last reply Reply Quote 1
              • Gus RG Offline
                Gus R @Gus R
                last edited by

                @Gus-R Waiting for the sun.

                Gus-Robatto-Image_upscale_1.jpg

                www.instagram.com/gusrobatto/

                www.facebook.com/gusrobatto

                www.flickr.com/photos/gusrobatto

                Gus RG Mike AmosM 2 Replies Last reply Reply Quote 3
                • Gus RG Offline
                  Gus R @Gus R
                  last edited by

                  @Gus-R Couple of clay models of the Flexicoil trucks. Older one is on top.

                  Gus-Robatto-Flexicoil-1.jpg

                  Gus-Robatto-Flexicoil-2.jpg

                  www.instagram.com/gusrobatto/

                  www.facebook.com/gusrobatto

                  www.flickr.com/photos/gusrobatto

                  1 Reply Last reply Reply Quote 1
                  • Mike AmosM Offline
                    Mike Amos @Gus R
                    last edited by Mike Amos

                    @Gus-R

                    If there were a 'render of the year' competition, that would be right up there.

                    Bloody magic mate.

                    Just to elucidate, I can hear the clanging and tinny bells going off whenj I look at that picture which is surely what a render is supposed to do.

                    In spades mate.

                    1 Reply Last reply Reply Quote 1
                    • L Offline
                      L i am
                      last edited by L i am

                      Well done Gus, very nice work mateπŸ‘ Has D5 terrain sculpting tool? I love the POV in that last image

                      1 Reply Last reply Reply Quote 1
                      • N Offline
                        nickchun
                        last edited by

                        Brilliant. A real labour of love, lots of detail for under 27 mb!

                        Gus RG 1 Reply Last reply Reply Quote 1
                        • Gus RG Offline
                          Gus R @nickchun
                          last edited by

                          Thanks guys. D5 does not have any sculpting tools. I was looking at a few Unreal Engine videos this afternoon and it does but I'm sure I want to get involved with something else to learn especially it looks too complicated.

                          The landscape cliffs are from Bridge and Megascans. I could also fiddle with Gaea. I focused on the locomotive itself and that was complicated enough. For some new materials I started using Quixel Mixer for creating materials on the fly. They also use Bridge. Both are from Epic Games.

                          I did some more clean-up of the model and even though it's grew it's now 24.8 mb.

                          I just installed SU 2024 and it went well even though I did the ol' copy and past. Just a few plugins didn't work and I unsintalled them. Nothing important. My most used are part of Fredo's collection and Profile Builder 3.

                          www.instagram.com/gusrobatto/

                          www.facebook.com/gusrobatto

                          www.flickr.com/photos/gusrobatto

                          L 1 Reply Last reply Reply Quote 0
                          • L Offline
                            L i am @Gus R
                            last edited by

                            @Gus-R FYI, I would not like to take on UE, however basically TM is UE, and the user interface of TM is so easy I was able to use D5 virtually straight away migrating from TM. You did a great job with the landscape anyway.

                            1 Reply Last reply Reply Quote 0
                            • Bryan KB Offline
                              Bryan K
                              last edited by

                              Incredible work!

                              See my portfolio at https://delphiscousin.blogspot.com/

                              Gus RG 1 Reply Last reply Reply Quote 0
                              • Gus RG Offline
                                Gus R @Bryan K
                                last edited by

                                @Bryan-K Couple more and what I posted at the D5 forum.

                                "Experimenting with some new techniques.

                                The cliff is from Megascans Moab Collections which I got from Quixel Bridge. Using Transmutr I created a skp file and in Sketchup I split off the portion below the cliff to create a separate area to scatter in D5 with the wildgrass pre-set.

                                Rendered in D5 and applied a strong weight AI enhance on the cliff alone. Post-processing is just a resize in Photoshop. The model is the EMD SD45 by me alone with the tracks. I used D5 brush to scatter some ballast rocks outside the ballast bed.

                                The cliff from Quixel Bridge is the Desert Western Cliff Layered XL 04. LOD 0. It’s free from Quixel Bridge by signing up with Epic Games.

                                The AI enhance really pops out the cliff rock textures."

                                Gus-Robatto-Scene-151.jpg

                                Gus-Robatto-Scene-155.jpg

                                www.instagram.com/gusrobatto/

                                www.facebook.com/gusrobatto

                                www.flickr.com/photos/gusrobatto

                                1 Reply Last reply Reply Quote 0
                                • L Offline
                                  L i am
                                  last edited by

                                  Gus, they are quality models have you thought of selling them? Bit of trickle money?

                                  Gus RG 1 Reply Last reply Reply Quote 1
                                  • Gus RG Offline
                                    Gus R @L i am
                                    last edited by

                                    @L-i-am I thought about that but so far it would have to be a skp file. I've tried exporting obj and dae but it crashes Blender. Same with an fbx export from SU to Blender. The SimLab fbx exporter worked but it imports the model as an object in Blender with no edit options as well as having these random dashed projected lines ending with a target at the end. I suppose that could work but it would require troubleshooting the object and projecting lines issue. I say this because I would assume that selling the model on say CGTrader would require at least having an fbx and blend file available alongside the skp.

                                    www.instagram.com/gusrobatto/

                                    www.facebook.com/gusrobatto

                                    www.flickr.com/photos/gusrobatto

                                    Mike AmosM Rich O BrienR 2 Replies Last reply Reply Quote 1
                                    • Mike AmosM Offline
                                      Mike Amos @Gus R
                                      last edited by

                                      @Gus-R

                                      I can help with that if you like.

                                      1 Reply Last reply Reply Quote 1
                                      • Rich O BrienR Offline
                                        Rich O Brien Moderator @Gus R
                                        last edited by

                                        @Gus-R said in EMD SD-45 Union Pacific Update:

                                        troubleshooting the object and projecting lines issue.

                                        Those are relationship lines that are not an issue. Think of them as helpers in Blender to identify if object have parents or constraints

                                        blender_apiTxWQkfj.png

                                        Download the free D'oh Book for SketchUp πŸ“–

                                        Gus RG 1 Reply Last reply Reply Quote 1
                                        • Gus RG Offline
                                          Gus R @Rich O Brien
                                          last edited by

                                          @Rich-O-Brien Thanks Mike, Rich. I'll consider this another project. I was able to visually hide those lines. The Sim-Lab FBX exporter works the best. This is what it looks like in Blender for now.

                                          Many miles to go.

                                          SD45 Blender.PNG

                                          www.instagram.com/gusrobatto/

                                          www.facebook.com/gusrobatto

                                          www.flickr.com/photos/gusrobatto

                                          Gus RG 1 Reply Last reply Reply Quote 0
                                          • Gus RG Offline
                                            Gus R @Gus R
                                            last edited by

                                            @Gus-R Created some new body layered materials using Quixel Mixer so now there's some extra weathering. I admit I prefer a clean locomotive in the real world but the weathering here makes the process more interesting. I also started looking into materials in Blender and while it looks complicated looking all those nodes they have PBR and Node Wrangler which simplifies things. I can also sync Blender with Quixel Bridge and export a D5 model which I can import into D5 Render.

                                            Gus-Robatto-Scene-161N.jpg

                                            www.instagram.com/gusrobatto/

                                            www.facebook.com/gusrobatto

                                            www.flickr.com/photos/gusrobatto

                                            Rich O BrienR 1 Reply Last reply Reply Quote 0
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