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    RayScaper

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    rayscaper
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    • majidM Offline
      majid
      last edited by

      It seems I have a problem with thin glass material. Do I must apply it to both sides of the plane or just one side? it seems that it does not let the light in.

      My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

      pixelcruncherP 1 Reply Last reply Reply Quote 0
      • pixelcruncherP Offline
        pixelcruncher Extension Creator @majid
        last edited by

        @majid Just one side of the plane is enough. Do you have an example render or example scene so I can take a look?

        Cheers,
        Thomas

        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

        majidM 1 Reply Last reply Reply Quote 1
        • majidM Offline
          majid @pixelcruncher
          last edited by

          @pixelcruncher Thanks Thomas, and how may I exactly match the sun's direction with the direction-light?

          My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

          pixelcruncherP 1 Reply Last reply Reply Quote 0
          • pixelcruncherP Offline
            pixelcruncher Extension Creator @majid
            last edited by

            @majid Are you referring to the SketchUp sun direction? As configured here:

            7b5354c0-903c-4339-b4a8-74f88e7bd9a9-image.png

            If so, I can add an option to match the directional light to the SketchUp sun.

            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

            majidM 1 Reply Last reply Reply Quote 0
            • majidM Offline
              majid @pixelcruncher
              last edited by majid

              @pixelcruncher
              Okay,
              So right now the Directioonal light, works independently, am I right?
              Then there would be fine if it matches the sketchup sun position by default and having an option to detach it from tje sunlight, IMO

              My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

              pixelcruncherP 1 Reply Last reply Reply Quote 0
              • pixelcruncherP Offline
                pixelcruncher Extension Creator @majid
                last edited by

                @majid said in RayScaper:

                @pixelcruncher
                Okay,
                So right now the Directioonal light, works independently, am I right?
                Then there would be fine if it matches the sketchup sun position by default and having an option to detach it from tje sunlight, IMO

                Correct, they are working independently but I will add the option to sync those.

                I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                Rich O BrienR 1 Reply Last reply Reply Quote 0
                • Rich O BrienR Offline
                  Rich O Brien Moderator @pixelcruncher
                  last edited by

                  @pixelcruncher I hope its a toggleable feature. Having full control over sun position is important for artistic control.

                  Plus the ability to add more than one directional light is also important. So I would not like that support for SketchUp sun position removes that ability too.

                  Maybe a 4th light that represent SketchUp sun or if I right click a Di-Light I can set it to SketchUp position.

                  Download the free D'oh Book for SketchUp πŸ“–

                  pixelcruncherP 1 Reply Last reply Reply Quote 1
                  • pixelcruncherP Offline
                    pixelcruncher Extension Creator @Rich O Brien
                    last edited by

                    @Rich-O-Brien Yes, it would be optional. IIRC, we discussed this a while ago, i.e., having the artistic freedom to do whatever you want with directional lights, so I definitely don't want to take away that freedom.

                    Maybe a 4th light that represent SketchUp sun or if I right click a Di-Light I can set it to SketchUp position.

                    This was my thinking: have a context menu on the directional light that says sync with SketchUp sun position or have a tick box in the directional light config sync from Sketchup. Then, it would track it in real-time. Option two would be the logical path to quickly support sun animations for shadow studies.

                    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                    Rich O BrienR 1 Reply Last reply Reply Quote 1
                    • Rich O BrienR Offline
                      Rich O Brien Moderator @pixelcruncher
                      last edited by

                      @pixelcruncher said in RayScaper:

                      This was my thinking: have a context menu on the directional light that says sync with SketchUp sun position or have a tick box in the directional light config sync from Sketchup. Then, it would track it in real-time. Option two would be the logical path to quickly support sun animations for shadow studies.

                      Both sound solid. I used 2 directional light in my Table Lamp scene. Having multiple Di-Lights for me is important to really match real world shadowing effects that a single light cannot achieve.

                      As long a SketchUp Sun support doesn't impact the flexibility I'm happy to see it.

                      My preference if lights is getting discussed would be Area Light support

                      Download the free D'oh Book for SketchUp πŸ“–

                      pixelcruncherP 1 Reply Last reply Reply Quote 1
                      • pixelcruncherP Offline
                        pixelcruncher Extension Creator @Rich O Brien
                        last edited by pixelcruncher

                        @Rich-O-Brien said in RayScaper:

                        My preference if lights is getting discussed would be Area Light support

                        Rich, is there something that doesn't work when adding emissions to a plane? Or do you want something simpler than configuring the light-emitting material?

                        edit: Because for example, the material preview scene for Rayscaper, which you created has an area light πŸ™‚

                        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                        Rich O BrienR 1 Reply Last reply Reply Quote 0
                        • Rich O BrienR Offline
                          Rich O Brien Moderator @pixelcruncher
                          last edited by

                          @pixelcruncher said in RayScaper:

                          edit: Because for example, the material preview scene for Rayscaper, which you created has an area light πŸ™‚

                          Geometry that emits light also blocks light and cast a shadows. Area Lights should behave like your Point and Directional and only cast light and cause shadows. I shouldn't see an area light in the render viewport.

                          Download the free D'oh Book for SketchUp πŸ“–

                          pixelcruncherP 1 Reply Last reply Reply Quote 0
                          • pixelcruncherP Offline
                            pixelcruncher Extension Creator @Rich O Brien
                            last edited by pixelcruncher

                            @Rich-O-Brien Gotcha, would the equivalent be allowing emission from transparent geometry? Although I can see how it's easy to have a dedicated rectangular area light for this,

                            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                            Rich O BrienR 1 Reply Last reply Reply Quote 0
                            • Rich O BrienR Offline
                              Rich O Brien Moderator @pixelcruncher
                              last edited by

                              @pixelcruncher The issue without still have the plane in SketchUp would be it blocking your view.

                              Your point and directional components are great because they are not intrusive. So a similar setup to that would be perfect....

                              SketchUp_r725bSxn2k.png

                              Download the free D'oh Book for SketchUp πŸ“–

                              pixelcruncherP 1 Reply Last reply Reply Quote 1
                              • pixelcruncherP Offline
                                pixelcruncher Extension Creator @Rich O Brien
                                last edited by

                                Thanks for explaining, will put it on my features list.

                                I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                majidM 1 Reply Last reply Reply Quote 0
                                • majidM Offline
                                  majid @pixelcruncher
                                  last edited by

                                  The other day I was plating with "Plastic" shader and here are some of the images.
                                  The engine material settings seem promising as even in very dark hues you can see the color.
                                  Bpastic1.png

                                  Bpastic3.png

                                  Bpastic5.png

                                  Bpastic7.png

                                  Bpastic8.png

                                  Bpastic9.png

                                  My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                                  ntxdaveN majidM 2 Replies Last reply Reply Quote 1
                                  • ntxdaveN Offline
                                    ntxdave @majid
                                    last edited by

                                    @majid πŸ‘ πŸ‘

                                    That looks good. Wish I could do some testing as well.

                                    1 Reply Last reply Reply Quote 0
                                    • majidM Offline
                                      majid @majid
                                      last edited by

                                      @ntxdave Do you mind checking if this link works, please?
                                      https://3dwarehouse.sketchup.com/model/70a9083d-d1d9-464c-aea8-69895402c4ef/RayScraper-material-test-scene-Unofficial

                                      My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                                      ntxdaveN 2 Replies Last reply Reply Quote 0
                                      • ntxdaveN Offline
                                        ntxdave @majid
                                        last edited by

                                        @majid
                                        I meant, wish I could try RayScaper. 😞

                                        1 Reply Last reply Reply Quote 0
                                        • ntxdaveN Offline
                                          ntxdave @majid
                                          last edited by

                                          @majid
                                          I meant, I wish I could try RayScaper. I am running SU 2020 😞

                                          majidM 1 Reply Last reply Reply Quote -1
                                          • pixelcruncherP Offline
                                            pixelcruncher Extension Creator
                                            last edited by

                                            @majid Thanks for sharing those material experiments. They look very realistic.

                                            I'm making the Rayscaper material editor more intuitive and less nested so that users won't be daunted by all the material settings. @Rich-O-Brien gave me some great feedback on this. This update should land this week.

                                            Cheers,
                                            Thomas

                                            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                            1 Reply Last reply Reply Quote 0
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