Rayscaper New Releases
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I believe the free version should be seen as a longer term trial, try before you buy. Free 'stuff' is nice when you get it but expecting everything free to be usable for commercial work is fraudulent. The developer works hard to produce a product which is bloody good value and I say this as a hobby user who gets a LOT from Rayscaper.
Also, consider the perpetual license so support will be with you down the line rather than paying ever increasing monthly premiums.
Buy the full version mate, you will not regret it and no, not a rich person but a person living on a pension.I rate this product as one of the best value for money products I have EVER purchased.
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I also noticed the changes to the free version, and you’re right to offer a full-featured trial version of your program—it has truly become a must-have.
Over the years, I’ve worked with:V-Ray
Indigo
Thea Render
Twilight Render
Twinmotion
D5 Render
SimLab ComposerI can now say that Rayscaper is a polished, high-quality program that includes all the necessary features.
It’s rare to find an interface this well-thought-out in this type of software, and the quality of the help pages and the manual is simply unmatched. It’s also rare to be able to communicate directly with the developer, and I really appreciate how attentive he is to user requests.
I’ve purchased a perpetual license for 88 euros! -
I’ve left it as is, but the image has become more distracting due to the watermarks scattered throughout it; I think they should only be placed in the corner.
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@pixelcruncher Is it really necessary for users of the trial version—who are using it for personal projects—to end up with an image so heavily marred by watermarks that it ruins the entire scene? In any case, thank you; I hope you will give this feedback some serious consideration. I was quite interested in the software, but I’ve decided to step back and go back to using FluidRay instead .
I was having a good time, and you ruined all the fun.
Rest assured that artificial intelligence has become the primary destination; people no longer want to burden themselves with extra applications. Therefore, if you want to attract users, you must remove the watermark constraint and leave things as they were.
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What’s the point? I managed to remove the watermark using AI. Previously, I didn’t feel the need to do that; I would just leave the RayScaper logo in the corner. It didn’t bother me—as long as the application is useful and the logo helps promote it, having a small logo at the bottom of the screen is perfectly fine.
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@alattab developers have the right to protect their IP from exploits.
I'm not a fan of watermarks either but I understand the need in this instance. Try entering into a meaningful discussion about the pros and cons
@pixelcruncher is pretty attentive to user feedback which is super rare in the path tracing rendering space.
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Thomas,
As I work, I’m noticing many things that have been fixed. The way the lighting components function is really great; in SketchUp, you can place a series of spotlight models, modify them to include a Rayscaper light, and it works perfectly. -
@Krass Thanks! Yeah, you couldn't embed a Rayscaper light component inside a SketchUp component, but I fixed that a couple of releases ago. Great to hear it improves the ergonomics for you!
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@Krass Wow! Very impressive.
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