Rayscaper New Releases
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@pixelcruncher Back palette (background) and front plate (foreground), like a keyshot render. If you choose a transparent background, you can add other images as a background or in front image as clipart in front of rendered image , some thing like whate happen in sketchup style editting
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Hi, why dont you use sky alpha mask with a photo editor ?
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About hdri scale I think Alattab means a physical dôme, like infinite dôme in vray, that can be stretched and scaled. This is very usefull. It is an hemisphere
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To make the program fully functional without relying on external applications, background and overlay options can be added to this list.


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@Krass ، as example simlab composser render engain can scale dome
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It is good thing to copy light properties to each each other
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@Alattab For someone still being in the learning phase, I'm already seeing some pretty impressive results

And don't shy away from the feedback, love it! I take all the feedback seriously and try to add those as new features as I go.
I'd like contrast control added to the post-processing section
Noted.
I'd like contrast control added to the post-processing section, and full PBR properties added

additional materials like transparent liquids, bubbled, fizz, and airborne water.
A new water material is coming soon. And I will iterate on that to give more options.
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@Alattab Okay, that makes more sense. You want a backplate image to compose on? And the front would be to for example put your own logo and watermark on top of it?
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@pixelcruncher Actually, I want to use clip art in the foreground, like grass and other elements, which usually add a sense of depth.
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@pixelcruncher Thank you for your valuable efforts. You are accomplishing something great, and I will share my experience with you regularly.
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As an aside, to quickly edit multiple lights, you can select multiple ones with CTRL / SHIFT + click and edit their properties at the same time.
Regards,
Thomas -
Hey, Rayscaper users!
Rayscaper 0.9.84 Beta is available. You can get it via:
- The SketchUcation store.
- Direct download: Rayscaper_Win_0.9.84_Beta.rbz.
I recommend upgrading to the latest version.
What Changed?
- Add animation completion dialog. When a scene animation finishes rendering, a dialog now displays render statistics including total time, samples rendered, and frames completed.
- Fix crash when minimizing the Rayscaper window via Windows "Show Desktop" (Win+D). The application now handles minimized states gracefully.
- Improve scene archiving by extracting SketchUp embedded textures when external files are not available. This ensures textures are always included in exported archives.
Help Me Build the Community

If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating and helps me showcase its capabilities to new users.
Follow me on X.
Happy Rendering!
Thomas -
That's great, thank you! It's excellent to be able to see the information at the end of the render. I've started the next part of my animation project. In HD mode.
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@Krass Make sure to share those stunning result!
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@pixelcruncher Is it now possible to display the materials of the sets if they are painted on the outside without the need to paint the surfaces on the inside?
Have liquids been added to the materials list and Specular maps? I would appreciate it if you could attach images of updated Apti elements.
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@pixelcruncher Is it now possible to display the materials of the sets if they are painted on the outside without the need to paint the surfaces on the inside?
I'm not sure which bug you are referring to here. Painting materials on containers was already supported in Rayscaper before.
Have liquids been added to the materials list and Specular maps? I would appreciate it if you could attach images of updated Apti elements.
No, the liquid material and specular maps are not part of this release. Maybe, if you provide some examples of materials that are hard to recreate, I can help you identify workarounds.
Regards,
Thomas -
Hey everyone. This is my first animation with Rayscaper, but I'm having trouble getting the frame rate right in Premiere Pro for editing. Any tips? It's at 30 frames per second, though...
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@Krass Wow, that's very impressive! Thanks for sharing, this made my weekend.
I can't help you with Premiere Pro, but does it have temporal denoise? I wonder if that would help with the flicker caused by the noise.
Do you mind if I share your video link around? This is great marketing for Rayscaper.
Regards,
Thomas -
Very impressive video.


Wish I could afford Premiere Pro.
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Thanks, everyone, and thanks Pixelcruncher. Now I should do a film school course and learn editing: you'll notice that the fruit (exotic, since they're the cheapest in 3D) appeared as if by magic. It's a perfect example of a jump cut.
I'm also going to try the same edit with DaVinci Resolve, which has a free version, but I haven't installed it yet. To see if I can get a decent export. Pixelcruncher, I'll look into temporal denoising; I'm not familiar with it. Probably in Premiere, yes.
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