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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    Rayscaper New Releases

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    rayscaperrender
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    • KrassK Offline
      Krass
      last edited by

      eneroth material Extractor

      Krass

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      • KrassK Offline
        Krass
        last edited by Krass

        In the meantime, to transfer a project to another machine, simply go to the editor of the material and open the texture in the Windows viewer, then save it in the images folder generated by the Rayscaper material archive once SU is opened on the other machine (from the archive created by Rayscaper).

        Krass

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        • A Offline
          Alattab @Krass
          last edited by

          @Krass thank you

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          • A Offline
            Alattab @pixelcruncher
            last edited by

            @pixelcruncher Where can I add specular luminosity maps? Or where can i mange specular value

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            • A Offline
              Alattab
              last edited by

              PBR Parameters.PNG

              Just a suggestion: all PBR parameters should be available, in addition to an AO parameter that allows the user to add all PBR maps. Also, the ability to add FORE GROUND AND BACK GROUND should be added instead of using the environment image, and the ability to resize the environment image should also be included.

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              • KrassK Offline
                Krass
                last edited by

                Yes, when you talk about resizing HDRI maps, it's an ideal function, but you know, even D5 Render doesn't have that feature yet. It's available in Twinmotion and V-Ray (Infinite Dome) for the programs I use. For the background, you can also place an arc-shaped plane with an image in Raycacaper, which often works.
                Have you tried that slot for your specular map?
                image.png

                Krass

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                • majidM Offline
                  majid
                  last edited by

                  Unbelieveably good!

                  My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                  • A Offline
                    Alattab @Krass
                    last edited by

                    @Krass thank you , i will try this slot , but there is an However, there is a difference between specular and specular tint. For clear water that has a specular, it is best to use metallic with the transparency.

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                    • KrassK Offline
                      Krass
                      last edited by

                      Hi, would it be possible to have the total render time remain displayed in the dedicated window after the render is complete? Of course, I've noted the estimated time that appears during the animation render, but the final time disappears once the job is finished...

                      Krass

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                      • Mike AmosM Offline
                        Mike Amos @Krass
                        last edited by Mike Amos

                        @Krass

                        Not here mate. The render time is a constant.![Render Time Persistent.

                        Render Time Persistant.jpg

                        Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                        • KrassK Offline
                          Krass
                          last edited by

                          Hi, I don't quite understand, do you mean the total rendering time is displayed at the bottom here? Also for the animation?

                          image.png

                          Krass

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                          • Mike AmosM Offline
                            Mike Amos
                            last edited by

                            Pardon me, I missed the 'animation' part of your post, just wondering if it was a new behaviour from the app.

                            Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                            • P Online
                              pixelcruncher Extension Creator @Alattab
                              last edited by

                              @Alattab said in Rayscaper New Releases:

                              PBR Parameters.PNG

                              Just a suggestion: all PBR parameters should be available, in addition to an AO parameter that allows the user to add all PBR maps. Also, the ability to add FORE GROUND AND BACK GROUND should be added instead of using the environment image, and the ability to resize the environment image should also be included.

                              Which application is this?

                              AO parameter is on the list, but I haven't gotten around to it yet.

                              Also, the ability to add FORE GROUND AND BACK GROUND should be added instead of using the environment image, and

                              By background, you mean adding an image to the backplate, for example for compositing? And would you then save this image as part of the render, or not?

                              What is foreground? Do you have an example from other render software?

                              The ability to resize the environment image should also be included.

                              I'm not sure what that means. Do you mean a smaller / bigger resolution, or something else? The environment is wrapped as a "sphere" around your scene, so resizing will only impact the level of detail.

                              Thanks for the feedback!

                              Regards,
                              Thomas

                              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                              • P Online
                                pixelcruncher Extension Creator @Krass
                                last edited by

                                @Krass

                                So you mean keeping this window open until you explicitly close it after rendering?

                                6a9ebcc1-9702-4088-b3cd-5ea467253924-image.png

                                I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                                • A Offline
                                  Alattab
                                  last edited by

                                  I'm still learning, and I hope the program's creator will allow me to provide feedback and suggest improvements. I'm a beginner with SketchUp and have tried many rendering programs that work independently, like Stanalone. I think it's great that it supports Intel OpenImage Denoiser. I'd like contrast control added to the post-processing section, and full PBR properties added, along with additional materials like transparent liquids, bubbled, fizz, and airborne water.
                                  Test.PNG
                                  Sketchup.PNG
                                  01-1.png

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                                  • A Offline
                                    Alattab @pixelcruncher
                                    last edited by

                                    @pixelcruncher Back palette (background) and front plate (foreground), like a keyshot render. If you choose a transparent background, you can add other images as a background or in front image as clipart in front of rendered image , some thing like whate happen in sketchup style editting

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                                    • KrassK Offline
                                      Krass
                                      last edited by

                                      Hi, why dont you use sky alpha mask with a photo editor ?

                                      Krass

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                                      • KrassK Offline
                                        Krass
                                        last edited by Krass

                                        About hdri scale I think Alattab means a physical dôme, like infinite dôme in vray, that can be stretched and scaled. This is very usefull. It is an hemisphere

                                        Krass

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                                        • A Offline
                                          Alattab
                                          last edited by

                                          To make the program fully functional without relying on external applications, background and overlay options can be added to this list.
                                          Sketchup_background-1.PNG
                                          Background.png

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                                          • A Offline
                                            Alattab @Krass
                                            last edited by

                                            @Krass ، as example simlab composser render engain can scale dome

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