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    ⚠️ Important | Libfredo 15.6a introduces important bugfixes for Fredo's Extensions Update

    Rayscaper New Releases

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    rayscaperrender
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    • P Offline
      pixelcruncher Extension Creator @Krass
      last edited by

      @Krass

      Compared to D5 Render Plus and D5 Render AI Enhancement, it's very mediocre!

      What exactly is mediocre, or what are you missing? That helps me improve the software. Now I can only guess at what's mediocre compared to D5 render.

      Cheers,
      Thomas

      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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      • K Offline
        Krass
        last edited by

        Sorry Pixelcruncher, that's my faulty translation... I really want to highlight Rayscaper! I love the photorealistic quality of RS's path tracing. I meant the opposite in my post and I've corrected it.

        Krass

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        • P Offline
          pixelcruncher Extension Creator
          last edited by

          Sorry Pixelcruncher, that's my faulty translation... I really want to highlight Rayscaper! I love the photorealistic quality of RS's path tracing. I meant the opposite in my post and I've corrected it.

          Phew πŸ˜“ I'm happy you like it!

          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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          • K Offline
            Krass
            last edited by

            I made a blunder, but my post has been corrected.

            Krass

            1 Reply Last reply Reply Quote 1
            • S Offline
              sashapepperspray
              last edited by

              I just noticed a bug, Most files (I think it is if they were created before 2026, and I am opening them in 2026) that I open the rayscaper window in, all the faces are blue, and I have to reset every material to see the textures.
              Also, One file (it is on the warehouse here https://3dwarehouse.sketchup.com/model/6e2af6cd-7fde-487b-99f4-919da24ecd11/the-original-second-temple) whenever I open rayscaper in it, sketchup just closes.
              here si pictures of the first bug
              rayscaper try.png
              Screenshot 2025-11-15 230204.png

              P 1 Reply Last reply Reply Quote 1
              • P Offline
                pixelcruncher Extension Creator @sashapepperspray
                last edited by

                @sashapepperspray

                Thanks for the bug report.

                Do you mind sending me a file where the first issue happens (i.e., the faces without materials)?

                For the second issue, I can reproduce this with the temple model. I will have a look at it.

                Regards,
                Thomas

                I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                S 1 Reply Last reply Reply Quote 0
                • S Offline
                  sashapepperspray @pixelcruncher
                  last edited by Rich O Brien

                  @pixelcruncher said in Rayscaper New Releases:

                  produce this wit
                  here is one with the bug, the stone texture does not work.
                  terrrain.skp

                  P 1 Reply Last reply Reply Quote 0
                  • P Offline
                    pixelcruncher Extension Creator @sashapepperspray
                    last edited by

                    @sashapepperspray Thanks for the scene! I can reproduce it, so that will help me fix it.

                    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                    • P Offline
                      pixelcruncher Extension Creator
                      last edited by

                      Hey, Rayscaper users!

                      Rayscaper 0.9.77 Beta is available. You can get it via:

                      • The SketchUcation store.
                      • Direct download: link.

                      I recommend upgrading to the latest version.

                      What Changed?

                      • Add Bloom and Glare post-processing effects. Enhance your renders with cinematic quality.
                      • Add visual feedback for render failures. A red "RENDER FAILED" text now appears when rendering encounters errors,
                        making it immediately clear when something goes wrong.
                      • GUI enhancements: Improved sliders and tooltips. Sliders now have dedicated input boxes for more precise control.
                      • Fix texture environment image update. Loading a new HDRI would not restart the render.
                      • Bugfix: Fix grayscale image display in ImGui. Grayscale images were showing as red due to improper handling of
                        single-channel pixel formats.
                      • Add procedural sky environment support. You can now create realistic sky environments directly in Rayscaper without
                        needing HDRI images. Perfect for quick outdoor renders with physically-based sky and sun simulation.
                      • Add SketchUp environment tracking support (SketchUp 2025 or higher). Rayscaper can now automatically track and sync
                        with SketchUp's environment settings.
                      • Add PBR material support for SketchUp 2025. SketchUp 2025's new PBR materials are now supported and will
                        automatically convert to Rayscaper's material system with proper metallic, roughness, and normal map values. Note:
                        Rayscaper does not support power/scale multipliers on image textures, so if your SketchUp PBR material uses a
                        roughness or metallic texture with a scale value other than 1.0, that scaling will not be applied in Rayscaper.
                      • Bring back archive creation. You can now export your complete scene, including all assets, to a zip archive for easy
                        sharing and backup.
                      • Separate max depth settings by path type. Advanced users can now configure maximum ray bounce depths separately for
                        diffuse, glossy, and transmission paths for more control over render quality and performance.
                      • Bugfix: Fix FloatImageTexture color space handling. Float textures (like roughness and metallic maps) now correctly
                        use linear color space for accurate rendering.
                      • Bugfix: Fix noise texture deserialization. Noise textures saved in previous versions now load correctly and don't
                        crash Rayscaper. @sashapepperspray - This should fix the crash you saw opening your file.
                      • Bugfix: Avoid duplicate SketchUp shadow light. The sun/shadow light from SketchUp will no longer appear twice in the
                        scene.

                      The following screenshot shows the user interface enhancements:
                      577dc74b-33f3-4c7c-ad82-be03085d841e-image.png

                      Render by @Rich-O-Brien using bloom & glare for more realism:
                      c127535b-4ac3-4026-b46a-24e56e10ee53-image.png

                      Help Me Build the Community πŸ‘

                      If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating and helps me showcase its capabilities
                      to new users.

                      Follow me on https://x.com/rayscaper3d.

                      Happy Rendering!
                      Thomas

                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                      • K Offline
                        Krass
                        last edited by

                        thanks, great !

                        secrataire.jpg

                        Krass

                        1 Reply Last reply Reply Quote 2
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