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    Kemp's Outpost

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    • marked001M Offline
      marked001
      last edited by

      Very cool.

      http://www.revision21vis.com

      instagram: revi21on

      1 Reply Last reply Reply Quote 0
      • jo-keJ Offline
        jo-ke
        last edited by

        beautiful! I love it.

        http://www.zz7.de

        1 Reply Last reply Reply Quote 0
        • ntxdaveN Offline
          ntxdave
          last edited by

          @jo-ke said:

          beautiful! I love it.

          @marked001 said:

          Very cool.

          Agree! 👍 👍 👍

          1 Reply Last reply Reply Quote 0
          • HornOxxH Offline
            HornOxx
            last edited by

            Prima !!!!!

            never trust a skinny cook

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            • Rich O BrienR Online
              Rich O Brien Moderator
              last edited by

              @unknownuser said:

              As seen from the comparison images from SketchUp and Thea Renders, there’s much detail that gets lost. When the scene’s center has geometry further off, Diffusion seems to get a bit confused as if it’s near sightedness works great for what is directly in front of it but that distance seems to confuse the AI. So, simple objects, centered and close produce rather (or more so) reliable representations while distant objects produce scattered or blurry results. But, even with something as simple as a round, circle port window, Diffusion translates the geometry into something seen in a Salvador Dalì painting.

              A very accurate description of the diffusion model currently. A bad dream type of detail in my opinion.

              I think its good to concept but not suitable to be used as final output. It can only get better to the detriment of those that spent years perfecting their skills.

              Download the free D'oh Book for SketchUp 📖

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              • duanekempD Offline
                duanekemp
                last edited by

                Steampunk Station Scene 4

                Reference: Thea Render and SketchUp Screenshot

                20 Steampunk Station-Scene 4 1920x1080 1h05m32s
SketchUp 23 + Thea Render

                21 Steampunk Station-Scene 4 SU
SketchUp 23

                Diffusion:

                22 Steampunk Station Scene 4 C 20240201 16h26m20s
SketchUp 23 + Diffusion

                23 Steampunk Station Scene 4 A 20240201 19h45m16s
SketchUp 23 + Diffusion

                24 Steampunk Station Scene 4 B 20240201 20h20m41s
SketchUp 23 + Diffusion

                Duane Kemp

                Kemp Productions
                Puidoux, Switzerland
                Gallery:
                https://duanekemp.artstation.com/

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                • duanekempD Offline
                  duanekemp
                  last edited by

                  Steampunk Station Scene 8

                  Reference: Thea Render and SketchUp Screenshot

                  25 Steampunk Station-Scene 8 1920x1080 58m38s
SketchUp 23 + Thea Render

                  26 Steampunk Station-Scene 8 SU
SketchUp 23

                  Diffusion:

                  27 Steampunk Station Scene 8 B 20240131 18h01m53s
SketchUp 23 + Diffusion

                  SCENE 08 B

                  Reference: Thea Render and SketchUp Screenshot

                  28 Steampunk Station-Scene 8 B 1920x1080 1h02m03s
SketchUp 23 + Thea Render

                  29 Steampunk Station-Scene 8 B
SketchUp 23

                  Diffusion:

                  30 Steampunk Station Scene 8 A 20240131 20h56m06s
SketchUp 23 + Diffusion

                  31 Steampunk Station Scene 8 C 20240201 09h29m50s
SketchUp 23 + Diffusion

                  32 Steampunk Station Scene 8 D 20240201 09h56m28s
SketchUp 23 + Diffusion

                  Duane Kemp

                  Kemp Productions
                  Puidoux, Switzerland
                  Gallery:
                  https://duanekemp.artstation.com/

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                  • duanekempD Offline
                    duanekemp
                    last edited by

                    Steampunk Station Scene 14

                    Scene 14 A

                    Reference: Thea Render and SketchUp Screenshot

                    33 Steampunk Station-Scene 14 A 1920x1080 58m12s
SketchUp 23 + Thea Render

                    34 Steampunk Station-Scene 14 A SU
SketchUp 23

                    Diffusion:

                    35 Steampunk Station Scene 14 A Dif-Ext-PR A 20240202 00h38m14s
SketchUp 23 + Diffusion

                    SCENE 14 B

                    Reference: Thea Render and SketchUp Screenshot

                    36 Steampunk Station-Scene 14 B 1920x1080 34m52s
SketchUp 23 + Thea Render

                    37 Steampunk Station-Scene 14 B SU
SketchUp 23

                    Diffusion:

                    38 Steampunk Station Scene 14 B Dif-Clay A 20240203 11h50m40s
SketchUp 23 + Diffusion

                    39 Steampunk Station Scene 14 B Dif-Clay B 20240203 11h49m22s
SketchUp 23 + Diffusion

                    40 Steampunk Station Scene 14 B Dif-Ext-PR B 20240202 09h32m57s
SketchUp 23 + Diffusion

                    41 Steampunk Station Scene 14 B  Dif-Ext-PR C 20240202 01h00m59s
SketchUp 23 + Diffusion

                    42 Steampunk Station Scene 14 B Dif-Int-PR A 20240202 19h08m30s
SketchUp 23 + Diffusion

                    43 Steampunk Station Scene 14 B Dif-Int-PR B 20240202 19h20m25s
SketchUp 23 + Diffusion

                    44 Steampunk Station Scene 14 B Dif-Phys Model A 20240203 11h07m39s
SketchUp 23 + Diffusion

                    45 Steampunk Station Scene 14 B Dif-Phys Model B 20240203 08h01m34s
SketchUp 23 + Diffusion

                    Duane Kemp

                    Kemp Productions
                    Puidoux, Switzerland
                    Gallery:
                    https://duanekemp.artstation.com/

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                    • duanekempD Offline
                      duanekemp
                      last edited by

                      Steampunk Station Scene 18

                      Scene 18 B

                      Reference: Thea Render and SketchUp Screenshot

                      46 Steampunk Station-Scene 18 B 1920x1080 59m28s
SketchUp 23 + Thea Render

                      47 Steampunk Station-Scene 18 B SU
SketchUp 23

                      Diffusion:

                      48 Steampunk Station Scene 18 no arches Dif-Int-PR A 20240204 18h39m35s
SketchUp 23 + Diffusion

                      49 Steampunk Station Scene 18 no arches Dif-Int-PR B 20240204 20h01m18s
SketchUp 23 + Diffusion

                      Scene 18 A

                      Reference: Thea Render and SketchUp Screenshot

                      50 Steampunk Station-Scene 18 1920x1080 1h05m19s
SketchUp 23 + Thea Render

                      51 Steampunk Station-Scene 18 SU
SketchUp 23

                      Diffusion:

                      52 Steampunk Station Scene 18 Dif-Ext-PR A 20240203 15h43m36s
SketchUp 23 + Diffusion

                      53 Steampunk Station Scene 18 Dif-Ext-PR B 20240203 19h50m13s
SketchUp 23 + Diffusion

                      54 Steampunk Station Scene 18 Dif-Ext-PR C 20240204 11h34m08s
SketchUp 23 + Diffusion

                      Duane Kemp

                      Kemp Productions
                      Puidoux, Switzerland
                      Gallery:
                      https://duanekemp.artstation.com/

                      1 Reply Last reply Reply Quote 1
                      • duanekempD Offline
                        duanekemp
                        last edited by

                        Thank you for kudos. Much appreciated.

                        Duane Kemp

                        Kemp Productions
                        Puidoux, Switzerland
                        Gallery:
                        https://duanekemp.artstation.com/

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                        • panixiaP Offline
                          panixia
                          last edited by

                          Now, that's a massive model 😮

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                          • duanekempD Offline
                            duanekemp
                            last edited by

                            @rich o brien said:

                            @unknownuser said:

                            But, even with something as simple as a round, circle port window, Diffusion translates the geometry into something seen in a Salvador Dalì painting.

                            A very accurate description of the diffusion model currently. A bad dream type of detail in my opinion.

                            I think its good to concept but not suitable to be used as final output. It can only get better to the detriment of those that spent years perfecting their skills.

                            @Rich, I agree!

                            I spent three days looking at over 1000s of variations, selected a hundred+ of those I thought were reasonable as the others were just NUTS! Then, from those, my family helped in a day selecting their favorites which I weeded down to those the family mutually agreed on and a few of my own favs.

                            But, even though this is not my best Thea Rendering effort, which wasn't the point of this exercise, preparing the materials alone for render took three days with edits and test with two days Just to make 10 quick renders? Part of me is screaming, "not fair" while the other part is crying that the world don't care one way or the other and this is the future as this tech improves. For myself, I see this as the DJ that took bands out of bars, concerts, weddings and parties by owners that could have a night of music at 1/8th the price or more!

                            However, before I ranted too much in public on the issue, I knew as well I needed to immerse myself in some practical tests to wrap my head around the subject enough to have an opinion, thus these tests. Alas, the future looks bleak, exciting fun and cheap. I guess those who are celebrating are those who can work faster and cheaper for those who discern less for quality, talent and experience... with the exception, as you mention, for concept work. If I can vomit out an idea to get an agreement for work to be done, than I have no moral issue with using this tool, as it does that very well. But, with this tech in the hands of newbies who have no understanding of the challenges with getting realistic results, expectation of clients will change as well, accepting the one click solution as equal to the sweat, experience and passion of rendering they had to "pay" for. I may be a bit slanted or prejudiced but, I think I'm being rather realistic in my assessment as well.

                            As we saw digital music replace musicians, the more this tech advances, I believe we will (or are) seeing the mortality of the technical expertise of the artistry and profession we've known. The day that AI produces "controlled" work in perfection under direction (or automated), is the day that the masters' and gurus' end has come in this game.

                            LOL! And all that after all this "fun" becoming familiar with the tool. I believe you and others who share this perspective, are spot on.

                            Duane Kemp

                            Kemp Productions
                            Puidoux, Switzerland
                            Gallery:
                            https://duanekemp.artstation.com/

                            1 Reply Last reply Reply Quote 1
                            • Rich O BrienR Online
                              Rich O Brien Moderator
                              last edited by

                              I think that no matter how good it gets it will always lack imagination.

                              People still draw and paint despite disruption with digital media.

                              I'm optimistic about it. Rock'n'roll is here to stay 👍

                              Download the free D'oh Book for SketchUp 📖

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                              • duanekempD Offline
                                duanekemp
                                last edited by

                                I sure hope you're right!!!!
                                Please be right. 😄

                                Duane Kemp

                                Kemp Productions
                                Puidoux, Switzerland
                                Gallery:
                                https://duanekemp.artstation.com/

                                1 Reply Last reply Reply Quote 0
                                • jo-keJ Offline
                                  jo-ke
                                  last edited by

                                  There are several areas in which AI is much better than normal render engines: these are textiles! I've decided to render architecture classically and render textiles in Skechup diffusion and then mix the two together in Photoshop.

                                  In your case it's about architecture. rendering is better than diffusion

                                  http://www.zz7.de

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                                  • marked001M Offline
                                    marked001
                                    last edited by

                                    Thanks for doing these comparisons.. very cool to see.

                                    http://www.revision21vis.com

                                    instagram: revi21on

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                                    • panixiaP Offline
                                      panixia
                                      last edited by

                                      @jo-ke said:

                                      The light is often better in diffusion.

                                      Yeah, in those few cases in which the sun isn't casting shadows in 4 different directions, maybe.. 😛

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                                      • duanekempD Offline
                                        duanekemp
                                        last edited by

                                        @marked001 said:

                                        Thanks for doing these comparisons.. very cool to see.

                                        Glad you appreciate them for that reason. Thanks.

                                        Duane Kemp

                                        Kemp Productions
                                        Puidoux, Switzerland
                                        Gallery:
                                        https://duanekemp.artstation.com/

                                        1 Reply Last reply Reply Quote 0
                                        • Rich O BrienR Online
                                          Rich O Brien Moderator
                                          last edited by

                                          This would be a great article on the site here...

                                          https://sketchucation.com/forums/viewtopic.php?p=695131#p695131

                                          Its useful, informative and honest feedback from a power user's viewpoint

                                          It reminded of another I read last month on the topic of 3d rendering and AI

                                          https://uxdesign.cc/using-ai-for-3d-rendering-a-practical-guide-for-designers-a2a037ed1ad0

                                          Download the free D'oh Book for SketchUp 📖

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                                          • duanekempD Offline
                                            duanekemp
                                            last edited by duanekemp

                                            Just read the article. Yes, he sums up rather well the advantages and weaknesses, especially that of control.
                                            Good for initial concept ideas, but... not a solution for "on purpose" projects.

                                            Duane Kemp

                                            Kemp Productions
                                            Puidoux, Switzerland
                                            Gallery:
                                            https://duanekemp.artstation.com/

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