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    • Rich O BrienR Online
      Rich O Brien Moderator
      last edited by

      I think that no matter how good it gets it will always lack imagination.

      People still draw and paint despite disruption with digital media.

      I'm optimistic about it. Rock'n'roll is here to stay ๐Ÿ‘

      Download the free D'oh Book for SketchUp ๐Ÿ“–

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      • duanekempD Offline
        duanekemp
        last edited by

        I sure hope you're right!!!!
        Please be right. ๐Ÿ˜„

        Duane Kemp

        Kemp Productions
        Puidoux, Switzerland
        Gallery:
        https://duanekemp.artstation.com/

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        • jo-keJ Offline
          jo-ke
          last edited by

          There are several areas in which AI is much better than normal render engines: these are textiles! I've decided to render architecture classically and render textiles in Skechup diffusion and then mix the two together in Photoshop.

          In your case it's about architecture. rendering is better than diffusion

          http://www.zz7.de

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          • marked001M Offline
            marked001
            last edited by

            Thanks for doing these comparisons.. very cool to see.

            http://www.revision21vis.com

            instagram: revi21on

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            • panixiaP Offline
              panixia
              last edited by

              @jo-ke said:

              The light is often better in diffusion.

              Yeah, in those few cases in which the sun isn't casting shadows in 4 different directions, maybe.. ๐Ÿ˜›

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              • duanekempD Offline
                duanekemp
                last edited by

                @marked001 said:

                Thanks for doing these comparisons.. very cool to see.

                Glad you appreciate them for that reason. Thanks.

                Duane Kemp

                Kemp Productions
                Puidoux, Switzerland
                Gallery:
                https://duanekemp.artstation.com/

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                • Rich O BrienR Online
                  Rich O Brien Moderator
                  last edited by

                  This would be a great article on the site here...

                  https://sketchucation.com/forums/viewtopic.php?p=695131#p695131

                  Its useful, informative and honest feedback from a power user's viewpoint

                  It reminded of another I read last month on the topic of 3d rendering and AI

                  https://uxdesign.cc/using-ai-for-3d-rendering-a-practical-guide-for-designers-a2a037ed1ad0

                  Download the free D'oh Book for SketchUp ๐Ÿ“–

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                  • duanekempD Offline
                    duanekemp
                    last edited by duanekemp

                    Just read the article. Yes, he sums up rather well the advantages and weaknesses, especially that of control.
                    Good for initial concept ideas, but... not a solution for "on purpose" projects.

                    Duane Kemp

                    Kemp Productions
                    Puidoux, Switzerland
                    Gallery:
                    https://duanekemp.artstation.com/

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                    • Mike AmosM Offline
                      Mike Amos
                      last edited by

                      I have just spent several minutes smiling like a loon. Thanks mate. ๐Ÿ‘Š ๐Ÿ˜„

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                      • duanekempD Offline
                        duanekemp
                        last edited by

                        @mike amos said:

                        I have just spent several minutes smiling like a loon. Thanks mate. ๐Ÿ‘Š ๐Ÿ˜„

                        Loon: North American waterfowl, primary character from "On Golden Pond" that forebodes doom and gloom.

                        Loon1.jpg

                        Loon: a relative of Daffy Duck and/or Woody Wood Pecker, characters that laugh at doom and gloom.

                        Daffy_early.jpg

                        In either case, I assume that is a positive thing. ๐Ÿ˜Ž

                        Duane Kemp

                        Kemp Productions
                        Puidoux, Switzerland
                        Gallery:
                        https://duanekemp.artstation.com/

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                        • panixiaP Offline
                          panixia
                          last edited by

                          @duanekemp said:

                          not a solution for "on purpose" projects.

                          A couple of weeks ago, while I was modeling that compost turning machine you probably saw on sketchup facebook page, a friend came out with one of those "magic" AI modeling website..
                          He prompted the robot to produce "A square sofa pillow with white and red stripes" to put it in a rendering.
                          The robot proposed 4 different (half decent) pillows and he was like "You see? You can use this stuff for actual work".

                          So I was curious to test it for my "actual work" and prompted in more or less the following (which were the exact requirements for my animated model) just to see to what extent it could be "useful":

                          I need a self-propelled compost heap turning machine, about 3 meters tall and 4 meters wide.
                          It should consist of 3 draw calls, the first one for the main body, the second one for the animated tracks and the third one for the animated roller.
                          The main material should be orange paint with compost splats coming from below and the "AMIU Puglia S.p.a" logo on the back of the cabin.
                          The textures should be packed for Unity HDRP metallic-smoothness PBR shader.
                          I need the UV chart to be split in 2 different UDIM tiles, a 4k set for the main body and a 2k set for the animated parts.
                          It should be rigged to follow a spline and I need constraints on the tracks and the roller in order to follow accordingly whenever the model animates along the spline

                          The robot proposed 4 different machines similar to a coffee grinder (static models, with only base color map, about 1m x 1m x 1m large, with no tracks or roller whatsoever).
                          Two were blue and two were green.
                          None of them was at least orange.

                          So yeah.. that's it ๐Ÿคฃ

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                          • duanekempD Offline
                            duanekemp
                            last edited by

                            @panixia said:

                            @duanekemp said:

                            not a solution for "on purpose" projects.

                            The robot proposed 4 different machines similar to a coffee grinder (static models, with only base color map, about 1m x 1m x 1m large, with no tracks or roller whatsoever).
                            Two were blue and two were green.
                            None of them was at least orange.

                            So yeah.. that's it ๐Ÿคฃ

                            Marcello, that just made me laugh out loud.

                            Duane Kemp

                            Kemp Productions
                            Puidoux, Switzerland
                            Gallery:
                            https://duanekemp.artstation.com/

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                            • R Offline
                              rv1974
                              last edited by

                              there are examples that look virtually the same but one took 1 hour while other - 19 hours.
                              Why such HUGE gaps? I never realized all this AI generation is so time consuming ๐Ÿ˜ฎ
                              Is this done locally?

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                              • duanekempD Offline
                                duanekemp
                                last edited by

                                @rv1974 said:

                                there are examples that look virtually the same but one took 1 hour while other - 19 hours.
                                Why such HUGE gaps? I never realized all this AI generation is so time consuming ๐Ÿ˜ฎ
                                Is this done locally?

                                These are final selections out of a collection of a hundred+ images saved over days of testing with different settings. The gap does not indicate the time to create the image, it is only the designation given when saving out an image. So, after going to bed and starting the next day, that's already many, many hours between tests, let alone series of tests before finding something I felt worthy of saving. Then, when finished, the family helped select their favorites, which means allot of saved images are not presented. So, it takes no time at all. But, to find something worth saving may take allot of time and myriads of tries, which explains the difference in the gaps between shots.

                                I hope that makes sense anyway.

                                Duane Kemp

                                Kemp Productions
                                Puidoux, Switzerland
                                Gallery:
                                https://duanekemp.artstation.com/

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                                • jo-keJ Offline
                                  jo-ke
                                  last edited by

                                  Very interessting post.

                                  Su is quite good but there is little opportunity to influence the result.

                                  I took your Sketchup output and tried to create an image with Stable Diffusion and controlnet. Here you can have a much bigger influence on the image.

                                  I hope you like the result


                                  02213pp.jpg

                                  http://www.zz7.de

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                                  • jo-keJ Offline
                                    jo-ke
                                    last edited by

                                    mixing the thea output and the stable diffusion in thea gave me that result:

                                    I think it has the benenfits of both worlds: accuracy of a render and dirt/light of the AI


                                    02213pp-th.jpg

                                    http://www.zz7.de

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                                    • duanekempD Offline
                                      duanekemp
                                      last edited by

                                      @jo-ke said:

                                      Very interessting post.

                                      Su diffusion is quite good but there is little opportunity to influence the result.

                                      I took your Sketchup output and tried to create an image with Stable Diffusion and controlnet. Here you can have a much bigger influence on the image.

                                      I hope you like the result

                                      And until Trimble adjusts the parameters to allow a bit of control, more than text prompt suggestions, it will remain a sort of "toy" for concept. I'm still rather curious as to why SketchUp is not allowing more control over the effect of the plugin on its interpretation of geometry or simply extending the limits of respecting geometry to not malform the geometry and lines in its output. Perhaps a license thing... don't know.

                                      Duane Kemp

                                      Kemp Productions
                                      Puidoux, Switzerland
                                      Gallery:
                                      https://duanekemp.artstation.com/

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                                      • jo-keJ Offline
                                        jo-ke
                                        last edited by

                                        It is the first version, i hope it will get better and better

                                        http://www.zz7.de

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                                        • Bryan KB Offline
                                          Bryan K
                                          last edited by

                                          Damn cool model!

                                          Very interesting the way Diffusion interprets the model. Some very cool, some kinda impressionistic, but I like the variety.

                                          Your Thea renders are very cool. ๐Ÿ‘

                                          See my portfolio at https://delphiscousin.blogspot.com/

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                                          • duanekempD Offline
                                            duanekemp
                                            last edited by

                                            @jo-ke said:

                                            I hope you like the result

                                            Reminds me of Disney Animation movie backgrounds from the '70s. Cool stuff.

                                            Duane Kemp

                                            Kemp Productions
                                            Puidoux, Switzerland
                                            Gallery:
                                            https://duanekemp.artstation.com/

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