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    • panixiaP Offline
      panixia
      last edited by

      Now, that's a massive model ๐Ÿ˜ฎ

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      • duanekempD Offline
        duanekemp
        last edited by

        @rich o brien said:

        @unknownuser said:

        But, even with something as simple as a round, circle port window, Diffusion translates the geometry into something seen in a Salvador Dalรฌ painting.

        A very accurate description of the diffusion model currently. A bad dream type of detail in my opinion.

        I think its good to concept but not suitable to be used as final output. It can only get better to the detriment of those that spent years perfecting their skills.

        @Rich, I agree!

        I spent three days looking at over 1000s of variations, selected a hundred+ of those I thought were reasonable as the others were just NUTS! Then, from those, my family helped in a day selecting their favorites which I weeded down to those the family mutually agreed on and a few of my own favs.

        But, even though this is not my best Thea Rendering effort, which wasn't the point of this exercise, preparing the materials alone for render took three days with edits and test with two days Just to make 10 quick renders? Part of me is screaming, "not fair" while the other part is crying that the world don't care one way or the other and this is the future as this tech improves. For myself, I see this as the DJ that took bands out of bars, concerts, weddings and parties by owners that could have a night of music at 1/8th the price or more!

        However, before I ranted too much in public on the issue, I knew as well I needed to immerse myself in some practical tests to wrap my head around the subject enough to have an opinion, thus these tests. Alas, the future looks bleak, exciting fun and cheap. I guess those who are celebrating are those who can work faster and cheaper for those who discern less for quality, talent and experience... with the exception, as you mention, for concept work. If I can vomit out an idea to get an agreement for work to be done, than I have no moral issue with using this tool, as it does that very well. But, with this tech in the hands of newbies who have no understanding of the challenges with getting realistic results, expectation of clients will change as well, accepting the one click solution as equal to the sweat, experience and passion of rendering they had to "pay" for. I may be a bit slanted or prejudiced but, I think I'm being rather realistic in my assessment as well.

        As we saw digital music replace musicians, the more this tech advances, I believe we will (or are) seeing the mortality of the technical expertise of the artistry and profession we've known. The day that AI produces "controlled" work in perfection under direction (or automated), is the day that the masters' and gurus' end has come in this game.

        LOL! And all that after all this "fun" becoming familiar with the tool. I believe you and others who share this perspective, are spot on.

        Duane Kemp

        Kemp Productions
        Puidoux, Switzerland
        Gallery:
        https://duanekemp.artstation.com/

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          I think that no matter how good it gets it will always lack imagination.

          People still draw and paint despite disruption with digital media.

          I'm optimistic about it. Rock'n'roll is here to stay ๐Ÿ‘

          Download the free D'oh Book for SketchUp ๐Ÿ“–

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          • duanekempD Offline
            duanekemp
            last edited by

            I sure hope you're right!!!!
            Please be right. ๐Ÿ˜„

            Duane Kemp

            Kemp Productions
            Puidoux, Switzerland
            Gallery:
            https://duanekemp.artstation.com/

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            • jo-keJ Offline
              jo-ke
              last edited by

              There are several areas in which AI is much better than normal render engines: these are textiles! I've decided to render architecture classically and render textiles in Skechup diffusion and then mix the two together in Photoshop.

              In your case it's about architecture. rendering is better than diffusion

              http://www.zz7.de

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              • marked001M Offline
                marked001
                last edited by

                Thanks for doing these comparisons.. very cool to see.

                http://www.revision21vis.com

                instagram: revi21on

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                • panixiaP Offline
                  panixia
                  last edited by

                  @jo-ke said:

                  The light is often better in diffusion.

                  Yeah, in those few cases in which the sun isn't casting shadows in 4 different directions, maybe.. ๐Ÿ˜›

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                  • duanekempD Offline
                    duanekemp
                    last edited by

                    @marked001 said:

                    Thanks for doing these comparisons.. very cool to see.

                    Glad you appreciate them for that reason. Thanks.

                    Duane Kemp

                    Kemp Productions
                    Puidoux, Switzerland
                    Gallery:
                    https://duanekemp.artstation.com/

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                    • Rich O BrienR Offline
                      Rich O Brien Moderator
                      last edited by

                      This would be a great article on the site here...

                      https://sketchucation.com/forums/viewtopic.php?p=695131#p695131

                      Its useful, informative and honest feedback from a power user's viewpoint

                      It reminded of another I read last month on the topic of 3d rendering and AI

                      https://uxdesign.cc/using-ai-for-3d-rendering-a-practical-guide-for-designers-a2a037ed1ad0

                      Download the free D'oh Book for SketchUp ๐Ÿ“–

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                      • duanekempD Offline
                        duanekemp
                        last edited by duanekemp

                        Just read the article. Yes, he sums up rather well the advantages and weaknesses, especially that of control.
                        Good for initial concept ideas, but... not a solution for "on purpose" projects.

                        Duane Kemp

                        Kemp Productions
                        Puidoux, Switzerland
                        Gallery:
                        https://duanekemp.artstation.com/

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                        • Mike AmosM Offline
                          Mike Amos
                          last edited by

                          I have just spent several minutes smiling like a loon. Thanks mate. ๐Ÿ‘Š ๐Ÿ˜„

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                          • duanekempD Offline
                            duanekemp
                            last edited by

                            @mike amos said:

                            I have just spent several minutes smiling like a loon. Thanks mate. ๐Ÿ‘Š ๐Ÿ˜„

                            Loon: North American waterfowl, primary character from "On Golden Pond" that forebodes doom and gloom.

                            Loon1.jpg

                            Loon: a relative of Daffy Duck and/or Woody Wood Pecker, characters that laugh at doom and gloom.

                            Daffy_early.jpg

                            In either case, I assume that is a positive thing. ๐Ÿ˜Ž

                            Duane Kemp

                            Kemp Productions
                            Puidoux, Switzerland
                            Gallery:
                            https://duanekemp.artstation.com/

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                            • panixiaP Offline
                              panixia
                              last edited by

                              @duanekemp said:

                              not a solution for "on purpose" projects.

                              A couple of weeks ago, while I was modeling that compost turning machine you probably saw on sketchup facebook page, a friend came out with one of those "magic" AI modeling website..
                              He prompted the robot to produce "A square sofa pillow with white and red stripes" to put it in a rendering.
                              The robot proposed 4 different (half decent) pillows and he was like "You see? You can use this stuff for actual work".

                              So I was curious to test it for my "actual work" and prompted in more or less the following (which were the exact requirements for my animated model) just to see to what extent it could be "useful":

                              I need a self-propelled compost heap turning machine, about 3 meters tall and 4 meters wide.
                              It should consist of 3 draw calls, the first one for the main body, the second one for the animated tracks and the third one for the animated roller.
                              The main material should be orange paint with compost splats coming from below and the "AMIU Puglia S.p.a" logo on the back of the cabin.
                              The textures should be packed for Unity HDRP metallic-smoothness PBR shader.
                              I need the UV chart to be split in 2 different UDIM tiles, a 4k set for the main body and a 2k set for the animated parts.
                              It should be rigged to follow a spline and I need constraints on the tracks and the roller in order to follow accordingly whenever the model animates along the spline

                              The robot proposed 4 different machines similar to a coffee grinder (static models, with only base color map, about 1m x 1m x 1m large, with no tracks or roller whatsoever).
                              Two were blue and two were green.
                              None of them was at least orange.

                              So yeah.. that's it ๐Ÿคฃ

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                              • duanekempD Offline
                                duanekemp
                                last edited by

                                @panixia said:

                                @duanekemp said:

                                not a solution for "on purpose" projects.

                                The robot proposed 4 different machines similar to a coffee grinder (static models, with only base color map, about 1m x 1m x 1m large, with no tracks or roller whatsoever).
                                Two were blue and two were green.
                                None of them was at least orange.

                                So yeah.. that's it ๐Ÿคฃ

                                Marcello, that just made me laugh out loud.

                                Duane Kemp

                                Kemp Productions
                                Puidoux, Switzerland
                                Gallery:
                                https://duanekemp.artstation.com/

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                                • R Offline
                                  rv1974
                                  last edited by

                                  there are examples that look virtually the same but one took 1 hour while other - 19 hours.
                                  Why such HUGE gaps? I never realized all this AI generation is so time consuming ๐Ÿ˜ฎ
                                  Is this done locally?

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                                  • duanekempD Offline
                                    duanekemp
                                    last edited by

                                    @rv1974 said:

                                    there are examples that look virtually the same but one took 1 hour while other - 19 hours.
                                    Why such HUGE gaps? I never realized all this AI generation is so time consuming ๐Ÿ˜ฎ
                                    Is this done locally?

                                    These are final selections out of a collection of a hundred+ images saved over days of testing with different settings. The gap does not indicate the time to create the image, it is only the designation given when saving out an image. So, after going to bed and starting the next day, that's already many, many hours between tests, let alone series of tests before finding something I felt worthy of saving. Then, when finished, the family helped select their favorites, which means allot of saved images are not presented. So, it takes no time at all. But, to find something worth saving may take allot of time and myriads of tries, which explains the difference in the gaps between shots.

                                    I hope that makes sense anyway.

                                    Duane Kemp

                                    Kemp Productions
                                    Puidoux, Switzerland
                                    Gallery:
                                    https://duanekemp.artstation.com/

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                                    • jo-keJ Offline
                                      jo-ke
                                      last edited by

                                      Very interessting post.

                                      Su is quite good but there is little opportunity to influence the result.

                                      I took your Sketchup output and tried to create an image with Stable Diffusion and controlnet. Here you can have a much bigger influence on the image.

                                      I hope you like the result


                                      02213pp.jpg

                                      http://www.zz7.de

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                                      • jo-keJ Offline
                                        jo-ke
                                        last edited by

                                        mixing the thea output and the stable diffusion in thea gave me that result:

                                        I think it has the benenfits of both worlds: accuracy of a render and dirt/light of the AI


                                        02213pp-th.jpg

                                        http://www.zz7.de

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                                        • duanekempD Offline
                                          duanekemp
                                          last edited by

                                          @jo-ke said:

                                          Very interessting post.

                                          Su diffusion is quite good but there is little opportunity to influence the result.

                                          I took your Sketchup output and tried to create an image with Stable Diffusion and controlnet. Here you can have a much bigger influence on the image.

                                          I hope you like the result

                                          And until Trimble adjusts the parameters to allow a bit of control, more than text prompt suggestions, it will remain a sort of "toy" for concept. I'm still rather curious as to why SketchUp is not allowing more control over the effect of the plugin on its interpretation of geometry or simply extending the limits of respecting geometry to not malform the geometry and lines in its output. Perhaps a license thing... don't know.

                                          Duane Kemp

                                          Kemp Productions
                                          Puidoux, Switzerland
                                          Gallery:
                                          https://duanekemp.artstation.com/

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                                          • jo-keJ Offline
                                            jo-ke
                                            last edited by

                                            It is the first version, i hope it will get better and better

                                            http://www.zz7.de

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