Mercedes Mansion
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Rather smashing actually.
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@mike amos said:
Rather smashing actually.
Thanks.
I'm still not happy with it, but it's still better than all the previous versions including the first one from several years ago.
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There are times/models and especially from the warehouse, that are so bugged you spend hours just cleaning them up and straightening faces etc so in the end, nothing feels worthwhile.
Sucks mate but instead of worrying about it I just move on as soon as the things get to be too much irritation.
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@mike amos said:
There are times/models and especially from the warehouse, that are so bugged you spend hours just cleaning them up and straightening faces etc so in the end, nothing feels worthwhile.
Sucks mate but instead of worrying about it I just move on as soon as the things get to be too much irritation.
Yep.
Already considering my next subject. And there's some animation I need to try. -
Nice work Bryan, I would google "California palms" (Images) and use the feel of those images as a concept. Tall, elegant palms will transform that image with many palms and maybe some in the foreground also. Always practice safe design, always use a concept
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@l i am said:
Nice work Bryan, I would google "California palms" (Images) and use the feel of those images as a concept. Tall, elegant palms will transform that image with many palms and maybe some in the foreground also. Always practice safe design, always use a concept
Good suggestions. I tried to work with the included foliage and in hindsight, I should have deleted it all.
The high poly count of the foliage also created many of the problems I had loading and working with the model. Even with my new PC, it just bogged everything down.
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@bryan k said:
@l i am said:
Nice work Bryan, I would google "California palms" (Images) and use the feel of those images as a concept. Tall, elegant palms will transform that image with many palms and maybe some in the foreground also. Always practice safe design, always use a concept
Good suggestions. I tried to work with the included foliage and in hindsight, I should have deleted it all and added my own.
The high poly count of the foliage also created many of the problems I had loading and working with the model. Even with my new PC, it just bogged everything down.
I found some pretty nice low poly Palms, about 0.5 MB per tree. I bet if you got rid of the backdrop and existing trees you would be net better off. Whet I see that render my brain cries out palm trees very loudly, Anyway just a thought Bryan
https://3dwarehouse.sketchup.com/model/73bb8186-841f-4232-9f06-a2ecddf7ae79/Coconut?hl=hu
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Forgive me Bryan but I could not help myself.
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HOLLYWOOD!
Yeah, that looks fine.
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Many changes. Got rid of the stock foliage. That helped right away. Added L I am's palm trees. Got rid of the HRDI dome and used the render stock lighting and clouds. Fixed a lot of materials. A lot.
This model is still jinxed in some way. It took ten tries to get it to render. But I like this version as well.
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Meh. I like none of them.
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I cannot let this go.
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Got to give you credit Bryan you sure are persistent I think Iโd have put this model on the shelf by now. Only going to make a couple of comments on these last two images. Keeping in mind a lot of this is just personal preference stuff. Overall these last l ages are a bit bright to me. Seems to wash things out a bit. Second is whatโs happening with the palm fronds and big plants out front ? The color seems washed outโฆ. Curious if you do any post processing ?
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@bryan k said:
I cannot let this go.
Bryan have you considered joining a support group, maybe โsketchuppers anonymousโ ? Your persistence is to be applauded.
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