[Plugin][$] ThruPaint - v2.7a - 01 Nov 24
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Can you keep the Ruby console opened to check for errors.
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I will.
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I got one but things were actually working:
Error; #<TypeError; nil can't be coerced into Integer> c;/users/joao/appdata/roaming/sketchup/sketchup 2023/sketchup/plugins/fredo6_thrupaint/thrupainttool.rbe;1336;in `-' c;/users/joao/appdata/roaming/sketchup/sketchup 2023/sketchup/plugins/fredo6_thrupaint/thrupainttool.rbe;1336;in `handle_move' c;/users/joao/appdata/roaming/sketchup/sketchup 2023/sketchup/plugins/fredo6_thrupaint/thrupainttool.rbe;4200;in `onMouseMove'
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Hi Fredo, I'd like that the axis, that show up when you want to repaint a texture, would appear as they used to be in Thrupaint 1. Many times it's really difficult to paint a face by making the mouse pointer close to the correct edge. It might be hidden or in a position where it's hard to get right and Thrupaint one was perfect in this regard.
Do you think that would be possible to revert? Maybe give us the option again?
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@jql said:
Hi Fredo, I'd like that the axis, that show up when you want to repaint a texture, would appear as they used to be in Thrupaint 1. Many times it's really difficult to paint a face by making the mouse pointer close to the correct edge. It might be hidden or in a position where it's hard to get right and Thrupaint one was perfect in this regard.
Do you think that would be possible to revert? Maybe give us the option again?
The No-Axis option allows painting with UV direction taken from model axes (as the Paint Bucket tool), which is not possible with the old ThruPaint.
I can certainly introduce a Default Parameter setting to disable this behavior.
However, I don't understand why you have difficulty getting close to edges.
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It requires more accuracy and some times the edge is hidden. Before I would simply point to a face and when the gizmo was closer to a corner than the others the red and green axis immediately popped up. It was much faster and predictable.
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@jkoll66 said:
I'm having an issue where the Paint Face toolbar won't load. I've attached a screenshot and the console log. Thanks in advance for any help.
Same problem for me. Any solution?
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Could you check that you have installed LibFredo6 v13.6.
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@fredo6 said:
Could you check that you have installed LibFredo6 v13.6.
After rebooting it works! Thanks.
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How to buy this plugin as im not able to use it now and I cant find the page for buying it
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Hello,
i cant Purchase License, have anybody the same issue?
iam using the link in Sketchup while installed Thrupaint:
https://sketchucation.com/purchase-smart.php?plugin=ThruPaint
thanks.
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@rajab0v said:
How to buy this plugin as im not able to use it now and I can't find the page for buying it, when I go to obtain license, it says on page: ERROR: Unknown plugin identifyer.
I have the same issue. Please Help.
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ThruPaint is free for the time being. NO license needed.
However, make sure you upgrade to the latest version of LibFredo6.
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@fredo6 said:
ThruPaint is free for the time being. NO license needed.
However, make sure you upgrade to the latest version of LibFredo6.
i have upgradet LibFredo6 and Thrupaint. It seems that they changed it and now it cost money. Her a picture with the License. But however it doesnt work with Purchase License..
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Hello
When I press the buy button, I get this link
is the link correct?
https://sketchucation.com/purchase-smart.php?plugin=ThruPaint
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@km1035 said:
Hello
When I press the buy button, I get this linkCould you upgrade to LibFredo6 v13.9a. This has been fixed.
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I need help quick. I need to purchase a thrupaint 2 license but I can't find where to purchase it! Can please point me out where. Thank you.
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@djo said:
I need help quick. I need to purchase a thrupaint 2 license but I can't find where to purchase it! Can please point me out where. Thank you.
Could you upgrade to LibFredo6 v13.9a. It should solve the problem (no need for a license of ThruPaint).
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Hello , i can't buy the license, the link provided doesn't work
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