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Modeling a twisted shelf

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  • P Offline
    pbacot
    last edited by 14 Jan 2022, 20:47

    I had a request to include this shelf in a rendering and I sort of got by but the geometry was actually trash and I can't figure out a good way to do it. I ended up having to construct rails in 3d and use BZ Toolbar to manipulate and smooth them. I used SSB, JPP, Curviloft, Fredoscale, Quadface tools, Vertex tools and a bunch of mouse work and got crumby results.

    So I wonder if there's any ideas on how to proceed on something like this. The object is like a rectangle that is crimped at the middle twisted at 90Β° and bent down 90Β°. (Bezier surface?).

    I hope this is interesting to someone, but don't feel it's urgent--I am just bugged by not having an idea for this to get good geometry--which would probably survive a JPP.


    shelf 1.pdf


    shelf 2.pdf


    Screen Shot 2022-01-14 at 12.48.23 PM.png

    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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    • D Offline
      Dave R
      last edited by 14 Jan 2022, 22:02

      Maybe something like this? I started with a large box and then used the Bezier tool in FredoSpline to draw some curves representing the top edge of the shelf. Then I used TIG's Extrude Edges by Rails (probably could have used Curviloft, instead) to create a surface and then Joint Push/Pull to give it thickness.
      Screenshot - 1_14_2022 , 3_58_49 PM.png

      Screenshot - 1_14_2022 , 4_02_27 PM.png

      Etaoin Shrdlu

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      • P Offline
        pbacot
        last edited by 14 Jan 2022, 22:33

        Wow! That looks good--and clearly way faster than my attempt. I guess this one DOES require drawing out the paths in 3d.

        There's an integral crimp at the center of the curve where the surface dips between the rails. That's why I used SSB, which had trouble leaving a nice grid at the upper part. I forgot to mention that I also used a lot of Artisan sculpting to try to get it right, much fussing. In the end I didn't get much of a dip in the material and it really doesn't show / matter in this rendering. Here is what I had (detail of the rendering). Also was unable to get other than "burl-like" texture at the bottom part.

        I'll try your method (didn't use a block for reference--that should help, and didn't use Fredo Spline) and get back to you. Thanks a bunch, Dave. It's encouraging.


        Screen Shot 2022-01-14 at 2.32.18 PM.png

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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        • D Offline
          Dave R
          last edited by 14 Jan 2022, 22:43

          Good luck.

          FWIW I find it useful to create a box or other 3D shape to "build" the 3D Bezier curve in because it gives me a better frame of reference for the shape.

          Etaoin Shrdlu

          %

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          • P Offline
            pbacot
            last edited by 14 Jan 2022, 22:50

            Woops I just noticed there is a twist missing from your version. It's hard to visualize, unless you open the second pdf file that has the plan view. The front edge of the shelf ends up on the inside edge against the wall. Or put another way, the top surface of the shelf ends up facing out instead of facing the wall.

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • D Offline
              Dave R
              last edited by 14 Jan 2022, 22:59

              I wasn't trying to exactly reproduce the shelf you show. Just give you and idea. I didn't keep the model, either. You should be able to use the same basic idea, though.

              Etaoin Shrdlu

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              • P Offline
                pbacot
                last edited by 15 Jan 2022, 05:14

                Thanks for the inspiration.

                Well I thought I'd try Bezier Surface and that took some learning and time. I got carried away with the polygons it seems. Still having trouble texturing this one.

                I WILL look at Bezier Spline.


                Screen Shot 2022-01-14 at 7.18.11 PM.png


                SHELF-Scene 1.png

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                • BoxB Offline
                  Box
                  last edited by 15 Jan 2022, 08:36

                  Here's a very basic SUbD version.


                  Twist shelf.gif

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                  • P Offline
                    pbacot
                    last edited by 15 Jan 2022, 20:21

                    Thanks Box! it seems that if you know what to draw for the proxy(?), SubD would be fast. I haven't got into it. This is one of the few organic challenges I have had in work projects. I do need to do terrain modeling, however. I wonder if SubD could be used in that. Or do you use it in puffy furniture?

                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                    • Rich O BrienR Offline
                      Rich O Brien Moderator
                      last edited by 15 Jan 2022, 20:42

                      I would lean towards Curviloft and SUbD to arrive at the final form...

                      pbacot-twisted-shelf.skp

                      https://i.imgur.com/mnkcK17.png

                      To create the initial rails to loft I did use Vertex Tools with a soft falloff to pinch the rails as needed...

                      https://i.imgur.com/c6VqSxf.png

                      ...making the curved portions had identical segments counts so topology remained even.

                      With some UV mapping and 2 levels of subdivision you get somewhat close.

                      https://i.imgur.com/H4SR6Zw.png

                      Dave's version is yum!

                      Download the free D'oh Book for SketchUp πŸ“–

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                      • D Offline
                        Dave R
                        last edited by 15 Jan 2022, 20:50

                        @rich o brien said:

                        Dave's version is yum!

                        Not as yummy as yours, though.

                        Etaoin Shrdlu

                        %

                        (THERE'S NO PLACE LIKE)

                        G28 X0.0 Y0.0 Z0.0

                        M30

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                        • pilouP Offline
                          pilou
                          last edited by 16 Jan 2022, 01:56

                          FredoScale 2.0 itself is not sufficient : Slicer + Twist + Bend ? (with little sections resize)

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • P Offline
                            pbacot
                            last edited by 16 Jan 2022, 04:11

                            @pilou said:

                            FredoScale 2.0 itself is not sufficient : Slicer + Twist + Bend ? (with little sections resize)

                            I tried a lot with Fredoscale. I couldn't figure out how to make it work. Then I turned to drawing rails in 3d.

                            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                            • P Offline
                              pbacot
                              last edited by 16 Jan 2022, 04:51

                              @rich o brien said:

                              I would lean towards Curviloft and SUbD to arrive at the final form...

                              Thanks Rich. So it seems you start with a rough profile, easier to work out, Curviloft that. How do you get the extra edges around the border? Then you texture it, how?

                              I tried Artisan to smooth your model, and it did pretty well but took the texture off . With Artisan Brush I got the texture back on, and it looks OK (on the top of the model anyway--back is a mess, but you can't see it).

                              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                              • Rich O BrienR Offline
                                Rich O Brien Moderator
                                last edited by 16 Jan 2022, 14:59

                                @pbacot said:

                                Thanks Rich. So it seems you start with a rough profile, easier to work out, Curviloft that. How do you get the extra edges around the border?

                                Yes, CurviLoft > LoftbySpline with segments set to 1 for the main top face...

                                https://i.imgur.com/DTGfaPR.png

                                Next is JointPushPull to thicken and then I use QFT > Select Ring to select top ring and QFT > Connect Edges with the following for Segments/Pinch...

                                https://i.imgur.com/P1OCdUV.png

                                ...to add holding edges. Repeat this for the shelf edge...

                                https://i.imgur.com/FClIvOh.png

                                Run SUbD at 2 levels to test form...

                                https://i.imgur.com/xzEOUz6.png

                                @pbacot said:

                                Then you texture it, how?

                                When I'm happy with the form I return to the proxy and add UV seams and UV unwrap with WrapR...

                                https://i.imgur.com/bX5Onlm.png

                                ...and import the UVs back the SketchUp.

                                https://i.imgur.com/oJOS50i.png

                                You can now replace the checker texture with a seamless wood image or send the mesh the Substance Painter to texture in there.

                                https://i.imgur.com/qQOOS41.png

                                As a side note, SUbD has support for WrapR attributes and likewise WrapR supports SUbD attritbutes so running a subdivision on the proxy will maintain UVs. πŸ‘

                                Download the free D'oh Book for SketchUp πŸ“–

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                                • P Offline
                                  pbacot
                                  last edited by 16 Jan 2022, 18:22

                                  Excellent!

                                  I also try to do some things with QFT but I really know how to use it effectively. I don't know of any tutorials and the tool tips don't show for it, on my system at least.

                                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                  • Rich O BrienR Offline
                                    Rich O Brien Moderator
                                    last edited by 16 Jan 2022, 18:52

                                    @pbacot said:

                                    I also try to do some things with QFT but I really know how to use it effectively. I don't know of any tutorials and the tool tips don't show for it, on my system at least.

                                    It's a particular workflow you adopt over time. To me its my most used extension for SketchUp. I forgot to mention it because I've so many functions as shortcuts I tend to forget its not in vanilla SU.

                                    Hope that info helps you make this model yourself at some point. It's a really good case study for anyone interested in organic form etc.

                                    Download the free D'oh Book for SketchUp πŸ“–

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                                    • pilouP Offline
                                      pilou
                                      last edited by 16 Jan 2022, 19:22

                                      Sorry what is "QFT" ? 😳

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • P Offline
                                        pbacot
                                        last edited by 16 Jan 2022, 19:40

                                        @rich o brien said:

                                        Hope that info helps you make this model yourself at some point. It's a really good case study for anyone interested in organic form etc.

                                        Yes I got a lot of good ideas from this!. I'd love to learn more about QFT somehow.

                                        I also enjoyed using Bezier Surface and learned a lot about it--though I'm still at trial and error level with it. I used your video for pointers!

                                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by 16 Jan 2022, 19:41

                                          @Pilou

                                          QFT == Quad Face Tools

                                          TIG

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