sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Tax_Engineering v10.1 [plugin update]

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    extensions
    43 Posts 8 Posters 21.8k Views 8 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • R Offline
      rv1974
      last edited by

      Any plans for randomly colored bike bell tool?

      1 Reply Last reply Reply Quote 0
      • TaxT Offline
        Tax
        last edited by

        @rv1974 said:

        Any plans for randomly colored bike bell tool?

        Hey! thanks for your suggestion, I appreciate it.

        Currently I'm trying to keep it the more wide range, multiple cases uses & customizable as possible, so it would be more useful for everyone.

        I feel like a bike bell is too specific, it could easily be a once in life use.
        Also it's not much customizable on any visual matter (apart from colors).
        So (in cases like this) I think it would be more practical for all of us to get a model from warehouse and change it manually.

        Even that its super cool algorithm generated geometry like ThomThom's teapot:
        https://sketchucation.com/pluginstore?pln=tt_teapot

        For random colors you can use Chris Fullmer's Random Painter:
        https://sketchucation.com/forums/viewtopic.php?f=323&t=16484


        I'm considering to make "Road along path", "Procedural buldings", "Pistons", "Metallic beams"...
        Let me know if you guys have more suggestions.
        Thx.

        "Between cause and consequence, lots of connivance."
        "Never felt being on same level as others; just bc Ive never been."

        1 Reply Last reply Reply Quote 0
        • R Offline
          rv1974
          last edited by

          It was kidding 😄 -- some good example of Poe's law.

          @unknownuser said:

          I'm considering to make "Road along path", "Procedural buldings", "Pistons", "Metallic beams"...
          Let me know if you guys have more suggestions.

          Why would you burn your precious time if we already have universal Profile Builder for ages?

          1 Reply Last reply Reply Quote 0
          • TaxT Offline
            Tax
            last edited by

            @rv1974 said:

            It was kidding 😄 -- some good example of Poe's law.

            oh, got it 😆
            Yeah, made me question myself.

            @unknownuser said:

            Why would you burn your precious time if we already have universal Profile Builder for ages?

            Actually I didn't know about "Profile Builder". It looks awesome! thx.
            https://profilebuilder4sketchup.com/

            There is also "Maj Follow Me" witch may help for profile extrusions:
            https://sketchucation.com/pluginstore?pln=MAJ_FollowMe

            So I'll let metallic beams aside for a while.
            But there's still a long path for a traffic road maker.
            The main problem I see is intersections.

            I read once some pros was developing a city builder, but its uncontinued as far as I know.
            So it may be a good time to take a look on it, since it would be really usefull for most users.

            Feel free to give a suggestion for real 😛

            "Between cause and consequence, lots of connivance."
            "Never felt being on same level as others; just bc Ive never been."

            1 Reply Last reply Reply Quote 0
            • R Offline
              rv1974
              last edited by

              A decent road generator would be a super tough task to implement. The closest one is 'instant road nui', google it. Do you feel you could 'push the limits' even further?

              1 Reply Last reply Reply Quote 0
              • TaxT Offline
                Tax
                last edited by

                Well.. instant road nui looks like a miracle itself.
                The way it intersects & cuts terrain it being a face (not solid) is a mystery to me.
                https://valiarchitects.com/subscription_scripts/instant-road-nui

                Even so, intersections other than 90º seems to be the real challenge.

                I wouldn't say a decent well finished tool, but I'd be pretty happy with a simple face doing good junctions on high inclinations.

                I'm gonna try it as soon as I find out a reasonable concept idea 😆
                No promisses.

                "Between cause and consequence, lots of connivance."
                "Never felt being on same level as others; just bc Ive never been."

                1 Reply Last reply Reply Quote 0
                • L Offline
                  LeoHominis
                  last edited by

                  Uau, por mais ferramentas assim no SketchUp. Parabéns mesmo. Espero que a trimble um dia se toque e de uma olhada para nós da impressão 3D e modeladores de mecânica. Nem todo mundo usa o SU para Arquitetura. Obrigado

                  1 Reply Last reply Reply Quote 0
                  • TaxT Offline
                    Tax
                    last edited by

                    @leohominis said:

                    Uau, por mais ferramentas assim no SketchUp. Parabéns mesmo. Espero que a trimble um dia se toque e de uma olhada para nós da impressão 3D e modeladores de mecânica. Nem todo mundo usa o SU para Arquitetura. Obrigado

                    Hey Leo, thanks! I appreciate it.


                    On 3d printing matter, theres the "SketchUp for 3D Printing" category:
                    https://sketchucation.com/forums/viewforum.php?f=388

                    As far as I know, SU still missing advanced 3d printing features. But its worthy to keep in tune on that, theres already some functions like import/export stl and slice. May be more.


                    About mechanics.. theres some great old options
                    mostly for bolts/screws and gears, such as Bolt maker (by Sam D Mitch):
                    https://sketchucation.com/pluginstore?pln=Bolt_Maker

                    There is much more possibilities (like hinges, pistons & structures)


                    I'm trying to fill some of these blind spots. SU still has a great potential.
                    Feel free to give some suggestions.

                    Thanks again 😛

                    "Between cause and consequence, lots of connivance."
                    "Never felt being on same level as others; just bc Ive never been."

                    1 Reply Last reply Reply Quote 0
                    • ntxdaveN Offline
                      ntxdave
                      last edited by

                      How about some documentation with some more detailed info about the tools and how to use them.

                      1 Reply Last reply Reply Quote 0
                      • TaxT Offline
                        Tax
                        last edited by

                        @ntxdave said:

                        How about some documentation with some more detailed info about the tools and how to use them.

                        Sure! I may also post a video about it.
                        Adding it on next updates.

                        Thanks.

                        "Between cause and consequence, lots of connivance."
                        "Never felt being on same level as others; just bc Ive never been."

                        1 Reply Last reply Reply Quote 0
                        • ntxdaveN Offline
                          ntxdave
                          last edited by

                          @tax said:

                          @ntxdave said:

                          How about some documentation with some more detailed info about the tools and how to use them.

                          Sure! I may also post a video about it.
                          Adding it on next updates.

                          Thanks.

                          Looking forward to it. Showing some examples (more than just a picture) would be good. As I have looked at your pictures (I.e. the chain links and springs), I wondered how you did it (what did the tool do to accomplish the model).

                          1 Reply Last reply Reply Quote 0
                          • TaxT Offline
                            Tax
                            last edited by

                            @ntxdave said:

                            @tax said:

                            @ntxdave said:

                            How about some documentation with some more detailed info about the tools and how to use them.

                            Sure! I may also post a video about it.
                            Adding it on next updates.

                            Thanks.

                            Looking forward to it. Showing some examples (more than just a picture) would be good. As I have looked at your pictures (I.e. the chain links and springs), I wondered how you did it (what did the tool do to accomplish the model).

                            What about that?
                            For more complex ones I may show some examples variations.


                            Documentation concept idea

                            "Between cause and consequence, lots of connivance."
                            "Never felt being on same level as others; just bc Ive never been."

                            1 Reply Last reply Reply Quote 0
                            • ntxdaveN Offline
                              ntxdave
                              last edited by

                              Ok, how do you make the chain follow a path (like around an object)?

                              1 Reply Last reply Reply Quote 0
                              • TaxT Offline
                                Tax
                                last edited by

                                Ok, not all fair advertising.

                                For physically realistic placed chains I used 6 other extensions:

                                1. Convexify (by: Fredo6): https://sketchucation.com/forums/viewtopic.php?f=323&t=61145
                                2. Curvizard (by: Fredo6): https://sketchucation.com/plugin/804-curvizard
                                3. BezierSpline (by: Fredo6): https://sketchucation.com/forums/viewtopic.php?f=323&t=13563
                                4. MSPhysics (by: Anton_S): http://sketchucation.com/forums/viewtopic.php?f=323&t=56852
                                5. ClothWorks (by: Anton_S): https://sketchucation.com/plugin/2053-clothworks
                                6. JHS Powerbar (by: CadFather, R Wilson, SD Mitch & others): https://sketchucation.com/pluginstore?pln=JHS_Powerbar_2019
                                Rendering/Composing: Vray + Photoshop.


                                Usage:
                                Mariner chains:
                                Step 1: Make a low poly mesh with same dimensions of final model.
                                Step 2: Convexify for solid slicing/decomposing, in order to allow MSPhysics to work properly.
                                Step 3: MSPhysics for physically realistic placing.

                                Roller chains:
                                Step 1: Make a line path.
                                Step 2: ClothWorks for physically realistic placing. (yes, it also works with lines)
                                Step 3: Curvizard for path smoothing.
                                Step 4: BezierSpline for equalizing path edges length, matching chain link length.
                                Step 5: JHS Powerbar for disposing chain link component along line path.


                                Resum:
                                Currently (for chains) Tax Tools only creates links mesh and displace them in line.
                                Maybe I add an auto "path placing" feature, but it wouldn't be as much realistic as this method.

                                "Between cause and consequence, lots of connivance."
                                "Never felt being on same level as others; just bc Ive never been."

                                1 Reply Last reply Reply Quote 0
                                • ntxdaveN Offline
                                  ntxdave
                                  last edited by

                                  So, if I interpret correctly, your tool just draws the basic shape. We will the need to use other tools to supply them appropriately,

                                  Just trying to clarify. 😄

                                  1 Reply Last reply Reply Quote 0
                                  • TaxT Offline
                                    Tax
                                    last edited by

                                    Thats correct for now.
                                    These are the current outputs for mariner and roller chains (using default values):Mariner chain output (v7.0)
                                    Roller chain output (v7.0)

                                    But I'm planning for that auto follow path feature, would save a lot of time.
                                    obs: "Railroad along" already does that by default, it needs a selected path.
                                    Railway along output (v7.0)

                                    "Between cause and consequence, lots of connivance."
                                    "Never felt being on same level as others; just bc Ive never been."

                                    1 Reply Last reply Reply Quote 0
                                    • ntxdaveN Offline
                                      ntxdave
                                      last edited by

                                      I think that will make the tools far more attractive/useful. 👍

                                      Hope I am not being a PITA. 😄

                                      1 Reply Last reply Reply Quote 0
                                      • TaxT Offline
                                        Tax
                                        last edited by

                                        Thats great to know! thanks.
                                        Then gonna focus on improving them.

                                        Your being great, we all need feedback for the things we do.
                                        Otherwise how could we learn anything 💚

                                        "Between cause and consequence, lots of connivance."
                                        "Never felt being on same level as others; just bc Ive never been."

                                        1 Reply Last reply Reply Quote 0
                                        • TaxT Offline
                                          Tax
                                          last edited by

                                          Mariner chain done!
                                          Recommendation: avoid sharp turns and check last/first chain link attaching.

                                          Tell me if you guys find anything wrong.

                                          Coming soon:

                                          • Roller Chain Along (improvement)
                                          • Selection counter (simple one)
                                          • Follow & Rotate (Theres an old one but it doesnt work on newer SU versions)

                                          "Between cause and consequence, lots of connivance."
                                          "Never felt being on same level as others; just bc Ive never been."

                                          1 Reply Last reply Reply Quote 0
                                          • TaxT Offline
                                            Tax
                                            last edited by

                                            "Roller chain along" done!
                                            Also added "Selection report" and "SU links".
                                            Enjoy.

                                            obs: If you use it, feel free to share some images here.

                                            "Follow and Rotate" may be comming next.

                                            "Between cause and consequence, lots of connivance."
                                            "Never felt being on same level as others; just bc Ive never been."

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 1 / 3
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement