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    Tax

    @Tax

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    Latest posts made by Tax

    • RE: Tax_Engineering v10.1 [plugin update]

      NEW UPDATE πŸŽ‰
      Update checker, settings, toolbar, sound effects, bug fixes.

      Docs comming in v11.0!

      posted in Extensions & Applications Discussions
      TaxT
      Tax
    • RE: Tax_Engineering v10.1 [plugin update]

      @rv1974 said:

      live preview of selected option?

      Sure there is, but its out of my knowledge at the moment πŸ˜•
      It uses OpenGl operations to draw such things on Curviloft by Freedo or Shape Bender by Chris F.
      Actually I may ask them for tips on how to make it...

      https://www.aeco.space/hubfs/Shape Bender Extension for SketchUp.jpg

      On short period, I think its better for me to focus on documentation.

      My current TO DO list:

      • Documentation;
      • Improve notification system;
      • Live preview; (maybe study OOP too);
      • Street along path (with intersections).
      posted in Extensions & Applications Discussions
      TaxT
      Tax
    • RE: Alarm for V-ray (SOLVED)

      Thanks, its fixed now.

      You always pro πŸ˜„

      posted in Developers' Forum
      TaxT
      Tax
    • RE: [Plugin] follow me rotate

      No problem πŸ˜„ hope u enjoy.

      Why all in one:

      1- Practicality for dev(me) - Easier to code and update since each extension requires:

      • 1 loader file;
      • 1 menus/core file;
        • dependencies;
        • feature development files.
          Putting all together means I have to do it only once.

      2- Practicality for users - Easier to distribuite:
      Multiple extensions shares the same dependecies, if its separate theres 2 options:
      a) you ship the dependencies on every extension. (increasced size, error chance and harder to update)
      b) you make the dependencies as separate extension (such as Freedo's library), so user now have to download at least 2 files.
      All in one means the dependencies will be managed and downloaded only once, on same file.
      Also, it makes easier for people to know about my work.

      3- I see it as a suite of tools.
      Imagine having to download SU tools one by one by your choice.

      4- It all weights less than 1mb, then whats the problem?
      just use the tools you need and leave the rest aside.
      As example, you may never use SU sandbox tool, but it ships together.

      Thanks for using it,
      Cya πŸ˜›

      posted in Plugins
      TaxT
      Tax
    • RE: Tax_Engineering v10.1 [plugin update]

      NEW UPDATE

      Improved some terminology & allowed Mac users; (Thx to Trans-Galactic Express)

      posted in Extensions & Applications Discussions
      TaxT
      Tax
    • RE: Tax_Engineering v10.1 [plugin update]

      96 Bicycle wheel presets added: based on mixed web infos.
      (Also fixed spur gear verifications.)

      https://global.discourse-cdn.com/sketchup/optimized/3X/a/6/a619893503941f76e537d928a9a1644b389cf6b4_2_1035x627.png

      There’s almost 5k download! thx yall πŸ˜„
      obs: EW should also show us some stats πŸ˜•

      I’m still planning something special to celebrate it.
      cya guys

      posted in Extensions & Applications Discussions
      TaxT
      Tax
    • RE: Tax_Engineering v10.1 [plugin update]

      Roller chain presets added:

      https://global.discourse-cdn.com/sketchup/original/3X/c/a/cad61501708d68e2eca15d644df7e64e0699df1d.png

      Mariner chain presets is based on RUD's catalog
      Roller chain presets is based on FENNER's catalog

      Why? you may ask.
      A: Bc between all I've found, their was the most complete and detailed catalogues.

      Let me know if you guys find any bugs.
      Now planning gears and wheels presets.

      Enjoy πŸ˜›

      posted in Extensions & Applications Discussions
      TaxT
      Tax
    • RE: Tax_Engineering v10.1 [plugin update]

      Hey ya again guys

      I've done some improvements since then

      I've added some presets for mariner chain.
      Planning to do the same for roller chain, spur gear and bicycle wheel.
      also some minor improvements such as bug fix here and there.

      Presets:

      https://global.discourse-cdn.com/sketchup/original/3X/d/2/d2ebc701ac768943ce722fc2b94e843f0ea8cee6.png

      About those last issues:
      I've reduced the building scale, witch should fix clipping issue in most cases.
      I still have to study the definition scale, thx Dave for the suggestion.
      and I've a plan to fix inverted faces by doing ir manually when creating then, hopping it works.

      thx yall 😎

      posted in Extensions & Applications Discussions
      TaxT
      Tax
    • RE: Tax_Engineering v10.1 [plugin update]

      @dave r said:

      I suppose TIG or Fredo6 would be knowledgeable about those things.

      The way I coded it, I dont have reference to all faces.. maybe bc im still nub lol
      But Im having good expectatons about resetting the final scale.

      Im not rlly active atm so wont be updating it very soon but lookig foward to it.
      added on my to do list.

      posted in Extensions & Applications Discussions
      TaxT
      Tax
    • RE: Tax_Engineering v10.1 [plugin update]

      @chapalee said:

      Hi how are you.
      Thanks for your plugin, it's very good.
      I wanted to ask you if you have any tutorial to create a cable.
      When trying to do so, many straight sections are visible.
      In what you can help me, I appreciate it.
      Thank you.

      Dave said it all, there is too much of something somewhere.
      My experiment:


      Untitled.png

      posted in Extensions & Applications Discussions
      TaxT
      Tax