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    [Plugin] Universal Importer - v1.2.6 - 30 July 2024

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    • S 離線
      Sondre_S
      最後由 編輯

      Hi, I've used Universal Importer for about a month now and I'm suddenly getting an error saying it doesn't have write access to my documents folder (or any other folder for that matter). The only place it would import from was the root of my C drive! I checked and all folders are marked as "Read Only", but all other programs work correctly.
      I opened import.rb and commented out this:

      # Source dir must be writable to host hard links we'll create later.
            #raise "Source dir of model to import is not writable; #{@source_dir}"\
             # unless File.writable?(@source_dir)
      

      and I can now import from my documents folder again.

      I found this in an article from Microsoft:

      "The Read-only and System attributes is only used by Windows Explorer to determine whether the folder is a special folder, such as a system folder that has its view customized by Windows (for example, My Documents, Favorites, Fonts, Downloaded Program Files), or a folder that you customized by using the Customize tab of the folder's Properties dialog box. As a result, Windows Explorer does not allow you to view or change the Read-only or System attributes of folders."

      Link Preview Image
      What does it mean if Windows isn't supported? - Microsoft Support

      Learn what it means if you have an older version of Windows that's no longer supported.

      favicon

      (support.microsoft.com)

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      • samuel_tS 離線
        samuel_t
        最後由 編輯

        @Sondre_S

        Thanks for the technical details. I will solve this problem as soon as possible.

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        • samuel_tS 離線
          samuel_t
          最後由 編輯

          1.2.3 version doesn't display anymore the "Source dir of model to import is not writable" error message.

          Download latest Universal Importer plugin from SketchUcation PluginStore.

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          • R 離線
            romanencom Newcomers
            最後由 編輯

            Dear samuel_t, I just installed your plugin, but I can't import the step file, I get this message. At the same time, a duplicate of it with a different name is created in the folder with this file. You can help me?


            Снимок экрана 2023-07-25 в 01.01.41.png

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            • O 離線
              Ottown
              最後由 編輯

              Hi Samuel,

              Have downloadeed the latest version along with sketchup pro 2023 for mac, but every time i try to import a model fbx or obj im getting the errow shown.
              Any advise
              Universal Importer Error: Command failed: cd "/Users/davidott/Downloads/Test" && "/Users/davidott/Library/Application Support/SketchUp 2023/SketchUp/Plugins/universal_importer/Applications/Assimp/Mac/assimp" export "uir-source.3ds" "uir-inter.obj" -tri

              /Users/davidott/Library/Application Support/SketchUp 2023/SketchUp/Plugins/universal_importer/assimp.rb:106:in `convert_model'

              Universal Importer Version: 1.2.3

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              • samuel_tS 離線
                samuel_t
                最後由 編輯

                @romanencom said:

                Dear samuel_t, I just installed your plugin, but I can't import the step file, I get this message. At the same time, a duplicate of it with a different name is created in the folder with this file. You can help me?

                Dear Roman,

                Unfortunately, compatibility with the STEP format is low.

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                • samuel_tS 離線
                  samuel_t
                  最後由 編輯

                  @ottown said:

                  Hi Samuel,

                  Have downloadeed the latest version along with sketchup pro 2023 for mac, but every time i try to import a model fbx or obj im getting the errow shown.
                  Any advise
                  Universal Importer Error: Command failed: cd "/Users/davidott/Downloads/Test" && "/Users/davidott/Library/Application Support/SketchUp 2023/SketchUp/Plugins/universal_importer/Applications/Assimp/Mac/assimp" export "uir-source.3ds" "uir-inter.obj" -tri

                  Hi David,

                  In this situation, the error message does not provide enough details. Maybe your macOS is not allowed to run Assimp executable?

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                  • W 離線
                    Waltersch
                    最後由 編輯

                    Hi Samuel
                    First of all thank you very much for this great and super useful extension!
                    But I do habe a problem on importing from Model Converter X.
                    Here my workflow.

                    Construction on Sketchup 17. Export as collada file.
                    Import to 3DCoat for texturing. Export as obj file.
                    Import to Model Converter X for checking and file conversion. Export as obj file.

                    I do check the polygons in every step and they are the same in every step. Pic1 shows the correct wireframe so far.

                    Import to Sketchup with "Universal Importer Plugin". Now the wireframe is not as it was in all the steps ahead. Some of the edges are missing. I´m not using any polygon reduction. Pic2 shows the result after the import.

                    My question to you is only, why the imported wireframe is not the same as it was in all the other steps ahead. Because the wireframe is broken in some area, the texture does´nt fit any more.

                    For an additional explanation. The workfrlow may seam strange and all can be done with different software solutions much easier. You are all right, but this is my workflow I´m used to it.


                    Pic1.jpg


                    Pic2.jpg

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                    • J 離線
                      jamesdavies0211
                      最後由 編輯

                      Hi!

                      Really love the look of this extension, however, having some issues with importing blend and obj files.

                      Capture.JPG

                      Any help would be greatly appreciated!

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                      • samuel_tS 離線
                        samuel_t
                        最後由 編輯

                        @waltersch said:

                        Here my workflow.

                        Construction on Sketchup 17. Export as collada file.
                        Import to 3DCoat for texturing. Export as obj file.
                        Import to Model Converter X for checking and file conversion. Export as obj file.

                        I do check the polygons in every step and they are the same in every step. Pic1 shows the correct wireframe so far.

                        Import to Sketchup with "Universal Importer Plugin". Now the wireframe is not as it was in all the steps ahead. Some of the edges are missing. I´m not using any polygon reduction. Pic2 shows the result after the import.

                        My question to you is only, why the imported wireframe is not the same as it was in all the other steps ahead. Because the wireframe is broken in some area, the texture does´nt fit any more.

                        For an additional explanation. The workfrlow may seam strange and all can be done with different software solutions much easier. You are all right, but this is my workflow I´m used to it.

                        Hi Walter,

                        I don't want to criticize your workflow, but try to have less conversion steps as this can cause problems.

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                        • samuel_tS 離線
                          samuel_t
                          最後由 編輯

                          @jamesdavies0211 said:

                          [...] having some issues with importing blend and obj files.

                          Hi James!

                          Your .blend model was created with which version of Blender? Could you send it to me via PM please?

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                          • Z 離線
                            zenotr
                            最後由 編輯

                            hallo! run on sketchup 2023?

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                            • Dave RD 離線
                              Dave R
                              最後由 編輯

                              @zenotr said:

                              run on sketchup 2023?

                              Yes.

                              Please update your forum profile. It's more than 10 years out of date.

                              Etaoin Shrdlu

                              %

                              (THERE'S NO PLACE LIKE)

                              G28 X0.0 Y0.0 Z0.0

                              M30

                              %

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                              • Z 離線
                                zenotr
                                最後由 編輯

                                @dave r said:

                                @zenotr said:

                                run on sketchup 2023?

                                Yes.

                                Please update your forum profile. It's more than 10 years out of date.


                                report this error

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                                • J 離線
                                  Janneman Newcomers
                                  最後由 編輯

                                  @ottown said:

                                  Hi Samuel,

                                  Have downloadeed the latest version along with sketchup pro 2023 for mac, but every time i try to import a model fbx or obj im getting the errow shown.
                                  Any advise
                                  Universal Importer Error: Command failed: cd "/Users/davidott/Downloads/Test" && "/Users/davidott/Library/Application Support/SketchUp 2023/SketchUp/Plugins/universal_importer/Applications/Assimp/Mac/assimp" export "uir-source.3ds" "uir-inter.obj" -tri

                                  /Users/davidott/Library/Application Support/SketchUp 2023/SketchUp/Plugins/universal_importer/assimp.rb:106:in `convert_model'

                                  Universal Importer Version: 1.2.3

                                  Hi I had the same problem (running on wine in Linux) and trying to run assimp.exe manually showed that it couldnot find the vcruntime140_1.dll. Copying or linking this to the .../Win/Assimp/ folder solved it.

                                  Greeting John

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                                  • W 離線
                                    Waltersch
                                    最後由 編輯

                                    @samuel_t said:

                                    @waltersch said:

                                    Hi Walter,

                                    I don't want to criticize your workflow, but try to have less conversion steps as this can cause problems.

                                    Hi Samuel
                                    Thank your for your reply. I know and you are right. Because I check the mesh in every step and can only find the broken mesh, when importing with "Universal Importer" back to Sketchup, I thought there may be a setting I missed or something else that I did wrong.
                                    But any way, thank you for the response.
                                    Best regards
                                    Walter

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                                    • N 離線
                                      NinaX
                                      最後由 編輯

                                      Hi, I'm getting this error for obj files. what to do?

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                                      • samuel_tS 離線
                                        samuel_t
                                        最後由 samuel_t 編輯

                                        1.2.4 version:

                                        • Tries to preserve the original materials names. You should see less materials named <auto>1, <auto>2, etc.
                                        • Enhances compatibility for (non textured) 3MF files and IRR files, thanks to Assimp's contributors! 😊
                                        • Supports an unlimited number of embedded textures (previously the maximum number was 1000).
                                        • Includes an Assimp CLI tool compiled for the Intel Mac and Apple Silicon processors: M1, M2, etc. 🚀

                                        Download latest Universal Importer plugin from SketchUcation PluginStore.

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                                        • A 離線
                                          AxiomNick Newcomers
                                          最後由 編輯

                                          此回覆已被刪除!
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                                          • A 離線
                                            AxiomNick Newcomers
                                            最後由 編輯

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