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    [Plugin] Universal Importer - v1.2.6 - 30 July 2024

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    • samuel_tS Offline
      samuel_t
      last edited by

      Hello Mike, Could you please send me a (temp) link to these OBJ and MTL files in a private message?

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      • A Offline
        autumnwind
        last edited by

        Hello Samuel,

        First, thanks for the plugin, the idea is very cool.

        The only problem I encountered is that when I try to reduce the polygon count, instead they will increase (together with the size of the 3D model) and it's the opposite result of what I'm trying to achieve. What do you suggest?

        Face count before reduction: 261609
        Face count after reduction: 4544015

        My target was 80000

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        • R Offline
          rv1974
          last edited by

          Samuel, thanks for creating and sharing this plugin.
          Question: is it possible to to implement the original scale, units and origin respect (in fbx at least)?

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          • samuel_tS Offline
            samuel_t
            last edited by

            @autumnwind said:

            Hello Samuel,

            First, thanks for the plugin, the idea is very cool.

            The only problem I encountered is that when I try to reduce the polygon count, instead they will increase (together with the size of the 3D model) and it's the opposite result of what I'm trying to achieve. What do you suggest?

            Face count before reduction: 261609
            Face count after reduction: 4544015

            My target was 80000

            Hello Autumn Wind,

            Try to start with a greater target (eg. 200000) then decrease...

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            • samuel_tS Offline
              samuel_t
              last edited by

              @rv1974 said:

              Samuel, thanks for creating and sharing this plugin.
              Question: is it possible to to implement the original scale, units and origin respect (in fbx at least)?

              I don't think so... 😕 The scale is lost during model conversion. I'd study the question if I find the time 😉

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              • C Offline
                coro28
                last edited by

                How do I install your Universal Importer plugin in Sketchup 2021 Pro?

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                • samuel_tS Offline
                  samuel_t
                  last edited by

                  @coro28 said:

                  How do I install your Universal Importer plugin in Sketchup 2021 Pro?

                  Follow instructions given in Universal Importer plugin documentation.

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    If you use the PluginStore you login, find and download an RBZ archive for an extension.
                    Typically you save it in your Downloads folder.
                    In SketchUp use the Extension Manager and in its dialog use the Install... button, select the RBZ and it auto-installs for you...

                    Alternatively, if you have the SketchUcation Toolset installed then you find an extension's entry in its ExtensionStore³ dialog [red toolbar button opens that] and click the button against its entry in the dialog to install it automatically... [essentially skipping the need to manually download an RBZ file...]

                    TIG

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                    • F Offline
                      fabrice
                      last edited by

                      Hello
                      Thank you very much for this plugin.
                      But I also have a problem with sketchup 2017, unable to import an obj, yet I have given the permissions.
                      A miracle solution ?? 🤣


                      import1.jpg


                      import2.jpg

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        Find the folder C:/ProgramData/Universal Importer/
                        Select its icon - select it and right-click > context-menu > Properties > Security > Edit...
                        Ensure that every entry listed has FULL permissions set...
                        OK to save changes.
                        Thereafter you should be able to read/write/delete files in that subfolder or its tmp folder...

                        TIG

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                        • F Offline
                          fabrice
                          last edited by

                          great, it works THANKS !!!!

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                          • E Offline
                            ekoek0999
                            last edited by

                            thanks a million!
                            I was looking for a way to import pmx files into Sketchup, this one does the trick perfectly
                            You are a lifesaver!!!

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                            • M Offline
                              Moltres Rider
                              last edited by

                              Plugin DOES NOT work with Sketchup 2020 😞 STILL NO OPTION to import obj files and fbx files. In fact, it did not add a single new file format to import. Still just the usual default stuff 😞

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                              • Rich O BrienR Offline
                                Rich O Brien Moderator
                                last edited by

                                https://i.imgur.com/pTrxpA5.png

                                Download the free D'oh Book for SketchUp 📖

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                                • J Offline
                                  JArtz
                                  last edited by

                                  Thank you so much. I certainly appreciate this.

                                  I been wanting to use it to import my SVG vector creations - a text I made - (of which I have to export via FBX online), and it has helped a bit, only thing - I have to manually put in the lines of the text.

                                  Still like the plugin.

                                  Many thanks.

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                                  • C Offline
                                    chalupsky
                                    last edited by

                                    So grateful to find this!!

                                    Two questions, importing a .x model from Vehicle Simulator. The model materials do not map to the model (I choose cancel each time), and the scale of the model. I'm asked the maximum height, (1800mm), I cancel, and the model comes in at about 1/18 the size.

                                    Any assistance appreciated!

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                                    • E Offline
                                      Ekon
                                      last edited by

                                      @samuel_t said:

                                      @paladinjnr said:

                                      [...]

                                      Hi Here is a link to the model as requested.

                                      Filehorst wurde abgeschaltet! Filehorst has been shut down!

                                      favicon

                                      (filehorst.de)

                                      [...]

                                      Your model had absolute paths to textures. That's not supported by plugin.
                                      I converted absolute paths to relative paths with a text editor. It's OK now:

                                      [attachment=1:ewxujz9c]<!-- ia1 -->Fixed DirectX Model.png<!-- ia1 -->[/attachment:ewxujz9c]

                                      Fixed model is attached below:

                                      [attachment=0:ewxujz9c]<!-- ia0 -->fixed-directx-model.zip<!-- ia0 -->[/attachment:ewxujz9c]

                                      Hello Samuel, first off, thank you so much for this superb tool!! I have the same issue about textures. I just installed the plugin and imported and FBX file but it comes in without textures. My base model comes from Revit. How can I re-path the textures so that the plugin car read / load them into Sketchup? (Text editor, ok, but how?)

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                                      • samuel_tS Offline
                                        samuel_t
                                        last edited by

                                        @chalupsky said:

                                        So grateful to find this!!

                                        😉

                                        @chalupsky said:

                                        The model materials do not map to the model [...]

                                        You don't select materials? Can you elaborate on this?

                                        @chalupsky said:

                                        I'm asked the maximum height, (1800mm), I cancel, and the model comes in at about 1/18 the size.

                                        It's a known issue: sizing doesn't work for all models 😕

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                                        • samuel_tS Offline
                                          samuel_t
                                          last edited by

                                          @ekon said:

                                          Hello Samuel, first off, thank you so much for this superb tool!!

                                          Hello Ekon! With pleasure 😉

                                          @samuel_t said:

                                          [...] Your model had absolute paths to textures. That's not supported by plugin.
                                          I converted absolute paths to relative paths with a text editor. It's OK now [...]

                                          @ekon said:

                                          I have the same issue about textures. I just installed the plugin and imported and FBX file but it comes in without textures. My base model comes from Revit. How can I re-path the textures so that the plugin can read / load them into Sketchup? (Text editor, ok, but how?)

                                          First, if you can, upgrade Revit to latest version to increase chances to have more export options.
                                          Then, tell me what export options Revit offers to you. Some .x (DirectX) and .fbx files are text-encoded. All .mtl files are plain text. Open exported file with a text editor to see if textures paths are editable.

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                                          • P Offline
                                            p11205
                                            last edited by

                                            Hi Samuel,
                                            Thanks for making this plug in available. I am having the same issue as others when importing a model. The model itself imports fine but without textures. I have read your response to others about the absolute path but am not sure what to do. I have attached the model file below if you have a chance to take a look and advise. thanks

                                            the file is here:
                                            https://www.dropbox.com/t/cwZOdCb32a1BrBoZ

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