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    Some tips and tricks from out of the Box

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    • BoxB 離線
      Box
      最後由 編輯

      I thought it might be worthwhile posting some of my short gif tutorials here.
      They are all varied and random, not meant as a progression to learn by, just answers to questions and random doodles that address many different situations.
      Some will be over your head and others too easy to bother with, a mixture for all to wander through. Most of them will be watermarked with my facebook page.

      So a very short one to start with.

      Radial Bend and Thrupaint
      This is an option for bending something while retaining a complex texture. Both of these are Fredo6 plugins available from the extension store. Both are single tools contained within a package of tools. FredoScale and FredoTools. An example of the gems hidden in Fredo's tools.

      https://i.imgur.com/j881Lr4.gif

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      • ntxdaveN 離線
        ntxdave
        最後由 編輯

        Thanks for starting this thread and sharing your wisdom with us. I am sure we will all learn a lot from it and will use it as a quick reference many times. 👍

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        • BoxB 離線
          Box
          最後由 編輯

          Click Drag Orientate.
          Here's a little trick that people often miss, you can use click and drag to set the axis of rotation for the rotate tool therefore allowing you to effectively mirror things by rotating them 180 degs. Particularly useful when the shape is off axis. I've used it here to make a drone frame and Fredo's Round Corner to smooth it off.

          https://i.imgur.com/0ErmUT3.gif

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          • pilouP 離線
            pilou
            最後由 編輯

            Marvelous thread! 👍

            If you mix it with this one you have all the power of SU under hands! ☀

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • R 離線
              rv1974
              最後由 編輯

              Never thought of rotating as mirroring (always use tig's mirror for this), nice to know!
              Please keep posting

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              • HornOxxH 離線
                HornOxx
                最後由 編輯

                👍 👍 Dave hit it above - yes, it's great to have this thread as a Collecting Place for your really really good and desired Wisdoms - Box, thanks a lot for this thread and to make and share that at all!

                never trust a skinny cook

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                • BoxB 離線
                  Box
                  最後由 編輯

                  Here's an oddball one, make an elephants trunk using Thomthom's Truebend.


                  Trunk.gif

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                  • BoxB 離線
                    Box
                    最後由 編輯

                    I'll throw this one in as one of the fundamentals.
                    So many people have trouble rotating to a specific axis.
                    Try adding a plane on the axis you want to guide your rotations.
                    Done correctly 3 rotations should be the maximum needed from any position.


                    Lay flat.gif

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                    • R 離線
                      rv1974
                      最後由 編輯

                      you are the hero of rotating!
                      Always nice to see alternative ways of doing things
                      What I'd instead:

                      1. align UCS to face
                      2. copy face
                      3. align UCS to world
                      4. paste
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                      • BoxB 離線
                        Box
                        最後由 編輯

                        You lost me just before 1.
                        but I caught up at 4.

                        In other words, what on earth are you talking about.

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                        • cottyC 離線
                          cotty
                          最後由 編輯

                          The mentioned 4 steps in moving pictures...
                          ("Copy" and "Paste" with shortcuts...)

                          klick to view

                          my SketchUp gallery

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                          • BoxB 離線
                            Box
                            最後由 編輯

                            That makes perfect sense Cotty, what ucs is is still beyond my limited language skills.

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                            • R 離線
                              rv1974
                              最後由 編輯

                              ucs=axes
                              (Acad heritage)

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                              • BoxB 離線
                                Box
                                最後由 編輯

                                Here's a simple one, no plugins, no fancy tricks, just vanilla follow me. This shows why it is useful that follow me on a face removes the face. If it didn't there would be an internal face after the second follow me and it wouldn't form a solid.

                                https://i.imgur.com/BliF6zZ.gif

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                                • bazB 離線
                                  baz
                                  最後由 編輯

                                  Keep going Box, great stuff...

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                                  • BoxB 離線
                                    Box
                                    最後由 編輯

                                    Another simple no plugin one.

                                    https://i.imgur.com/0kURsML.gif

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                                    • pilouP 離線
                                      pilou
                                      最後由 編輯

                                      Great suspense till the end! 👍

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • BoxB 離線
                                        Box
                                        最後由 編輯

                                        Here's a very short one, straight to the point.
                                        To create a radius corner of a specific size, start with the two point arc at any size, move along the edge till you get the magenta inference, click once, move back along that edge until you get the magenta a second time, don't click, let go of the mouse and type the radius you want and hit enter.


                                        ArcRad.gif

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                                        • HornOxxH 離線
                                          HornOxx
                                          最後由 編輯

                                          😮 😮 always I have derived the desired radius with parallel guide lines - ok, it doesn't hurt to have a certain repertoir of geometry skills 😄 but hey, what would I/you have saved on time - so thanks to show this "hidden" secret !!!!! 😄

                                          never trust a skinny cook

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                                          • BoxB 離線
                                            Box
                                            最後由 編輯

                                            I'm pretty sure Cotty taught me that one.

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